CurseForge · Minecraft mod
ClientModWhitelist
Server owners can only allow joining with specific client side mods
Quick answer
Which ClientModWhitelist release matches 1.20?
ClientModWhitelist-1.0.5.jar targets 1.20.2, 1.20.2-Snapshot, 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is ClientModWhitelist required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does ClientModWhitelist-1.0.5.jar need?
ClientModWhitelist-1.0.5.jar on 1.20. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add ClientModWhitelist without breaking your instance.
Built for ClientModWhitelist-1.0.5.jar on 1.20. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use ClientModWhitelist-1.0.5.jar. It targets 1.20.2, 1.20.2-Snapshot, 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside ClientModWhitelist-1.0.5.jar. It opens that exact file at the source.
About this project
What does ClientModWhitelist add?
This mod allows server admins to configure which client-side mods users are allowed to join with.
All rights belong to the original author Masterperki
I received the permission to release my modified version of his mod here, because he doesn't want to implement this on his mod but allowed me to release my own verison: Permission
Original description:
This mod enables server admins to observe what mods clients joined the server with. Insight is granted via the added /modlist command, as well as an optional (enabled by default) message containing the current mod list that gets logged when a player joins the server.
Command usage:
/modlist <target> current gives you the mod list the target(s) last joined the server with
/modlist <target> all gives you the list of all mods the target(s) joined the server with since the last server restart
This is a Forge/NeoForge mod, a Fabric port may happen in the future (if there is demand).
This mod is serverside only undefined(meaning that this mod only needs to be installed on the server to work).
About 1.20.4+: In all Minecraft versions above 1.20.1, I develop my mods for NeoForge (instead of Forge) since NeoForge is basically the continuation of the old Forge, with all of the former Forge's team members. However, 1.20.4 has seen a network refactor in NeoForge, and during that rewrite the idea of the client sending its mod list to the server automatically was met by backlash due to people caring about privacy regarding what mods they have installed on their client, so that feature has (from my understanding) been put on hold. This means that the original concept of ModListObserver as a server-only mod cannot ever work in NeoForge 1.20.4+ as of now. If you think that this is a bummer (so do I), feel free to pop by the NeoForge discord and express your desire to have the client automatically sending its mod list to the server implemented again (of course, in the right channel of the server and in a polite manner).
As a final note:
The mod list observable by ModListObserver is not authorative. A mod missing from the list does not necessarily mean the mod isn't there, and similarly a mod present in the list does not necessarily mean it is there. People using hacked clients may and will hack their mod list to make it look unsuspicious. Because of this, this mod will never add a feature to automatically blacklist players with certain mod lists, its sole purpose is to help admins with their decision of whether a player is using a disallowed mod.
Project description from CurseForge.
Pick your setup
ClientModWhitelist by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.2
1 loader build1.20.1
1 loader build1.20-Snapshot
1 loader build1.20
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
ClientModWhitelist versions and loaders
ClientModWhitelist-1.0.5.jar
modlistobserver-1.0.5.jar
27 Apr 2025
Looking for an older file? The official CurseForge project page is in Resources.