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Sensible Stackables project artwork

CurseForge · Minecraft mod

Sensible Stackables

Change and uncap stack sizes for any item, with sensible defaults

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Sensible Stackables release matches 1.21.7 NeoForge?

Updated 12 days ago
Best match for your filters 1.0.12 for NeoForge 1.21.6
Game version 1.21.8, 1.21.7, 1.21.6
Loader NeoForge

Sensible Stackables 1.0.12 for NeoForge 1.21.6 targets 1.21.8, 1.21.7, 1.21.6 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Sensible Stackables required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Sensible Stackables 1.0.12 for NeoForge 1.21.6 need?

1.0.12 for NeoForge 1.21.6 on 1.21.7 NeoForge. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Sensible Stackables without breaking your instance.

Built for Sensible Stackables 1.0.12 for NeoForge 1.21.6 on 1.21.7 NeoForge. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.0.12 for NeoForge 1.21.6. It targets 1.21.8, 1.21.7, 1.21.6 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.0.12 for NeoForge 1.21.6. It opens that exact file at the source.

About this project

What does Sensible Stackables add?

Sensible Stackables

This mod allows increasing the stack size of items, while providing balanced defaults:

  • Potions: 3
  • Saddle: 16
  • Harness: 16
  • Boats: 16
  • Minecarts: 16
  • Beds: 16
  • Stews and soups: 16
  • Enchanted books: 64
  • Ender pearls: 64
  • Snowball: 64
  • Egg: 64
  • Horse armor: 64
  • Music discs: 64
  • Banner patterns: 64
  • Cake: 16

Additionally, splash and lingering potions have a 1-second use cooldown to prevent potion throwing spam, and several menus have been patched to support stacks of items.

The mod can also be used to uncap the vanilla stack size limit and set any value you want, read below for instructions.

Configuration

It's recommended to use the in-game config screen to configure the mod, as there are item suggestions with auto-completion and most things are explained via tooltips.

The mod can also be configured manually by editing .toml files in inside the config/sensible_stackables folder.

The configuration supports defining stack sizes for either single items or item tags, for example:

  • Adding "minecraft:totem_of_undying" with value 16 will allow stacking totems up to 16
  • Adding "#minecraft:banners" with value 64 will allow stacking banners up to 64 (# indicates to the mod that this is an item tag)
  • Adding "#c:buckets" with value 64 will allow stacking all types of buckets up to 64 (c is the namespace for conventional tags, see available conventional tags here)
  • Adding "#sensible_stackables:all_block_items" with value 1 will make all blocks stack up to 1 only (dynamic tag provided by this mod, only in version 3.0.0 and above)

Uncapping max stack size

Setting uncapStackSize ("Uncap stack size" in GUI config) to true in the mod configuration will allow setting stack sizes above 64 to items and apply necessary patches to prevent bugs with large stack sizes. Item counts larger than 999 will be shortened in the GUI and the item tooltip will display the exact item count of the stack.

commonStackSize ("Common stack size" in GUI config) can then be increased from 64 to a higher value to set a "global" max stack size for all items which use the default stack size. Stack sizes for items which don't use the default stack size (such as potions, boats, enchanted books etc.) still need to be defined manually.

Item count display changes, such as shortening, scaling and the item count tooltip, can be toggled on and off for compatibility with mods like Reliable Recount.

WARNING: While theoretically you can set max stack sizes for everything up to around 2.1 billion, using sizes larger than 100000 can cause performance issues. For example crafting 100000+ items at the same time or taking out 100000+ items from the stonecutter will freeze the game for a while (5-20 seconds). I've tested the mod with common stack size set to 32768 and performance was still reasonable. USE HIGHER VALUES AT YOUR OWN RISK!

Project description from CurseForge.

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Sensible Stackables by Minecraft version and loader

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Looking for an older file? The official CurseForge project page is in Resources.