CurseForge · Minecraft mod
KeybindingLocker
Lock specific keybinding actions remotely from the server. Perfect for events and cutscenes.
Quick answer
Which KeybindingLocker release should I use?
keybindinglocker-1.0.0+1.20.4.jar targets 1.20.4 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is KeybindingLocker required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does keybindinglocker-1.0.0+1.20.4.jar need?
keybindinglocker-1.0.0+1.20.4.jar. Change the file and its required mods may change too.
Install Fabric API first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add KeybindingLocker without breaking your instance.
Built for keybindinglocker-1.0.0+1.20.4.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use keybindinglocker-1.0.0+1.20.4.jar. It targets 1.20.4 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Fabric API first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside keybindinglocker-1.0.0+1.20.4.jar. It opens that exact file at the source.
About this project
What does KeybindingLocker add?
🔒 KeybindingLocker – Server-Controlled Keybind Locking for Fabric
KeybindingLocker is a lightweight Fabric mod designed for server administrators and event organizers who need to remotely lock specific keybind actions on connected clients. It enables fine-grained control over player inputs by disabling configurable keybinds during events or gameplay scenarios, enhancing server-side control without client-side mod dependency.
✨ Key Features
- ⛔ Server-Side Keybind Locking
Block specific keybind actions like chat (key.chat), inventory, or other controls based on server configuration. - 🔄 Real-Time Sync
When activated via server commands, all connected clients receive updates and have the matching keys locked immediately. - 🔧 Simple Configuration
Define which keybind actions are locked through an easy-to-edit config file. - 🎮 Enhances Custom Gameplay & Events
Ideal for roleplay servers, minigames, or events where player controls must be limited temporarily.
⚙️ Compatibility & Requirements
- ