CurseForge · Minecraft mod
Vamp2TVD
this is my mod based of a show that is very popular it may not seem like much to begin with but with these supernatural changes to the playing you will see yourself controlling the very mind and structure of being in your world with all its supernatural's.
Quick answer
Which Vamp2TVD release should I use?
Vamp2TVD BugFixesAndAdditonalContent :) targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.
Where it goes
Is Vamp2TVD required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Vamp2TVD BugFixesAndAdditonalContent :) need?
BugFixesAndAdditonalContent :). Change the file and its required mods may change too.
Install Kleiders Custom Renderer API, GeckoLib first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.
3 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Vamp2TVD without breaking your instance.
Built for Vamp2TVD BugFixesAndAdditonalContent :). Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use BugFixesAndAdditonalContent :). It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Kleiders Custom Renderer API, GeckoLib first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside BugFixesAndAdditonalContent :). It opens that exact file at the source.
About this project
What does Vamp2TVD add?

VAMPS2TVD — FULL UPDATED GUIDE (POST‑RESET EDITION)
⚠ NOTE: Due to the full reset of my mod, not all information may be accurate. Some mechanics may change in upcoming builds. ⚠
LINKS- click the icons to open a new tab which will take u where u need
Click to join discord server :)
;
this is where i post videos on the mod :O ![]()
⚠ NOTE: It is recomended to set eye offset to -15 or 15 depending on eye size u can adjust it however you want however to open the customisation screen its #. ⚠
⚠ NOTE: Dying as a vampire without keep inventory will cause you to lose all your items and inventory however keep inventory does stop this it is recomended to put keep inventory on if your playing this mod unless you want a challenge. ⚠
OVERVIEW
Vamps2TVD is a supernatural progression mod for Minecraft 1.20.1 built around vampires, witches, werewolves, hybrids, tribrids, siphoners, phoenixes, sirens, and more. This is an ongoing project — expect new races, new spells, new structures, and balance changes as development continues.
Create mod integration is included for fluid and food automation (fluids only at this time).
⚠ Always download the latest version — older versions may spawn excessive vampires.
⚠ Optifine 1.20.1 will crash with this mod. Use Sodium or another compatible performance mod.
⚠ This mod was created in MCreator. Do not download from unofficial sites.
REQUIRED DEPENDENCIES
• GeckoLib
• Kleiders Custom Renderer API (required for glowing eyes, overlays, and race visuals)
STARTING ROLL SYSTEM (NEW)
When you first load into a world, a Race Roll Screen appears.
You have a chance to start as:
• Siphoner
• Witch (Bloodline Scholar)
• Lycanthropy carrier
• Nature’s Reject
• Other rare supernatural traits
If you roll Witch or Siphoner, you begin with their traits immediately.
If you do NOT roll Witch, you can still become one through the new ritual.
PLAYABLE RACES
VAMPIRE
Drink Vampire Blood (now a rare chest loot item), then die to rise as a vampire.
• Tier 2 unlocks Super Jump and more abilities
• Normal food barely feeds you — use Bite
• Sunlight burns unless you have a Daylight Ring
• PvP: vampires die if staked or burn in the sun
• Werewolf bites kill vampires unless a Siphoner purges the venom
NEW — VAMPIRE DAMAGE & WEAKENED REGEN
• Incendia now damages vampires normally
• Fire can kill normal vampires if they burn long enough
• After taking 10 hits of damage, vampire regeneration becomes weakened
• Originals resist longer before regen weakens
• Stake weaknesses:
- Normal Vampire → Oak Stake
- Original Vampire → White Oak Stake
- Tribrid → Red Oak Stake
CUSTOM GLOWING EYES (VAMPIRE)
• Vampire eyes ALWAYS glow red
• Glow is constant in all lighting
• Hybrids inherit the red glow
• Recommended pixel offset: +15 or –15
• New feeding eyes (vampire) & (hybrid)
WITCH (BLOODLINE SCHOLAR)
NEW — HOW TO BECOME A WITCH (POST‑RESET)
If you did NOT roll Witch at world start:
- Build a candle circle
- Stand inside it
- Type: pact
- Eat a Golden Apple
You will become a Witch.
All further witch information is documented in‑game inside the Witch’s Grimoire.
Witch Features:
• Cast spells by typing their name
• Bind spells to Grimoire or Wand
• Access rituals, ascensions, and Bloodline mechanics
• Gain Death Protection while Resistance is active
WEREWOLF
Contracted by being born into the curse or if you cast the werewolf curse on yourself or someone else did
CUSTOM GLOWING EYES (WEREWOLF)
• Eyes glow yellow ONLY when enraged or in combat
• No glow when calm
• Pixel offset: +15 or –15
SELF‑WEREWOLF CURSE (NEW)
Players can now self‑inflict lycanthropy through a new ritual or item.
