CurseForge · Minecraft mod
Magic From The East
An add-on mod for Iron's Spell n' Spellbooks that adding new schools, spells and stuffs inspired from ancient Asian and Middle Eastern culture
Quick answer
Which Magic From The East release should I use?
Magic From The East iss_magicfromtheeast-1.20.1-1.1.3.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 5 required mods have matching files.
Where it goes
Is Magic From The East required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Magic From The East iss_magicfromtheeast-1.20.1-1.1.3.jar need?
iss_magicfromtheeast-1.20.1-1.1.3.jar. Change the file and its required mods may change too.
Install Iron's Spells 'n Spellbooks, Iron's Lib, playerAnimator, Curios API and 1 more first. We found matching files for this game-version and loader setup. 5 come through another mod in the chain.
5 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Magic From The East without breaking your instance.
Built for Magic From The East iss_magicfromtheeast-1.20.1-1.1.3.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use iss_magicfromtheeast-1.20.1-1.1.3.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Iron's Spells 'n Spellbooks, Iron's Lib, playerAnimator, Curios API and 1 more first. We found matching files for this game-version and loader setup. 5 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside iss_magicfromtheeast-1.20.1-1.1.3.jar. It opens that exact file at the source.
About this project
What does Magic From The East add?
The Backport of this mod has been done thank to the help of RPGEmperor, however, the continuation of the backport is unknow but I'm sure that whenever ISS still support 1.20.1, it will still get updates.
IF YOU HAVE ANY PROBLEM WITH THE FIRST TIME RUNNING THE MOD OR ITS UPDATE, MAKE SURE THAT YOU ARE USING THE LATEST VERSIONS OF IRON'S SPELLS AND SPELLBOOKS BEFORE MAKE A BUG REPORT

ABOUT THE MOD: This mod is an add-on mod for the mod Iron's Spells and Spellbooks which will adding new schools, spells and stuffs which inspired from the ancient culture and mythical of Asia and Middle East countries.
SYMMETRY SCHOOL: Symmetry spell users controlling the harmonic power of heaven and earth that are stored inside jadestones. And also, they understand the power of qi and can use it to buff themself or weakening their enemy.

- Jade Bullet: Throw a jade bullet, dealing damage and create a small shockwave on impact.
- Sword Dance: Summoning magical swords around the caster. After a short delay, the swords will fly toward the last hurt target and stab it.
- Qigong Controlling: Slashing your weapon up, make nephrite crystals emerging from the ground and following the direction of the slash.
- Bagua Array Circle: Create a Bagua Circle at designated area, damaging undead and apply Reversal Healing effect on the spellcaster when they stepped inside.
- Dragon Glide: Cast a unstoppable force dragon ahead the caster, deal damage to anything on its path, can break magic shield with a chance.
- Jade Judgement: Calling down an giant Jade Dao, deal a massive area of damage on impact.
- Jiangshi Invoke: Summon 3 fast and furious Jiangshi to aid in your battle, they can absorb victim life on hit.
- Impermanence's Verdict: Calling upon 4 Impermanence to verdict targets in a circle, apply slowness, blindness, darkness effect and damage them for 4 second. The damage will scale based on the lost health of the target, up to target's 20% (default config) max health.
- Punishing Heaven: Summon a Jade Executioner, a great warrior that will behead anything that are against you or the Celestial Court.
- Drapes of Reflection: Create a magical Jade Drape, a very fragile shield but can deflect most projectile hit it.
- CLoud Ride: Summon a Magical Cloud that can be ridden on for a moment, will fly up and down based on your view angle.
SPIRIT SCHOOL: Spirit spell users are master of soul magic. They can use their spells to burn the enemy from inside out, playing trick with victim's soul or summon a whole army of ghost warriors to aid them in combat.

- Soul Catalyst: Firing multiple soul skulls at targets, burning their souls on hit.
- Soul Burst: Release a soul fire explosion at the caster position, damaging and burning souls of targets caught inside.
- Spirit Challenging: Extracting a part of target soul and then start the challenging. The soul can be attacked and an amount of the damage it took will be transferred to its owner. If the soul get destroyed or the owner try to run out of the challenging zone, they will get a debuff for a moment.
- Bone Hands: Summon Spirit Bone Hands from the ground, the hands will slam your targets if they are in range.
- Calamity Cut: Swing your weapon and strike down a deadly cut, the stronger your weapon, the more powerful the cut is.
- Kitsune Pack: Summon a pack of Kitsune that will fight for you, inflict soulburn effect on their bite.
- Revenant of Honor: Summon a loyal Spirit Samurai to protect you from threats.
- Ashigaru Squad: Calling upon a squad of Spirit Ashigaru to aid in your battle.
- Phantom Charge: Summon a group of samurai horseman that will charge directly into your enemy formation.
- Splitting Shuriken: Throw a magic shuriken that can split into smaller shurikens on hit.
- Anchoring Kunai: Give the caster 3 spirit kunai, throw them to dealing damage and apply Anchored Soul effect to the target.
COMPATIBILITY WITH IRON'S GEMS & JEWELRY:
- Metal materials: Refined Jade
- Gem materials: Crystallized Soul
- Rune materials: Symmetry and Spirit Rune
FUTURE PLANS:
- More spells
- More weapon and armor set
- Dune School
- 4th School (Top Secrect)
- Related mechanics
- Bosses
DISCORD SERVER: https://discord.gg/F2DKc9X6Wc
Project description from CurseForge.
Pick your setup
Magic From The East by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader build1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Magic From The East versions and loaders
iss_magicfromtheeast-1.20.1-1.1.3.jar
29 Aug 2026
iss_magicfromtheeast-1.20.1-1.1.2.jar
28 Aug 2026
iss_magicfromtheeast-1.20.1-1.0.0b.jar
6 Jul 2026
iss_magicfromtheeast-1.1.5.jar
27 Dec 2025
iss_magicfromtheeast-1.1.2.jar
12 Sept 2025
iss_magicfromtheeast-1.1.1.jar
8 Aug 2025
iss_magicfromtheeast-1.1.0.jar
29 Jul 2025
(BETA) iss_magicfromtheeast-1.0.1.jar
iss_magicfromtheeast-1.0.1.jar
26 Mar 2025
(BETA) iss_magicfromtheeast-1.0.0.jar
iss_magicfromtheeast-1.0.0.jar
20 Mar 2025
Looking for an older file? The official CurseForge project page is in Resources.