CurseForge · Minecraft mod
SagerFX
A lib Mod, Provide custom special effects rendering.
Quick answer
Which SagerFX release should I use?
SagerFX SAFX-1.20.1-1.1-beta.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is SagerFX required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does SagerFX SAFX-1.20.1-1.1-beta.jar need?
SAFX-1.20.1-1.1-beta.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add SagerFX without breaking your instance.
Built for SagerFX SAFX-1.20.1-1.1-beta.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use SAFX-1.20.1-1.1-beta.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside SAFX-1.20.1-1.1-beta.jar. It opens that exact file at the source.
About this project
What does SagerFX add?
SA Special Effects [SAFX] is a mod used to provide special effects rendering, which can generate custom particle combinations and trailing rendering methods independent of the original particles. Its custom special effects system comes from the [TG] Techguns and is now undergoing independent maintenance upgrades and high-level updates. Thank you to pWn3d1337 for their contribution to this mod.
After communicating with pWn3d1337, this mod declares that it is not an official mod for TechgunsMod.
The code of this mod is open sourced under the MIT license, and the texture materials included in this mod are released under the CC BY-NC-SA 3.0 license.
PS:Some of the carriers for generating special effects in the display images come from my other mods (not yet released).



Project description from CurseForge.
Pick your setup
SagerFX by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.16.5
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
SagerFX versions and loaders
SAFX-1.20.1-1.1-beta.jar
27 Mar 2026
SAFX-1.20.1-1.0-beta.jar
26 Mar 2026
SAFX-1.20.1-0.1-alpha.jar
30 Dec 2025
SAFX-1.16.5-1.3-release.jar
17 Oct 2025
SAFX-1.16.5-1.2.jar
13 May 2025
Looking for an older file? The official CurseForge project page is in Resources.