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CurseForge · Minecraft mod

Remnant Bosses

Face the deadliest bosses ever forged combat, fights, and chaos await!

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Quick answer

Which Remnant Bosses release should I use?

Updated 3 days ago
Latest stable file remnant_bosses-neoforge-1.21.1-2.7.0.jar
Game version 1.21.1
Loader NeoForge

Remnant Bosses remnant_bosses-neoforge-1.21.1-2.7.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.

Where it goes

Is Remnant Bosses required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Remnant Bosses remnant_bosses-neoforge-1.21.1-2.7.0.jar need?

remnant_bosses-neoforge-1.21.1-2.7.0.jar. Change the file and its required mods may change too.

All 2 required mods have matching files

Install Jauml, GeckoLib first. We found matching files for this game-version and loader setup.

Jauml Needed by Remnant Bosses remnant_bosses-neoforge-1.21.1-2.7.0.jar
required
Matching file found Matched file: 2.3.1 · neoforge · 1.21.1
GeckoLib Needed by Remnant Bosses remnant_bosses-neoforge-1.21.1-2.7.0.jar
required
Matching file found Matched file: NeoForge 1.21.1 4.9.3

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Remnant Bosses without breaking your instance.

Built for Remnant Bosses remnant_bosses-neoforge-1.21.1-2.7.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use remnant_bosses-neoforge-1.21.1-2.7.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Jauml, GeckoLib first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside remnant_bosses-neoforge-1.21.1-2.7.0.jar. It opens that exact file at the source.

About this project

What does Remnant Bosses add?

About

Discord

YouTube GitHub Sponsors CurseForge Modrinth

Documentation

Born from the depths of the underworld, Remnants introduces cinematic boss encounters, dangerous undead creatures, and fast-paced combat designed to challenge even the most experienced adventurers. Featuring custom AI, animations, models, textures, sound effects, and music, every battle feels unique and memorable.

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Remnant Bosses adds animated boss fights, remnant mobs, legendary weapons, and altar rituals for Minecraft 1.20.1 (Forge + Fabric) and 1.21.1 (NeoForge + Fabric).

Bosses

Boss Title Summon item (default)
Ossukage Oni Shogun Nether Star
Kotsukage Bone Sovereign Wither Skeleton Skull
Umbrakar Riftmaw Colossus Echo Shard

Each boss has a boss bar, multi-phase combat, custom GeckoLib animations, and JAuml-tunable stats. Spawn eggs are available in the Remnant Bosses creative tab for testing.

How to summon a boss

All three bosses use the same Ancient Altar layout. Requirements and pedestal blocks differ per boss (see table below).

1. Craft the ritual blocks

Block Recipe
Ancient Altar (×1) 3× Chiseled Deepslate across the top row, 1× Diamond in the center, 2× Emerald on the bottom corners
Ancient Pedestal (×4) 1× Emerald on top, 1× Chiseled Deepslate in the middle, 3× Chiseled Deepslate along the bottom row

Recipes are shaped crafting; see JEI/REI in-game.

2. Build the ritual

Place one Ancient Altar and four Ancient Pedestals three blocks away on the four cardinal sides. On top of each pedestal, place the boss-specific activation block (one block above the pedestal).

Top-down layout (activation blocks shown; A = altar, P = pedestal):

        [pedestal 4 / north]
               |
[pedestal 2]—[ altar ]—[pedestal 1 / east]
               |
        [pedestal 3 / south]
  • Pedestal 1 — 3 blocks east of the altar (+X)
  • Pedestal 2 — 3 blocks west of the altar (-X)
  • Pedestal 3 — 3 blocks south of the altar (+Z)
  • Pedestal 4 — 3 blocks north of the altar (-Z)

All pedestals must be Ancient Pedestal blocks. The blocks on top must match the config for that boss exactly.

3. Activate

Hold the boss activation item in your main hand and right-click the Ancient Altar.

  • The activation item is consumed (survival/adventure; creative is free).
  • Lightning strikes each pedestal top; the offering blocks are destroyed.
  • After a short delay (~4 seconds), the boss spawns on the altar.
  • Ossukage also spawns remnant skeleton minions (default: 2; configurable).