Counts as true lycanthropy for:
• Hybrid creation
• Tribrid creation
• Rage states
• Venom interactions
MOONLIGHT RING (NEW)
The Moonlight Ring allows NORMAL WEREWOLVES (not hybrids) to:
• Transform at will
• Control their wolf form manually
• Avoid involuntary rage transformations
• Maintain full control even during combat or full moons
SIREN (note all testing races are currently not in the game they will be added in future updates)
Testing race.
Command: /advancement grant @s only vampire:siren
PHOENIX
Command: /advancement grant @s vampire:phoneix
Stand in fire to charge your fire bar and unlock abilities.
HYBRID
A vampire cursed with lycanthropy.
• Both natures coexist and amplify each other
• Eyes glow red (vampire override)
• Hybrids still function the same as before
TRIBRID
Vampire + Werewolf + Witch.
The rarest and most powerful supernatural convergence.
VAMPIRE ABILITIES & KEYBINDS
[R] — Flash Speed
[G] — Super Jump (Tier 2)
[V] — Bite
[N] — Compulsion
[X], [C], [J] — Unlisted abilities
Passive: undead mobs ignore you; creepers avoid you.
WITCH SPELLS
Cast spells by typing their name.
Grimoire documents all spells and rituals.
Wands store bound spells via NBT.
NEW — ADDITIONAL SPELLS ADDED
A wave of new spells has been added (names pending finalization).
Includes:
• New offensive spells
• New defensive wards
• New mobility spells
• New utility spells
• New hybrid‑interaction spells
BLOOD CAULDRON RITUALS
(Unchanged — all original rituals remain.)
BLOODLINE ASCENSION
(Unchanged.)
SIPHON ABILITY
(Unchanged.)
RINGS & INVENTORY (UPDATED)
• Ring of Oday — fire immunity in sunlight
• Moonlight Ring — allows NORMAL WEREWOLVES to transform at will and control their wolf side
• Hunter’s Ring — NOT currently in the mod
WORLDGEN & STRUCTURES
GRAVEYARD STRUCTURE (NEW)
A new naturally generated structure featuring:
• Coffins
• Undead encounters
• Vampire ambience
• Ritual resources
• Rare loot
Spawns in most forest biomes.
WHITE OAK TREES (NEW)
A new supernatural tree type.
• Generates VERY rarely in:
- Birch Forests
- Regular Forests
- Dark Forest edges
- Any forest‑tagged biome
• Used for future witch, hunter, and anti‑vampire mechanics
• Unique wood + leaf textures
KNOWN ISSUES & NOTES
• Original vampire jump is now a double jump
• Pain Infliction is now bound to G for witches
• ⚠ Due to the full mod reset, some information may be outdated or incomplete
Project description from CurseForge.
Pick your setup
Vamp2TVD by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Vamp2TVD versions and loaders
BugFixesAndAdditonalContent :)
SpellWheelFixesAndUpdates-1.0.0-forge-1.20.1.jar
19 Sept 2026
TribridAndQualityOfLifeUpdate:)
tribridupdate-1.0.0-forge-1.20.jar
6 Sept 2026
WerewolfVenomUpdate:O
WerewolfVenomRevamp-1.0.0-forge-1.20.1.jar
16 Jun 2026
VillagerChating and new blood rituals
VillagerChatblood rituals-1.0.0-forge-1.20.1.jar
26 Apr 2026
Vamps2TvdRebornGrimoireCrashFix-1.0.0-forge-1.20.1.jar
22 Apr 2026
Vamps2TVDReborn
Vamps2TVDReborn-1.0.0-forge-1.20.1.jar
22 Apr 2026
customisationupdate-1.0.0-forge-1.20.1.jar
11 Apr 2026
WerewolfFixesAndRecipes-1.0.0-forge-1.20.1.jar
2 Apr 2026
werewolfinvisfix-1.0.0-forge-1.20.1.jar
30 Mar 2026
werewolfupdatev2-1.0.0-forge-1.20.1.jar
werewolfupdate-1.0.0-forge-1.20.1.jar
30 Mar 2026
vampyTheFish-1.0.0-forge-1.20.1.jar
24 Mar 2026
Super Jump+ Pain infliction for witches
SuperJumpChanges-2.0.0-forge-1.20.1.jar
14 Mar 2026
Looking for an older file? The official CurseForge project page is in Resources.