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CurseForge · Minecraft mod

Personatour's "Super-Powered"

A Complete and Regularly Updated Mod that adds 18 Super-Powered SURVIVAL FRIENDLY movesets based on your favorite games, movies, and media.

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Latest stable file Personatour's "Super-Powered" 26.1.2 - The Long Overdue Reborne Rework
Game version 26.1.2
Loader NeoForge

Personatour's "Super-Powered" 26.1.2 - The Long Overdue Reborne Rework targets 26.1.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

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About this project

What does Personatour's "Super-Powered" add?

Welcome to Personatour's "Super-Powered"! This mod lets you be survival-friendly movesets.

Personatour's "Super-Powered" is a multiplayer based Moveset Mod that adds 16 playable characters that aim to revive your two week phase with your friends! Each Moveset has different themes and are balanced accordingly and tested, Should be pretty bug free. Use Ice Powers with the Glacier, Parkour with the Acrobat, Fight with the Brute or Gunner, the possibilities for your playstyle are almost endless. Find what Powers are suited for you as a player (and what makes you feel the coolest) and venture through Minecraft with your own unique powers with your friends.

Each character has 3 to 5 active abilities (R, T, and V are the controls, configurable in minecraft settings) and 1 passive ability. Unlike other "origin" or super power mods, these characters do not carry debuffs outside of their abilities as to not take away from the minecraft experience. each has been balanced to have strength and weaknesses on their own. Each ability and character has cooldowns tweaked for its own balance, and each ability was made and tested to be fun, useful, and balanced for your survival playthrough.

From this Point forward you'll find descriptions for each moveset, but beware that this info is also available in game! @_@

Difficulty: 5/5

[Punch: you can punch strictly with your fist dealing tons of damage and lots of knockback, as well as some cool visuals. can 1 shot basic mobs, Right click a block to punch through it.]

[Dash: Brutes can dash forward and collide with enemies to punch them, setting up for comboes, damage scales with how far dash is used from.]

[Uppercut: You can use this ability to launch opponants in the air, doing mediocre damage but also setting up for comboes with other moves, or just pure fall damage.]

[Downslam: If you attack an entity midair during takeoff without any abilities active, Passively you will perform a downslam, sending them downwards and exploding on impact.]

Difficulty: 2/5

[Thruster: You can propell yourself up or break your fall.]

[Jet Rockets: You can fly in any direction for a short period of time, although this is costly to your Fuel.]

[Refuel: Used to Refuel. Hold this down to temporarily slow down, and refuel for ~25 seconds to fully refuel.]

[Ignition: Cyborgs can crouch while falling to activate ignition, heavily reducing fall damage and slowing velocity.]

[Jaguar]: Agility, Survivalist (Inspired by Kitty Cats - Real Life ^^)

Difficulty: 1/5

[Hiss: You can inflict poison and weakness to an entity you scratch. Freezes creepers and kills phantoms While Active you arent detected by creepers, phantoms, and endermen.]

[Purr: You can boost your movement and step height. If you use this while falling, you can glide like a sugar glider!.]

[Meow: You can gramt yourself a new effect- Syphon. Syphon allows raw meats & rotten flesh to saturate MUCH more. if you crouch while using meow, it will remove all potion effects and refresh your cooldowns]

[Silent Paws: Jaguars have a passive swift sneak and higher jump while crouched.]

Difficulty: 3/5

[Illusion Crouch - Rebornes can crouch to become invisible upon using this ability. uncrouching will grant a speed boost.]

[Rebirth: Rebornes will rebirth into a second life if death meets them. if crouched, this ability will teleport you to your spawnpoint.]

[Repurpose: to bypass the extremely long cooldown on rebirth, if you activate this ability and sacrifice a mob, you can steal its life and obtain your second life back. 5 minute cooldown.]

[Soul Storage - XP is a harness for life. The more XP Reborne Collects, the higher their Max HP will go, capping at 13 hearts. (26 health). These hearts are removed when rebirth is used.]