Default pedestal offerings

Boss Activation item Pedestal 1 (east) Pedestal 2 (west) Pedestal 3 (south) Pedestal 4 (north)
Ossukage Nether Star Skeleton Skull Skeleton Skull Skeleton Skull Skeleton Skull
Kotsukage Wither Skeleton Skull Bone Block Soul Sand Soul Soil Nether Wart Block
Umbrakar Echo Shard Amethyst Block Crying Obsidian End Stone Sculk

Registry IDs for pack makers:

Boss Config file portal_activation_item pedestal_*_activation_block
Ossukage remnant/bosses/ossukage_summon minecraft:nether_star minecraft:skeleton_skull (all four)
Kotsukage remnant/bosses/kotsukage_summon minecraft:wither_skeleton_skull minecraft:bone_block, minecraft:soul_sand, minecraft:soul_soil, minecraft:nether_wart_block
Umbrakar remnant/bosses/umbrakar_summon minecraft:echo_shard minecraft:amethyst_block, minecraft:crying_obsidian, minecraft:end_stone, minecraft:sculk

Configs are generated by JAuml on first launch under your instance's JAuml config folder. Change any activation item or pedestal block without recompiling the mod.

Entity IDs (commands / datapacks)

Bosses register under the remnants namespace:

/summon remnants:ossukage
/summon remnants:kotsukage
/summon remnants:umbrakar

Legacy remnant_bosses:* IDs are aliased where applicable.

Requirements

  • GeckoLib (required)
  • JAuml 2.1.1 (required at runtime; generates and loads configs)

More documentation

  • GitHub README: summoning guide
  • Umbrakar combat notes: docs/umbrakar-rework.md

Features

Feature Description
Cinematic Boss Battles Multi-phase encounters built around unique attack patterns and combat mechanics
Custom AI Enemies use specialized AI designed for fast-paced and unpredictable combat
Custom Animations Bosses and creatures feature fully animated attacks, movement, and abilities
Custom Models & Textures Unique visual designs created specifically for Remnants
Original Audio Immersive sound effects and original boss music enhance each encounter
Dungeon & Adventure Ready Designed for dungeons, adventure maps, and late-game progression
Minion Encounters Bosses can summon or fight alongside undead followers
Mutated Creatures Additional hostile creatures make exploration dangerous before major encounters

Remnant Ossukage

A mysterious skeletal shinobi who commands the battlefield with unmatched speed, deception, and deadly precision.

Abilities

  • Shadow Dash — Performs a lightning-fast charge that pierces through players
  • Kunai Barrage — Launches spinning kunai with custom flight animations
  • Teleport Strike — Vanishes before reappearing behind unsuspecting victims
  • Phase Shift Mode — Enters an enraged state with faster attacks and new combat patterns

Fight Experience

  • Multi-phase boss encounter
  • Custom AI and attack patterns
  • Fully animated models and textures
  • Immersive sound effects and original boss music
  • Designed for dungeons, adventure maps, and late-game progression

Skeleton Minions

The Ossukage is never alone. His undead followers constantly pressure players throughout the battle.

Combat Roles

  • Melee Fighters — Fast-moving skeleton warriors
  • Guardian Minions — Protect the boss during vulnerable phases
  • Wave Summons — Reinforcements appear as the fight progresses

Mutated Rats

The ruins are infested with mutated rats, ensuring danger long before the boss encounter begins.

Variants

  • Default Rat
  • Grey Rat
  • Yellow Rat
  • Blue Rat

Showcase

Remnants Trailer

Remnants Trailer2

Remnants Trailer3

Remnants Trailer4

Community & Support

If you encounter a bug or have a feature request, please open an issue or join the Discord community.

License

Remnant Bosses is licensed under the Apache License 2.0.

You are free to use, modify, and redistribute Remnant Bosses in accordance with the terms of the Apache License 2.0.

Feel free to include Remnant Bosses in modpacks

Project description from CurseForge.

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