CurseForge · Minecraft mod
Crazy Weapons RPG
content from the start till modded ENDGAME
Quick answer
Which Crazy Weapons RPG release should I use?
Crazy Weapons RPG crazy_weapons-2.4.0.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Crazy Weapons RPG required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Crazy Weapons RPG crazy_weapons-2.4.0.jar need?
crazy_weapons-2.4.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Crazy Weapons RPG without breaking your instance.
Built for Crazy Weapons RPG crazy_weapons-2.4.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use crazy_weapons-2.4.0.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside crazy_weapons-2.4.0.jar. It opens that exact file at the source.
About this project
What does Crazy Weapons RPG add?
Mod made with MCreator, Doesn´t clutter the world
QUICK SUMMARY
-RPG oriented mod adding over 200 weapons and many different things to the game
-You wont notice this mod unless you start it:
-No structures, ores or mobs spawn in the overworld and all the recipes are modpack friendly
-new modded dimension with dungeons, mobs, bosses and progression
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PROGRESSION
-You start by crafting the lowest tier of items and progressing from those through, the progression is made through the Smithing table and using the new Coins system, allowing to upgrade existing gear without losing enchants
- Villager trades: 1 main and 2 side professions that help you progress through the mod.
- Simply by crafting. Recipes are expensive and meant to be difficult to obtain.
NOTE: This mod is meant to be grindy and difficult, adding content from earlygame to the late endgame. It also aims to make villager trading more necessary by design and not easy like the vanilly progression
-Dimension
- Mid-Late game to visit. Worthwile rewards
PLANNED FEATURES:
Dungeons to the new dimension (done, more are added each update)
More structures, also for the dimension (yes)
Quality mobs and bosses.(done)
comment down if you´d like to see your ideas in the next update. It might just get added
DISCLAMER:
-You can not reupload this mod for distribution
-You can include this mod in any modpack
-You can use this mod in your videos
Project description from CurseForge.
Pick your setup
Crazy Weapons RPG by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Crazy Weapons RPG versions and loaders
crazy_weapons-2.4.0.jar
13 Aug 2026
crazy_weapons-2.3.0.jar
12 Aug 2026
crazy_weapons-2.2.0.jar
11 Aug 2026
crazy_weapons-2.1.0.jar
12 Jun 2026
crazy_weapons-2.0.0.jar
5 Oct 2025
crazy_weapons-1.9.0.jar
30 Sept 2025
crazy_weapons-1.8.0.jar
5 Jul 2025
overkill_weapons-1.7.1.jar
29 Jun 2025
overkill_weapons-1.6.0.jar
29 Jun 2025
overkill_weapons-1.5.0.jar
25 May 2025
overkill_weapons-1.4.0.jar
24 May 2025
overkill_weapons-1.3.0.jar
18 May 2025
Looking for an older file? The official CurseForge project page is in Resources.