[Metamorph]: Agility, Offense, Utility (Created by Personatour)

Difficulty: 4/5

[Growth: metamorphs can grow to 3 blocks tall, granting strength and longer attack cooldowns. being in this form is exhausting and requires more food.]

[Shrink: metamorphs can shrink to 1/4 of a block tall. as well as being able to squeeze in tight gaps, you will be faster on foot while in this form. You cannot attack while in this form.]

[Size Reset: using this will revert a metamorph back to its original size, taking away all buffs and debuffs. You can only mine blocks while in this form.]

[Hidden Away: While in Shrunken form, metamorphs will be invisible inside of grass and ferns. You can hide inside of chests and decorated pots, and you can mount entities excluding players.]

[PeaceBringer]: Defense, Support (Inspired by Steven Universe - Steven Universe: The Movie]

Difficulty: 2/5

[Graceful: Peacemakers can use this ability to control their rate of descent.]

[Protective Shield: Summoning a shield, you can block with this shield 3 times, then it breaks. after this shield is broken, you will recieve jump boost as well as a knockback bonus to put distance between you and your opponant.]

[Bubble: Peacebringers can summon a protective and oxygen tight bubble. Right clicking entities while having this bubble will pass it onto them.]

[Healing Properties: While graceful is active, Peacebringers can Right click an entity to apply health to it. this hurts undead mobs. You can right click a block to enhance its life, acting as bonemeal.]

[Wormholer] Agility, Utility - Created By Personatour / Inspired by Portal 2

Difficulty: 4/5

[Density Control: You can manually lower your gravity, and right click entities to apply the gravity to it. Hunger is extremely effected while active. Wormholers can crouch with density control active to reverse their gravity.]

[Telekenetic Hold: You can activate this to right click an entity, holding it in place. you can use ability again to throw the entity forward.]

[Wormhole: Wormholers can shoot two projectiles, upon landing two portals will appear for 15 seconds which can teleport from eachother.]

[World Warp: Passively, Upon shift right clicking a block with your fist, you can apply gravity rules to it. Excludes bedrock, obsidian, and any block that has a redstone component on top of it.]

[Virus] NULL (Inspired by Noli - Myth)

Difficulty: 5/5

[VirusGUI- Toggles the Virus GUI Which can select targets and select yourself. Must charge & upgrade the GUI to access other abilities within.]

[Execute - A GUI upgrade which allows the virus to execute abilities on its selected target.]

[Inflict - A GUI upgrade which allows the virus to inflict itsself with various buffs and inject/override stats.]

[Clone - A GUI upgrade which allows the virus to clone itsself with functions it chooses (WIP)]

[Acrobat] Agility (Inspired by a copyright free Plumber)

Difficulty: 3/5

[Lunge: Acrobats can launch themselves 10 blocks in any direction.]

[Accelerate: Acrobats can boost themselves forward midair and recieve speed, can be stacked and caps at 3.]

[Wall Hop: Use this ability to wall hop with a 1 second cooldown, can wall jump off of walls and corners.]

[Nimble: Acrobats have slower walkspeed, although by sprinting momentum builds up to 130% regular player speed.]

[Gunner] Offense

Difficulty: 4/5

[Burst Fire: Gunners can fire 3 bullets to doing mediocre damage but great knockback. Extremely innacurate if sight not toggled and you can aim downwards to propell yourself]

[Sight: Use this to zoom inwards, at the cost of movement. Using this will increase accuracy and effectiveness of your projectiles, as well as an upgraded crosshair for better aiming.]

[Snipe: Gunners can fire a singular long ranged, fast, accurate, and high damage projectile that can pierce 5 mobs. Extremely innacurate and low damage if sight not toggled.]

[Reload: Gunners can use copper ingots to reload Burst Fire and iron ingots to reload Snipe, and load Explosive Rounds.]

[Gadgeteer] Utility

Difficulty: 5/5

[NOTE: Gadgeteer has no active abilities and can only toggle abilities in which they have to craft the gadgets necessary.]

