CurseForge · Minecraft mod
Moves Like Mafuyu
A lightweight action-oriented mod designed to optimize movement experience during exploration and building.
Quick answer
Which Moves Like Mafuyu release should I use?
Moves Like Mafuyu MovesLikeMafuyu-1.2.1-hotfix.jar targets 1.20.1, 1.20, 1.20.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Moves Like Mafuyu required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Moves Like Mafuyu MovesLikeMafuyu-1.2.1-hotfix.jar need?
MovesLikeMafuyu-1.2.1-hotfix.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Moves Like Mafuyu without breaking your instance.
Built for Moves Like Mafuyu MovesLikeMafuyu-1.2.1-hotfix.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use MovesLikeMafuyu-1.2.1-hotfix.jar. It targets 1.20.1, 1.20, 1.20.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside MovesLikeMafuyu-1.2.1-hotfix.jar. It opens that exact file at the source.
About this project
What does Moves Like Mafuyu add?
Moves Like Mafuyu
This is a lightweight movement mod designed to improve exploration and building movement.
Sliding
Press sneak while sprinting to start a slide. The player gains a small boost and stays low enough to pass through one-block-high spaces.
After the slide duration ends, the player resumes sprinting. Sliding can be canceled by jumping or moving backward. Canceling with backward movement will not restore sprinting.
When a slide leaves the ground, its duration is refreshed, allowing sustained sliding over sloped terrain.
When sliding onto water, the player bounces upward slightly and keeps sliding forward. This action is called "water skipping" and has a default limit of two skips.
Extra: while sliding, colliding with an entity directly in front of the player's view will knock that entity away, and the sliding player will lose momentum.
Climbing
When facing a two-block-high obstacle, jumping allows the player to climb it in the same style as vanilla climbing. Mechanically, it behaves as if invisible ladders were placed around the upper block.
Climbing will not work if the block above the obstacle is not a solid-render block, such as slabs, leaves, or ice; if the player is not facing the obstacle; or if the obstacle is only one block high.
While stopping on a climbable surface by holding sneak, pressing jump performs a normal jump. This is useful for three-block-high obstacles whose top block is not solid-rendered.
If the player slips off a block edge, facing the original block and holding sneak can stop the fall. This works because the climb check is more forgiving while falling.
Swimming
Press sprint while touching water to enter swimming, even when just entering water or standing in one-block-deep water.
Swimming straight upward to the surface lets the player breathe and keep swimming at the same time. This is called "freestyle swimming". It already exists in vanilla, but this mod makes it much easier to trigger.
While swimming, pressing sprint gives the player a short forward boost and consumes some air. This is called "swimming boost".
While freestyle swimming, pressing jump launches the player out of the water in the view direction and starts a slide followed by water skipping. This is called "water glide".
Crawling
Double tap sneak to enter crawling. This is equivalent to vanilla movement in a one-block-high space. Press sneak once to cancel it.
By default, the player can still jump while crawling. A config option can make the jump key cancel crawling instead.
Shortly after a sprint jump, pressing sneak enters crawling and grants a small boost. This is called "leap". Landing does not automatically cancel crawling, and leap can clear 1.5-block-high obstacles.
While crawling, pressing sneak starts a slide. The slide ending does not automatically cancel crawling.
Rolling
Hold a movement key and double tap sprint to roll. If already sprinting, pressing sprint once triggers it by default, though a config option can require a double tap. Rolling can also be triggered in the air.
Rolling on the ground grants continuous directional speed and can pass through 1.5-block-high spaces. Rolling in the air normally grants no immediate boost, but it will gain speed after landing.
Shortly after a sprint jump, pressing sprint can trigger an aerial boosted roll. This is called "air flip" and can clear 1.5-block-high obstacles.
Rolling grants invulnerability frames by default, which can be used to dodge attacks or cushion fall landings.
Commands
Use
/moveslikecommand attributeto set movement attribute overrides for one or more players. Overrides take priority over the config file, and clearing an override makes the player use the config value again.Example:
/moveslikecommand attribute @p slideStartBoost set 1.2increases one player's slide start speed, while/moveslikecommand attribute @p slideStartBoost clearclears that override.Overridable attributes include all numeric attribute config entries for sliding, climb jump, swimming boost, leap, crawling, rolling, air flip, and related actions.
KubeJS can also modify the player's Capability directly. On 1.21 and above, this should be implemented through data attachments.
Other
Sneak, jump, sprint. That's it, now you know how to use the mod. Although it has many features, none of them require extra key bindings.
Recommended for use with Smart Key Prompts, which can intelligently show available actions.
Most features can be adjusted in the config file, and server config takes priority. For example, you can configure whether sprinting slide requires a double tap, whether sliding ignores sneak edge protection, which entities can be knocked away by sliding, whether rolling rotates the first-person view, whether aerial rolling is allowed, and whether rolling grants invulnerability frames. Numeric attributes can also be configured, such as slide acceleration, roll animation speed, leap window duration, water skipping limit, and slide cooldown.
When used together with TaCZ, crawling conflicts because both mods simulate vanilla crawling with different detection logic. The TaCZ addon handles compatibility by disabling TaCZ crawling and allowing players to shoot while sliding.
With more complex key sequences, these simple actions can produce harder movement tech. For example, sprint slide, instantly jump, chain into air flip, then cancel into leap and sprint until landing. This is estimated to cover eight blocks, and you can still climb a one-block-high obstacle afterward. More features may be added later to raise the skill ceiling without affecting normal use.
The Chinese name of this mod comes from a joke in the Bilibili comment section.
Project description from CurseForge.
Pick your setup
Moves Like Mafuyu by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
1 loader build26.1.1
1 loader build26.1
1 loader build1.21.5
1 loader build1.21.4
1 loader build1.21.3
1 loader build1.21.2
1 loader build1.21.1
1 loader build1.21
1 loader build1.20.6
1 loader build1.20.5-Snapshot
1 loader buildShowing the newest 12 of 29 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Moves Like Mafuyu versions and loaders
MovesLikeMafuyu-1.2.1-hotfix.jar
18 Aug 2026
MovesLikeMafuyu-1.2.1.jar
9 Aug 2026
moveslikemafuyu-neoforge-1.21.1-1.2.0 fix.jar
moveslikemafuyu-neoforge-1.21.1-1.2.0.jar
21 Jun 2026
MovesLikeMafuyu-1.2.0-hotfix1.jar
21 Jun 2026
moveslikemafuyu-1.2.0-hotfix1.jar
21 Jun 2026
moveslikemafuyu-1.2.0.jar
20 Jun 2026
moveslikemafuyu-neoforge-1.21.1-1.2.0.jar
20 Jun 2026
MovesLikeMafuyu-1.2.0.jar
20 Jun 2026
1.2.0-dev
MovesLikeMafuyu-1.2.0-dev.jar
26 Apr 2026
moveslikemafuyu-1.1.3.jar
25 Aug 2025
1.1.3
moveslikemafuyu-1.1.3.jar
24 Aug 2025
MovesLikeMafuyu-1.1.3-fabric_hotfix.jar
17 Aug 2025
Looking for an older file? The official CurseForge project page is in Resources.