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CurseForge · Minecraft mod

Gunsmith Lib

Extensions and helper for tinkering with TaCZ.

Choose a version Pick your version below, then grab the matching file.

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Quick answer

Which Gunsmith Lib release matches 1.21.1 NeoForge?

Updated yesterday
Best match for your filters gunsmithlib-neoforge-1.21.1-tacz1.1.8-6.3.1.jar
Game version 1.21.1
Loader NeoForge

Gunsmith Lib gunsmithlib-neoforge-1.21.1-tacz1.1.8-6.3.1.jar targets 1.21.1 with NeoForge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. All 1 required mods have matching files.

Where it goes

Is Gunsmith Lib required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Gunsmith Lib gunsmithlib-neoforge-1.21.1-tacz1.1.8-6.3.1.jar need?

gunsmithlib-neoforge-1.21.1-tacz1.1.8-6.3.1.jar on 1.21.1 NeoForge. Every mod below is checked against that same setup.

All 1 required mods have matching files

Install [UNOFFICIAL] TaCZ NeoForge Port first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.

2 listed on this file 2 pulled in by those mods
AAA Particles Optional for Gunsmith Lib gunsmithlib-neoforge-1.21.1-tacz1.1.8-6.3.1.jar
optional
Matching file found Matched file: aaa_particles-neoforge-1.21.1-2.2.3.jar
[UNOFFICIAL] TaCZ NeoForge Port Needed by Gunsmith Lib gunsmithlib-neoforge-1.21.1-tacz1.1.8-6.3.1.jar
required
Matching file found Matched file: [TaCZ] Timeless & Classics Guns: Zero 1.1.8-hotfix-r6
KubeJS Needed by AAA Particles
pulled in
Matching file found Matched file: KubeJS NeoForge 2101.7.2-build.368
Rhino Needed by KubeJS
pulled in
Matching file found Matched file: Rhino 2101.2.7-build.85

2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Gunsmith Lib without breaking your instance.

Built for Gunsmith Lib gunsmithlib-neoforge-1.21.1-tacz1.1.8-6.3.1.jar on 1.21.1 NeoForge. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use gunsmithlib-neoforge-1.21.1-tacz1.1.8-6.3.1.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install [UNOFFICIAL] TaCZ NeoForge Port first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside gunsmithlib-neoforge-1.21.1-tacz1.1.8-6.3.1.jar. It opens that exact file at the source.

About this project

What does Gunsmith Lib add?

Description (for MC1.20.1 and MC1.21.1 mod version >= 6.0.0):

This mod is an extension and code library for working with Timeless and Classics: Zero.

This mod has no functionalities for end users (players) on itself.

Note: The modular version become the only 1.21.1 version since 6.0.0. The full version does not exist anymore since then.

Description (for MC 1.21.1 with mod version < 6.0.0)

GunsmithLib for MC1.21.1 embeds MUKSC's TaCZ unofficial port and can be seen as an unofficial distro of the TaCZ mod. (Meaning that you don't need to download TaCZ and install on your client)

This version makes some patches to make gunpacks made for TaCZ on MC1.20.1 work out of the box on GunsmithLib MC1.21.

The "modular" version for GunsmithLib 1.21.1 does not contain TaCZ itself. You need to install 1.21.1 version of TaCZ separately to make it work.

THIS IS AN UNOFFICIAL PORT/FORK OF TACZ WITH NO SUPPORT FROM THE ORIGINAL TACZ DEV TEAM, DON'T REPORT ISSUES OF THIS VERSION TO THE ORIGINAL TACZ DEV TEAM.

Current functionalities:

  • (5.2+) Hit Particle system and Ricochet system.
  • (4.13+) Gun ammo variant system.
  • (4.9+) Airburst and Proximity Fuse system.
  • (4.6+) Rangefinding API
  • (4.5+) Ability for gunpack authors to hide heat bar HUD.
  • (4.4+) Rangefinding API
  • (4.3+) Mob effects on bullets and (4.7+) spawn area effect clouds when explosive ammo explodes.
  • (4.2+) Attribute modifiers on gun/attachments
  • (3.5+) Fire control system (guided missie & smart pistol)
  • (3.4+) Gun shield (on guns or attachments).
  • Chargeable energy weapon extension for gunpacks (making your gun chargeable with Forge Energy)
  • Attributes to modify performance of guns.
  • Loot functions to initialize gun/ammo/attachment info (NBT)
  • Loot conditions that return whether a gun/ammo/attachment id is installed (exists in the current gun index registry)
  • Forge events and Java helper methods for other TaCZ addon mod developers.

Known Issues:

  • Some newest functionalities, like gun variant and airburst rangefinding, do not support reverse proxy servers (BungeeCord, Velocity etc.)

Documentation for gunpack authors:

https://github.com/ChloePrime/GunsmithLib/blob/master/docs/gunpack_extensions.md

Credits:

Thanks TacZ:Arcana project for giving me the select wheel rendering code~

Project description from CurseForge.

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Gunsmith Lib by Minecraft version and loader

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3 available setups

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Recent files

Gunsmith Lib versions and loaders

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Looking for an older file? The official CurseForge project page is in Resources.