CurseForge · Minecraft mod
No Rest for the Wicked
Zombies are not affected by the sun anymore...
Quick answer
Which No Rest for the Wicked release should I use?
No Rest for the Wicked norest-1.0.3-BETA.jar targets 1.20.1, 1.20.2, 1.20.3 with Forge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. No extra mods listed for this file.
Where it goes
Is No Rest for the Wicked required on the client, server, or both?
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
The source does not explicitly classify this release as client-only or server-only.
What else does No Rest for the Wicked norest-1.0.3-BETA.jar need?
norest-1.0.3-BETA.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add No Rest for the Wicked without breaking your instance.
Built for No Rest for the Wicked norest-1.0.3-BETA.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use norest-1.0.3-BETA.jar. It targets 1.20.1, 1.20.2, 1.20.3 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside norest-1.0.3-BETA.jar. It opens that exact file at the source.
About this project
What does No Rest for the Wicked add?
"But the wicked are like the troubled sea, when it cannot rest, whose waters cast up mire and dirt. There is no peace, saith my God, to the wicked" -Book of Isaiah 57:20-21
The quote doesn't have much to do with the mod, but it's where the phrase comes from. You could read into it being me, the Dev, being wicked instead of the zombies.
This is a lighter weight mod for making zombies spawn in the day at a reasonable amount, being more plug and play than In-Control if you will (In-Control is way better than this one if the configs here are insufficient for you). If you are wondering, the configs are self-explanatory and the mod should be compatible with Hordes.
The spawning works as a global system, meaning it tags day-spawned zombies anywhere, so just understand that before changing it around. But to close it off, have fun and enjoy yourself...
Project description from CurseForge.
Pick your setup
No Rest for the Wicked by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.5
1 loader build1.20.4
1 loader build1.20.3
1 loader build1.20.2
1 loader build1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
No Rest for the Wicked versions and loaders
norest-1.0.3-BETA.jar
31 Dec 2025
norest-1.0.2-HOTTERFIX.jar
28 Dec 2025
norest-1.0.1-HOTFIX.jar
24 Dec 2025
norest-1.0-Release.jar
18 Mar 2025
norest-0.5-BETA.jar
12 Mar 2025
Looking for an older file? The official CurseForge project page is in Resources.