CurseForge · Minecraft mod
Tinker in Caves
A TConstruct addon that aims to add compatibility with Alex's Caves
Quick answer
Which Tinker in Caves release should I use?
Tinker in Caves v1.1.0 targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 4 required mods have matching files.
Where it goes
Is Tinker in Caves required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Tinker in Caves v1.1.0 need?
v1.1.0. Change the file and its required mods may change too.
Install Alex's Caves, Tinkers Construct, Citadel, Mantle first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.
3 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Tinker in Caves without breaking your instance.
Built for Tinker in Caves v1.1.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use v1.1.0. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Alex's Caves, Tinkers Construct, Citadel, Mantle first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside v1.1.0. It opens that exact file at the source.
About this project
What does Tinker in Caves add?
About
Tinker in Caves is an addon for Tinkers' Construct 3 that adds compatibility with Alex's Caves.
It's recommended to play with JEIto view recipes in-game.
Main Feature
- 10 new materials, 4 new fluids with fluid effect, fluid effects for Alex's Caves Acid and Purple Soda.
- New upgrades based on Alex's Caves weapons.
Materials:
- Tough Hide
- Heavy Bone
- Cycad
- Archaic Vine
- Tectonic Shard
- Polymer Plate
- Scarlet Neodymium
- Azure Neodymium
- Dark Tatters
- Shadow Silk
Fluids:
- Molten Scarlet Neodymium
- Molten Azure Neodymium
- Molten Scarlet Neodymium Ingot
- Molten Azure Neodymium Ingot
Upgrades(select some):
- Desolate Dagger
- Frostmint Spear
- Ortholance
- Primitive Club
- Ray Gun
- Resistor Slam
- Sea Staff
- Subterranodon Ghosts
- Tremorsaurus Ghosts
- Sugar Magic
- Sugar staff
✔️ You are allowed to include this mod in modpacks.
❌ You are not allowed to reupload this mod to any other websites/launchers/apps,
Project description from CurseForge.
Pick your setup
Tinker in Caves by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Tinker in Caves versions and loaders
v1.1.0
tinker_in_caves-1.1.0.jar
8 Jul 2026
v1.0.4
tinker_in_caves-1.0.4.jar
10 May 2025
v1.0.3
tinker_in_caves-1.0.3.jar
18 Apr 2025
v1.0.2
tinker_in_caves-1.0.2.jar
14 Apr 2025
v1.0.1
tinker_in_caves-1.0.1.jar
8 Apr 2025
v1.0.0
tinker_in_caves-1.0.0.jar
7 Apr 2025
Looking for an older file? The official CurseForge project page is in Resources.