CurseForge · Minecraft mod
Weapons Expanded
This mod adds new weapons, enchantments, effects, advancements, and more.
Quick answer
Which Weapons Expanded release should I use?
Weapons Expanded 2.1.1 targets 26.3 with Fabric, Quilt. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Weapons Expanded required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Weapons Expanded 2.1.1 need?
Weapons Expanded 2.1.1. Change the file and its required mods may change too.
Install Fabric API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Weapons Expanded without breaking your instance.
Built for Weapons Expanded 2.1.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Weapons Expanded 2.1.1. It targets 26.3 with Fabric, Quilt; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Fabric API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Weapons Expanded 2.1.1. It opens that exact file at the source.
About this project
What does Weapons Expanded add?
Melee Weapons
Rapier: A small, light, piercing sword
Shortsword: A small, light sword
Sickle: Slightly slower than the sword, with slightly higher damage
Glaive: A balanced sweeping weapon with extra reach
Longsword: A heavier sword at the cost of speed. can swap between one-handed and two-handed grips using the default keybind 'V'
Scythe: A two-handed heavy hitter with extra reach
Greatsword: A huge, slow, two-handed sword
Katana: A two-handed sword with extra speed
Hatchet: A small, light axe
Morningstar: Smaller than an axe, but faster
Hammer: Heavier and slower than an axe
Battleaxe: A huge, slow axe
Warhammer: The blunt side can stun shields like an axe, and the sharp side can sweep enemies like a sword. You can swap between them using the default keybind 'V'
Halberd: Has a two-handed sweeping mode with extra range, and a one-handed piercing mode with even more range, but less speed and damage. Swap between them using the default keybind 'V'
Ranged Weapons
Longbow: A long-range bow that takes longer to charge.
Chain Crossbow: A crossbow that can hold multiple projectiles, and then be fired in quick succession.
Heavy Arrow: Loses less speed than a normal arrow, and can travel farther
Dynamite Arrow: An arrow than can only be loaded into a crossbow, and explodes on impact. Takes extra durability off of the crossbow.
Enchantments
Withering: An enchantment for melee weapons, applying the Wither effect to any entity hit. Removes the poison effect of any entity hit. Incompatible with Fire Aspect, Frostbite, and Polluting
Frostbite: An enchantment for melee weapons, applying the Frostbite effect to any entity hit. Incompatible with Fire Aspect, Withering, and Polluting
Polluting: An enchantment for melee weapons, applying the Poison effect to any entity hit. Incompatible with Fire Aspect, Frostbite, and Withering
Freeze: An enchantment for bows that applies the frostbite effect to any entity hit. Incompatible with Flame.
Leech: An enchantment for shields that heals the player when they block with the shield, but the shield takes more durability damage, and when the shield is struck down with an axe, the player takes partial damage.
Cleaving: Increases shield stun time of axes and similar weapons by +1 sec per level.
Capacity: Increases the magazine size of Chain Crossbows.
Auto Load: Automatically loads Crossbows while in your inventory. Takes twice as long as manually loading them. Incompatible with Quick Charge.
Nether's Scourge: Makes weapons deal more damage against Nether mobs. Incompatible with Sharpness and other damage enchantments.
End's Bane: Makes weapons deal more damage against End mobs. Incompatible with Sharpness and other damage enchantments.
Effects
Frostbite: This effect mimics the effects of powdered snow, making the entity slower, and take damage over time. Can be removed by fire. Can be brewed into a potion using blue ice.
Extra Notes
https://www.curseforge.com/minecraft/mc-mods/axes-are-weapons is recommended for versions before 1.21.11 because of changes it makes to enchanting that affects the custom weapons.
Modrinth link: https://modrinth.com/mod/weaponsexpanded
For bug reports and issues, or suggestions for translations you can email me at weaponsexpanded@gmail.com or submit a report to the issue tracker at https://github.com/AngelicTheAngel/weapons_expanded/issues
Thank you everyone who downloaded my mod, the support is unbelievable and I would never have gotten here if all of you hadn't been kind enough to try out my mod.
Project description from CurseForge.
Pick your setup
Weapons Expanded by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.3
2 loader builds26.2
4 loader builds26.1.2
4 loader builds26.1.1
4 loader builds26.1
4 loader builds1.21.11
3 loader builds1.21.10
2 loader builds1.21.9
2 loader builds1.21.8
2 loader builds1.21.7
2 loader builds1.21.6
2 loader builds1.21.5
2 loader buildsShowing the newest 12 of 21 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Weapons Expanded versions and loaders
Weapons Expanded 2.1.1
weaponsexpanded_26.3_2.1.1_fabric.jar
20 Sept 2026
Weapons Expanded 2.1.0
weaponsexpanded_26.2_2.1.0_fabric.jar
20 Sept 2026
Weapons Expanded 2.1.0
weaponsexpanded_26.3_2.1.0_fabric.jar
19 Sept 2026
Weapons Expanded 2.0
weaponsexpanded_26.3_2.0_fabric.jar
15 Sept 2026
Weapons Expanded 2.0
weaponsexpanded_26.2_2.0_fabric.jar
13 Sept 2026
Weapons Expanded 1.9.4
weaponsexpanded_26.2_1.9.3.2_neoforge.jar
20 Aug 2026
Weapons Expanded 1.9.4
weaponsexpanded_26.2_1.9.3.3_fabric.jar
20 Aug 2026
Weapons Expanded 1.9.4
weaponsexpanded_26.2_1.9.3.2_forge.jar
20 Aug 2026
Weapons Expanded 1.9.3.1
weaponsexpanded_26.1_1.9.3.1_neoforge.jar
20 Aug 2026
Weapons Expanded 1.9.3.1
weaponsexpanded_26.2_1.9.3.1_neoforge.jar
17 Aug 2026
Weapons Expanded 1.9.3.1
weaponsexpanded_26.2_1.9.3.1_forge.jar
17 Aug 2026
Weapons Expanded 1.9.3.2
weaponsexpanded_26.2_1.9.3.2_fabric.jar
17 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.