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Pet Home project artwork

CurseForge · Minecraft mod

Pet Home

Add some pet collar to make your pets engaging, improves upon and compliments tameable mobs

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Quick answer

Which Pet Home release should I use?

Updated 3 days ago
Latest stable file pet_home-1.0.8-forge-1.20.1.jar
Game version 1.20.1
Loader Forge

Pet Home pet_home-1.0.8-forge-1.20.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Pet Home required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Pet Home pet_home-1.0.8-forge-1.20.1.jar need?

pet_home-1.0.8-forge-1.20.1.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Pet Home without breaking your instance.

Built for Pet Home pet_home-1.0.8-forge-1.20.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use pet_home-1.0.8-forge-1.20.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside pet_home-1.0.8-forge-1.20.1.jar. It opens that exact file at the source.

About this project

What does Pet Home add?

Pet Home

English | 简体中文

This is an unofficial high version rewrite of Domestication Innovation(seems not maintain any more), contains optimizations, new contents and rewrites. It's not the same with the origin mod, new features from the original mod may not be added.

Related Links: Origin CurseForge | Origin Modrinth

Description

Pet home was created with one goal in mind: Making tamable mobs in Minecraft not only useful and engaging, but to promote the taming of mobs as a playstyle by giving massive improvements to how tame mobs behave and interact with the world. Not only have we expanded the amount of mobs in vanilla Minecraft that can be tamed, but we have also fixed several problems with these mobs, added new items and blocks to improve the tamed mob experience, and have introduced a new Pet Enchanting system. Most of these changes should be reflected in both mobs from vanilla and new tamed mobs introduced in other mods.

With this mod installed, no more will your pets have to sit out battles, exploration and more at home. Now they can join the fun without worry of permanently loosing them, or them being completely outclassed by other mobs and mods.

List of features

  • Add collar that can be enchanted.
  • With different enchanted collar, your pets have different powers.
  • Players can't hurt pets and baby animals.
  • Add a new villager that sell enchants and pet items.

Feature overview

More tamable mobs

  • Axolotl / Fox / Frog / Horse can now be tamed (each one can be toggled in the config).
    • Axolotl — feed a Bucket of Tropical Fish (or a Tropical Fish); 3 out of 4 attempts succeed.
    • Fox — feed Sweet Berries to two foxes to breed them,then the baby fox is tamed.
    • Frog — feed a Spider Eye (item tag pet_home:tame_frogs_with); 3 out of 4 attempts succeed.
    • Rabbit — feed a Hay Block; 1 out of 2 attempts succeed.
    • Horse / Donkey / Mule / Llama — tamed the vanilla way (keep mounting until it stops bucking you off); this mod turns them into full pets with collar enchants, pet beds and commands.
  • Feed a tamed rabbit a Sinister Carrot to turn it into a Killer Bunny.
  • Conversion chain: feed a Rotten Apple to a horse to turn it into a Zombie Horse, then a Sinister Carrot to turn it into a Skeleton Horse.
  • Pets support the command system (sit / follow / wander); the Command Drum block broadcasts the command to all of your pets nearby (also triggerable by redstone).

Pet collar & 40 pet enchantments

Craft a Collar Tag, put it on your pet and apply pet enchantment books to it. The 40 pet enchantments include:

  • Combat: Chain Lightning, Sonic Boom, Shadow Hands, Psychic Wall, Magnetic, Vampire, Frost Fang, Warping Bite, Paralysis, Chaos, Violent, Share, Intimidation
  • Survival: Health Boost, Tough, Fireproof, Immunity Frame, Deflection, Blazing Protection, Poison Resistance, Bubbling, Void Cloud, Total Recall, Health Siphon, Healing Aura, Rejuvenation, Amphibious
  • Utility: Speedster, Night Vision, Linked Inventory, XP Transfer, Ore Scenting, Shepherd, Gluttonous, Insight, Defusal
  • Curses: Blight Curse, Infamy Curse, Immaturity Curse

Items & blocks

  • Pet Bed (16 colors): home for your pets, remembers where they belong.
  • Wayward Lantern: pets that are far away or unloaded will be teleported back next to the lantern.
  • Feather on a Stick: works like a fishing rod, but reels your pets in.
  • Net / Net Launcher: capture mobs and release them where you want.
  • Deed of Ownership: transfers (or removes) pet ownership.
  • Command Drum: broadcasts sit / follow / wander to nearby pets, redstone controllable.
  • Rotten Apple / Sinister Carrot: mob conversion items, see above.

Animal Tamer villager

A new villager profession with 5 levels, sells pet enchantment books and pet items (so mod enchantment books come from the Animal Tamer instead of the librarian).

Friendly fire protection

Owners can't hurt their pets, pets can't hurt each other, babies are protected, team members are respected — every rule is a config option, with configurable item/entity blacklists and whitelists.

Compatibility

Config

  • Full in-game config screen (mod list "Config" button or /pet_home_config command, 1.20.1) or config/pet_home.toml.
  • The mod is maintained for Forge 1.20.1 / NeoForge 1.21.1 / NeoForge 26.1 with the same feature set.

Difference with the origin mod

  • remove citadel, now you dont need to add citadel as a dependency
  • the new friendly fire system friendly fire
  • jade integration and Touhou Little Maid integration
  • the new config screen config screen
  • 7 new enchantment books
  • animal tamers sell mod enchantment books not the librarian

other items want to add

  • pet compass

some pictures

has petbed hand sonic boom

Project description from CurseForge.

Pick your setup

Pet Home by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

3 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Pet Home versions and loaders

25 of 25 releases match

Looking for an older file? The official CurseForge project page is in Resources.