CurseForge · Minecraft mod
Bounceable
Bouncy giant mushrooms! Customize new trampoline-like quality for blocks.
Quick answer
Which Bounceable release should I use?
Bounceable-1.0.1.jar targets 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Bounceable required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Bounceable-1.0.1.jar need?
Bounceable-1.0.1.jar. Change the file and its required mods may change too.
Install FermiumBooter first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Bounceable without breaking your instance.
Built for Bounceable-1.0.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Bounceable-1.0.1.jar. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install FermiumBooter first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Bounceable-1.0.1.jar. It opens that exact file at the source.
About this project
What does Bounceable add?
FermiumBooter is a required dependency!
Bounceable makes any defined block state (by default, the top of giant mushrooms) act like a trampoline that propels you progressively higher as you hold jump.
The specific behavior is as follows:
- Bouncing on a block holding jump: gradually increases/decreases momentum to an equilibrium determined by the set gain/limit factors
- Bouncing on a block without pressing anything: bounce like slime, reducing each time down to nothing
- Bouncing on a block holding shift: like slime, bypasses the bouncing and treats it like a solid block (careful with falling damage)
For blocks defined in the config file, you can adjust the "acceleration" and "max altitude" but you have to experiment with those values to achieve the results you want, they are quite sensitive.
On a more technical note, the formula for those values is:
a=1.2
b=2
y=x+\frac{xa\left(b-x\right)}{b+x}
Where a is the gainFactor and b is the limitFactor. You can check the config for more info.
This mod was made by Fonnymunkey for its use in Rebirth of the Night
Logo and idea by Foreck
Happy bouncing!
Project description from CurseForge.
Pick your setup
Bounceable by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Bounceable versions and loaders
Bounceable-1.0.1.jar
3 Jan 2025
Bounceable-1.0.0.jar
25 Dec 2024
Looking for an older file? The official CurseForge project page is in Resources.

