CurseForge · Minecraft mod
DeadSummons
This adds Magic of evil. We have three magic types, one boss. and items for your world!
Quick answer
Which DeadSummons release should I use?
deadsummons-1.1.0-neoforge-1.21.5.jar targets 1.21.5 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is DeadSummons required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does deadsummons-1.1.0-neoforge-1.21.5.jar need?
deadsummons-1.1.0-neoforge-1.21.5.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add DeadSummons without breaking your instance.
Built for deadsummons-1.1.0-neoforge-1.21.5.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use deadsummons-1.1.0-neoforge-1.21.5.jar. It targets 1.21.5 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside deadsummons-1.1.0-neoforge-1.21.5.jar. It opens that exact file at the source.
About this project
What does DeadSummons add?
DeadSummons:
Welcome to the DeadSummon Mod We Now Have A Release verison With little bug of know. If you are new to this mod This adds Magic of evil. Because of the first release We have three magic types, one boss. and items.
This Mod going to need more time to fix some small bugs but I had made ways in the game to fix these bugs, some of the bugs I do not know so make sure to tell me. I work this mod by myself so pls wait for updates!
Important:
If you get your cooldown still in cooldown, because you left the game when the spell was on cooldown still, just create the forcefix item, that can be also use to skip the cooldown :)
Update 1-0-2:
Update; Polis/Updates The book Of Know/DeadSummon Turtol, Change It So When Opening A new Page Does not Put Mouse in the Center & Fix The Description.
Update 1-0-1:
Gui Change And Small Changes for control text and fast hand!
Project description from CurseForge.
Pick your setup
DeadSummons by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.4
1 loader build1.21.1
1 loader build1.20.6
1 loader build1.20.4
1 loader build1.20.1
1 loader build1.19.4
1 loader build1.19.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
DeadSummons versions and loaders
deadsummons-1.1.0-neoforge-1.21.5.jar
12 Jul 2025
deadsummons-1.1.0-neoforge-1.21.4.jar
12 Jul 2025
deadsummons-1.1.0-neoforge-1.21.1.jar
12 Jul 2025
deadsummons-1.1.0-neoforge-1.20.6.jar
12 Jul 2025
deadsummons-1.1.0-neoforge-1.20.4.jar
12 Jul 2025
deadsummons-1.1.0-forge-1.20.1.jar
12 Jul 2025
deadsummons-1.1.0-forge-1.19.4.jar
12 Jul 2025
deadsummons-1.1.0-forge-1.19.2.jar
12 Jul 2025
deadsummons-1.1.0-forge-1.20.1.jar
26 Jun 2025
deadsummons-1.1.0-neoforge-1.21.4.jar
3 Jun 2025
deadsummons-1.1.0-forge-1.20.1.jar
3 Jun 2025
deadsummons-1.1.0-neoforge-1.21.4.jar
20 May 2025
Looking for an older file? The official CurseForge project page is in Resources.