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Effectual project artwork

CurseForge · Minecraft mod

Effectual

Atmospheric effects and decorative particles.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Effectual release should I use?

Updated 13 days ago
Latest stable file effectual-fabric-1.4.1-26.2.jar
Game version 26.2
Loader Fabric

effectual-fabric-1.4.1-26.2.jar targets 26.2 with Fabric. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. All 5 required mods have matching files.

Where it goes

Is Effectual required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does effectual-fabric-1.4.1-26.2.jar need?

effectual-fabric-1.4.1-26.2.jar. Change the file and its required mods may change too.

All 5 required mods have matching files

Install Architectury API, Cloth Config API (Fabric/Forge/NeoForge), TLib, Cloth Config API and 1 more first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

4 listed on this file 1 pulled in by one of those mods
Architectury API Needed by effectual-fabric-1.4.1-26.2.jar
required
Matching file found Matched file: [Fabric 26.2] v21.0.7
TLib Needed by effectual-fabric-1.4.1-26.2.jar
required
Matching file found Matched file: tlib-fabric-1.5.0-26.2.jar
Cloth Config API Needed by effectual-fabric-1.4.1-26.2.jar
required
Matching file found Matched file: 26.2.155+fabric
Fabric API Needed by Architectury API
pulled in
Matching file found Matched file: [26.2] Fabric API 0.156.0+26.2

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Effectual without breaking your instance.

Built for effectual-fabric-1.4.1-26.2.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use effectual-fabric-1.4.1-26.2.jar. It targets 26.2 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Architectury API, Cloth Config API (Fabric/Forge/NeoForge), TLib, Cloth Config API and 1 more first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside effectual-fabric-1.4.1-26.2.jar. It opens that exact file at the source.

About this project

What does Effectual add?

title

New atmospheric effects:

  • Steam from the mouth in cold biomes (if the player is running, the particles appear more frequently);
  • Bubbles from the mouth while you have oxygen underwater;
  • Bubbles from an open chest underwater;
  • Drip effect from the player when he comes out of the water;
  • New effects for lamps, fires and campfires (and their soul analogues);
  • Sparks from burning entities, just like from fire and campfires;
  • Additional effects from running on snow or sand;
  • Footprints while walking on snow;
  • Small snow residue left after walking off snowy surfaces;
  • Cave dust;
  • Columns of steam when water and hot blocks come into contact (like lava or a cauldron with lava);
  • Sparks from under the wheels of a minecart when moving at high speed;
  • Bubbles now appear from decorated pots when underwater;
  • Sparks now appear when hitting metal blocks with iron, gold, or netherite tools (this effect will be adapted for modded metal items in the future);
  • Particles now appear when placing sand, gravel, or snow blocks;
  • A subtle trail while gliding with Elytra;
  • Black smoke while the Wither effect is active.


FAQ

Does this mod affect performance?
Only slightly. The effects are optimized.

Can I use this with shaders or visual mods?
Yes! It is compatible with most shader and render mods.

Is this client-side only?
Yes. It does not require server installation.

Is Effectual compatible with other mods like Effective or Particular?
Absolutely. Most effects work together without issues. And if something overlaps or conflicts — you can disable specific features via config.

Can I use this mod in a modpack?
Yes — you are welcome to include Effectual in your modpack.

Can I use assets or code from Effectual in my own mod?
No. The code and assets are not open for reuse. Please contact the author for permission before using anything from this project.


If you don't like any effect, you can disable it in the configuration file.

Requires Architectury API, Cloth Config API and TLib to work.


Contributors:

  • Loonvay

Project description from CurseForge.

Pick your setup

Effectual by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

19 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Effectual versions and loaders

100 of 100 releases match

Looking for an older file? The official CurseForge project page is in Resources.