[Scanner: Gadgeteers can press ability 1 to switch the scan type. If scanning ores, the scanner will notify the user of ores within a 4.5 block radius, and if you have the right techniques, you can pinpoint exactly where it is if youre strip mining. If you scan hostile/passive mobs, you will highlight the selected type within a 32 block radius]

[Displacer: With a 4 second charge up time, gadgeteers can teleport to the FIRST ACTIVE Signal Nexus within a 100 block radius.]

[Ping Remote/Receiver: Gadgeteers can use a ping remote to manually and wirelessly activate redstone on ping receivers within 50 blocks.

[Radar: Passively, Gadgeteers will be alerted if a mob sets its aggresion towards it and can be toggled on/off]

[Glacier] Agility, Defense (Inspired by Frozone - The Incredibles 1/2)

Difficulty: 4/5

[Frost Beam: Glaciers can shoot a short-lived projectile which creates a bridge of ice.]

[Glide: Glaciers can glide on a controllable and turnable ice path and skate for a short period of time.]

[Ice Pillar: Glaciers can summon a controllable wall infront of them.]

[Hydration: all of Glaciers ability require hydration, which is refilled by water bottles and buckets.]

[WhirlPooler] Agility, Defense, Support

Difficulty: 3/5

SPECIALTY REQUIREMENT: Water

[Turbine: Whirlpoolers can propell themselves in a steerable turbine that travels and accelerates quickly. jump out of the water and use again to trick.]

[WhirlPool: WhirlPoolers can Spin very fast to create a whirlpool which launches mobs, and upon launching a mob the whirlpooler will gain a speed boost.]

[Current: WhirlPoolers can use RMB on a block to create a current that pulls and slows entities within a 20 block radius.]

[Dive to the Depths: Whirlpoolers are built for the water, being able to breathe as long as they arent swimming, they are faster/can mine properly underwater, and they are faster when walking on the sea floor.]

[Prowler] Survivalist, Offense, Agility (Inspired by The Rake - Myth)

Difficulty: 4/5

SPECIALTY REQUIREMENT: Darkness

[Stalk: Prowlers crouch down to become harder to spot by mob ai's, and hide their nametags. jumping is locked during stalk, although step height is increased. Use again to perform an ENRAGED SCREAM.]

[Pounce: Prowlers lunge forward, attacking anything that collides with them. if used during stalk, Prowler gains HP, Hunger, and a stack towards Daylights Mercy.]

[Burrow: Prowlers will burrow into the block below it, becoming faster, sprinting and jumping is locked, Prowler is blinded and hunger is drained faster, mining is disabled, Most mobs will not attack prowler while burrowed, and prowler can burrow up to 2 block walls.]

[Daylights Mercy: Passively, in the light Prowler will recieve a status effect "Chained" meaning it cannot use its abilities. Daylights Mercy can be obtained with Prowlers abilities to use their abilities in the light. If Daylights Mercy Reaches 3 stacks, Prowler is Unchained.]

[Mechanoid] Defense, Utility, Survivalist (Inspired by WALL-E - Disney/Pixar's "WALL-E")

Difficulty: 2/5

SPECIALTY REQUIREMENT: Solar Power/Heat

[Compact: Mechanoids can compact items into their counterparts for building purposes or for self benefit. Items include raw ores -> Ingots, Ingots -> Self inflicted buffs, Cobblestone/Cobbled Deepslate -> Stone/Deepslate Sand/Gravel -> Glass/Flint, Raw Ore Blocks -> Solid Ore Blocks.]

[Compress: Mechanoids Compact themselves in to a small impenetrable box, disabling damage (only 50% of fall damage), at the cost of movement, mining, attacking, and building. Battery does not drain while Mechanoid is compressed.]

[Compartment: Mechanoid has an extra compartment in its chest with 5 extra inventory slots which do not drop on death.]

