CurseForge · Minecraft mod
Saro's Random Spawn
Dynamic Randomized Player Spawn System
Quick answer
Which Saro's Random Spawn release matches 26.2 Forge?
Saro's Random Spawn Random Spawn 1.0.0 (Forge) targets 26.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Saro's Random Spawn required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Saro's Random Spawn Random Spawn 1.0.0 (Forge) need?
Random Spawn 1.0.0 (Forge) on 26.2 Forge. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Saro's Random Spawn without breaking your instance.
Built for Saro's Random Spawn Random Spawn 1.0.0 (Forge) on 26.2 Forge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Random Spawn 1.0.0 (Forge). It targets 26.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Random Spawn 1.0.0 (Forge). It opens that exact file at the source.
About this project
What does Saro's Random Spawn add?

A simple Minecraft mod that teleports players to random locations when they first join the server.

- Random First Spawn: Players are teleported to a random location when they first join the server
- Safe Teleportation: Advanced algorithm ensures players spawn safely on the surface, not in caves, walls, or dangerous areas
- Scenic Spawn Option: Players can spawn high in the air with slow falling effect for a scenic view of their new home
- Configurable Settings: Server administrators can customize teleportation settings
- Customizable Messages: Configure messages shown to players when they are teleported
- Optional Repeat Teleportation: Option to teleport players on every join, not just the first time
- Player Exceptions: Configure whitelist/blacklist for players who should not be teleported

The mod includes a configuration file where you can adjust:
- Minimum and maximum teleportation distance from spawn
- Whether to teleport players on every join or just the first time
- Custom messages to display when players are teleported (disabled by default)
- Safe teleportation toggle (ensures players don't spawn in dangerous areas)
- Scenic spawn option (players spawn high in the air with slow falling effect)
- Dimension-specific teleportation settings (Nether and End teleportation options)
- List of players who should be excluded from random teleportation
Here's an example of the configuration file (randomspawn-common.toml):
[general]
# Minimum distance from spawn to teleport players (in blocks)
minDistance = 500
# Maximum distance from spawn to teleport players (in blocks)
maxDistance = 2000
# Whether to teleport players on every join, not just the first time
teleportOnEveryJoin = false
# Whether to allow teleportation in the Nether dimension
allowNetherTeleport = false
# Whether to allow teleportation in the End dimension
allowEndTeleport = false
[messages]
# Whether to show a message to players when they are teleported
showTeleportMessage = false
# Message to show to players when they are teleported
teleportMessage = "You have been teleported to a random location!"
[safety]
# If true, ensures players are teleported to safe locations (not in lava, caves, etc.)
safeTeleport = true
# If true, players will spawn at Y=100 with slow falling effect and gently float down to the ground
spawnHighWithSlowFalling = false
[debug]
# If true, enables detailed debug logging to help diagnose issues
debugMode = false
[exceptions]
# If true, only players in the list will be teleported. If false, players in the list will NOT be teleported.
useWhitelist = false
# List of player names to whitelist or blacklist from teleportation
playerExceptions = ["ExamplePlayer1", "ExamplePlayer2"]

/newspawn- Teleports yourself to a random location (requires OP permission)/newspawn <player>- Teleports the specified player to a random location (requires OP permission)/newspawn @a- Teleports all players to random locations (requires OP permission)/newspawn @r- Teleports a random player to a random location (requires OP permission)/newspawn @p- Teleports the nearest player to a random location (requires OP permission)
The command supports all player selectors (@a, @p, @r, @e[type=player]) and can teleport multiple players at once.
Project Support & Usage
Hosting: For the best performance, I recommend using BisectHosting linked in the banner.
Modpacks: You are free to include my work in any modpack. Please ensure proper credit is given by providing a link to this project page.
Project description from CurseForge.
Pick your setup
Saro's Random Spawn by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
1 loader build1.21.1
1 loader build1.20.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Saro's Random Spawn versions and loaders
Random Spawn 1.0.0 (Forge)
26.2-1.0.0.jar
22 Jun 2026
Looking for an older file? The official CurseForge project page is in Resources.