CurseForge · Minecraft mod
Haven Skyblock Builder
Haven Skyblock Builder adds tools to create, manage, and customize Skyblock islands. Features include team management, custom templates, dynamic spawns, and advanced admin controls for a better Skyblock experience.
Quick answer
Which Haven Skyblock Builder release should I use?
Haven Skyblock Builder HavenSkyblockBuilder-26.1.2-0.2.1.jar targets 26.1.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Haven Skyblock Builder required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Haven Skyblock Builder HavenSkyblockBuilder-26.1.2-0.2.1.jar need?
HavenSkyblockBuilder-26.1.2-0.2.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Haven Skyblock Builder without breaking your instance.
Built for Haven Skyblock Builder HavenSkyblockBuilder-26.1.2-0.2.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use HavenSkyblockBuilder-26.1.2-0.2.1.jar. It targets 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside HavenSkyblockBuilder-26.1.2-0.2.1.jar. It opens that exact file at the source.
About this project
What does Haven Skyblock Builder add?
Haven Skyblock Builder is a flexible and modpack-friendly world builder for Skyblock, CaveBlock, OceanBlock, VolcanoBlock, and other custom world types.
It adds a custom world preset, configurable island templates, team islands, island visits, spawn islands, terrain layers, world-generation controls, and an in-game island management screen.
Island distance, height, spawn positions, cooldowns, Nether generation, terrain layers, biome restrictions, structures, carvers, placed features, additional islands, and template spawn offsets are all configurable.
Important Information
- Haven Skyblock Builder is still under active development. Report problems through GitHub Issues.
- This mod does not provide island protection, so make sure you use a mod like FTB Chunks or other types.
- For singleplayer, create a world using the Haven Skyblock world preset.
- For dedicated servers, set the following before generating the world:
level-type=haven_skyblock_builder:skyblock_world
Custom World Generation
- The Overworld uses configurable Skyblock generation.
- The Nether can use Skyblock generation or normal Minecraft generation.
- The End uses normal Minecraft generation.
- Custom terrain layers can be used to create Skyblock, CaveBlock, OceanBlock, VolcanoBlock, and similar worlds.
- Vanilla and modded structures, carvers, and placed features can be enabled through the config.
Custom Island Templates
- Players can create islands from configurable
.nbtstructure templates. - Templates are loaded from
config/HavenSkyblockBuilder/Templates. - Each template can have its own player spawn offset and look direction.
- A rotatable and zoomable template preview is shown before island creation.
Additional Islands
- Additional structures can automatically spawn around a main island template.
- Additional island templates are loaded from
config/HavenSkyblockBuilder/AdditionalIslands. - Each additional structure has configurable X, Y, and Z offsets.
Spawn Island
- A configurable spawn island is created when the world is first generated.
- Replace it using
config/HavenSkyblockBuilder/spawn_island.nbt. - The spawn island is only placed once per world.
- New players without an island are automatically sent to spawn.
Teams and Island Management
- Each island has its own team.
- Invite players, accept or deny invitations, leave teams, and request to join other islands.
- Team leaders can manage members, permissions, invitations, join requests, island visits, island spawn positions, team names, leadership, and disbanding.
- Island ownership can be transferred to another team member.
- Team data is stored separately for each world.
Island Screen
- Press J in-game to open the Haven Skyblock Builder GUI.
- Browse every active island team and view its member count.
- View team information, visit islands, or request to join them.
- Filter teams by visit status, join requests, empty teams, and disbanded teams.
- Manage island settings, invitations, requests, permissions, and members.
- Return directly to your home island or world spawn.
Island Visits
- Team leaders can allow or block visits to their island.
- Players can visit public team islands from commands or the island GUI.
- Visitors can be deported back to spawn by the island team.
Configurable Cooldowns
- Separate cooldowns are available for island creation, island home, spawn teleporting, and island visits.
Biome Restrictions
- Blacklist specific vanilla or modded biomes from island placement.
- Biome IDs can be generated directly from the loaded server.
Layer Config
Terrain layers are built from the bottom of the dimension upward using a simple block and count format.
minecraft:bedrock,3*minecraft:stone,minecraft:grass_block
- The Overworld supports up to 384 configured layers.
- The Nether supports up to 256 configured layers.
- Leaving the Overworld layer config empty creates a normal empty Skyblock world.
Commands
Commands are available for island creation, home teleporting, spawn teleporting, team invitations, join requests, island visits, leadership management, member management, and administration.
Example:
/havensb island create classic_island My Island
Generated ID Lists
Administrators can generate lists containing valid IDs from all loaded vanilla and modded content:
- Structures
- Biomes
- Placed features
- Carvers
Generated files are saved in config/HavenSkyblockBuilder/generatedjsons.
Documentation
See the README on GitHub for the full command list, config options, layer examples, and template documentation.
Project description from CurseForge.
Pick your setup
Haven Skyblock Builder by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Haven Skyblock Builder versions and loaders
HavenSkyblockBuilder-26.1.2-0.2.1.jar
14 Jul 2026
HavenSkyblockBuilder-26.1.2-0.2.0.jar
16 Jun 2026
HavenSkyblockBuilder-NeoForge-1.21.1-0.1.3-BETA.jar
2 Jul 2025
HavenSkyblockBuilder-NeoForge-1.21.1-0.1.2-BETA.jar
27 Jan 2025
HavenSkyblockBuilder-NeoForge-1.21.1-0.1.1-BETA.jar
26 Jan 2025
HavenSkyblockBuilder-NeoForge-1.21.1-0.1.0-BETA.jar
25 Jan 2025
Looking for an older file? The official CurseForge project page is in Resources.