[Panel: Mechanoid has no passive, but it has ability 4 - Panel! Mechanoids abilities operate on a limited battery life, Panel if in a hot biome, nether, or beaches can charge the Mechanoids battery and allow for use of abilities again. Speed of charge depends on the warmth of the biome.

[Blot] Support, Agility, Offense (Inspired by Disney's "Epic Mickey" Series)

SPECIALTY REQUIREMENT - Experience Orbs

[Smudge: Blots can use their ink bodies to squeeze through walls up to 3 blocks thick while sprinting.]

[Spin: Blots can spin with paint to boost upwards, or thinner to attack enemies.]

[Magic Brush: Blots can craft a Magic Brush with shoots paint or thinner. Shooting a hostile monster with paint will befriend it, turning it into a painted monster. painted monsters will attack mobs that attack painted players or the blot themself. Shooting a monster with thinner will damage it, remove paint, and thin the mob through armor.]

[Paint & Thinner: Blots cannot utilize their spin or magic brush without Paint or Thinner, They must harness XP to fill their Paint and Thinner depending on which they have selected.]

[Paint Hurricane: Other Players or Blot themselves can be Painted up to 5 times, unlocking Paint Hurricane. Paint hurricane transforms the players body into a makeshift paint fuelled helicopter, allowing them to fly for 10 seconds, any player can RMB a Paint Hurricane'd Player to grab onto their legs, flying with them and extending Paint Hurricane's duration to 20 seconds.]

If you press escape whille choosing your power, you will play as a regular minecraft player. Controls are G, H, and J. (B as well) Press P to open stat and info menues. all controls are configurable in minecrafts "Keybinds" settings under "powers"

[Sear] Offense, Survivability, Agility

SPECIALTY REQUIREMENT - Fire

[Flare: The Sear will shoot out a fireball that bounces off of floors and stops on walls. any entity hit by one will be inflicted with Flared. Flared mobs will spread their fire to any mob within 3 blocks of them.]

[Wildfire: The Sear will roar out a wave of fire and wind, pushing back and igniting anyone nearby. this can be held for up to 6 seconds, but it will receive a longer cooldown. This does not apply burnout if Sear is Sparked.]

[Sear will pull out a bit of their own fire from their bodies and manifest a Spark. Sparks have a solid collision hitbox, meaning they can be used to easily parkour. The Spark lives for 14 seconds, and sear will receive the "Sparked" Effect to display its lifespan, at 7 seconds left of Sparked, Sear may summon another Spark and reset the effect. While Sparked, Sear's Wildfire is empowered, pushing the Sear Upwards faster. Sears can shoot a Flare at a Spark to explode it.]

[Ignited: Passively, Sears are immune to fire, lava, and any type of fire damage. They may crouch to swim in lava and travel quickly. However, if the Sear touches water or rain, they are extinguished and must rekindle their flame with a Lava source block.]

[Starlight] Survivability, Support, Utility, Defense

[Starburst: Starlights can shoot out a beam of Stardust, Granting anyone within its landing spot 3 Starlight HP, with lessens attacks and reflects it back onto the attacker. the longer starburst is held, the faster and further it will travel.]

[Bestow: Starlight will grant the player a Starlight Totem, which can be used to banish any entity, stunning it and giving the player time to get away. After a banish is complete, the entity will take 25 damage.]

[Rift: If starlight is present, a Rift will be opened in front of the player, which leads to The Sanctum, a safe haven only Starlit Players can enter. You cannot die in The Sanctum, nor can you leave the island placed by Starlight. You can access this small island at any time and build whatever youd like inside. If Any Viruses glitch their way in, exitting will teleport them to their spawnpoint in the overworld.]

[Luminous: Starlights must consume Stardust or Vials of Starlight to unlock their abilities. Starburst Costing 1, Bestow Costing 1, and Rift Costing 3. Stardust is a new ore spawning deep in the overworld, and Vials of Starlight are crafted in a Brewing Stand with Stardust.]

Thanks for Reading and Playing!

2025, 2026 Personatour

Project description from CurseForge.

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