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Tinkers Construct: Emergence project artwork

CurseForge · Minecraft mod

Tinkers Construct: Emergence

Allow mobs to spawn with and use ranged weapons from Tinker's Construct

Choose a version Pick your version below, then grab the matching file.

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Quick answer

Which Tinkers Construct: Emergence release should I use?

Updated 5 months ago
Latest stable file tconstruct_emergence-1.0.2.jar
Game version 1.20.1
Loader Forge, NeoForge

Tinkers Construct: Emergence tconstruct_emergence-1.0.2.jar targets 1.20.1 with Forge, NeoForge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. All 2 required mods have matching files.

Where it goes

Is Tinkers Construct: Emergence required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge, NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Tinkers Construct: Emergence tconstruct_emergence-1.0.2.jar need?

tconstruct_emergence-1.0.2.jar. Change the file and its required mods may change too.

All 2 required mods have matching files

Install Tinkers Construct, Mantle first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.

1 listed on this file 2 pulled in by those mods
Tinkers Construct Needed by Tinkers Construct: Emergence tconstruct_emergence-1.0.2.jar
required
Matching file found Matched file: Tinkers' Construct 3.11.2.166 for 1.20.1
Mantle Needed by Tinkers Construct
pulled in
Matching file found Matched file: Mantle 1.11.104 for 1.20.1

2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Tinkers Construct: Emergence without breaking your instance.

Built for Tinkers Construct: Emergence tconstruct_emergence-1.0.2.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use tconstruct_emergence-1.0.2.jar. It targets 1.20.1 with Forge, NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Tinkers Construct, Mantle first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside tconstruct_emergence-1.0.2.jar. It opens that exact file at the source.

About this project

What does Tinkers Construct: Emergence add?

Discord: https://discord.gg/BCHNhsDMXz

This mod allows vanilla mobs to spawn with and use bows and crossbows from Tinkers Construct.

By default, skeletons may get tinker bows, and vindicator can use tinker crossbows. They have 10% chance to get tinker weapons instead of the vanilla one. The weapon would have random parts, and only tier 3 or lower tier materials would be picked. The tinker weapons have 10% chance to drop.

Project description from CurseForge.

Pick your setup

Tinkers Construct: Emergence by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Tinkers Construct: Emergence versions and loaders

3 of 3 releases match

Looking for an older file? The official CurseForge project page is in Resources.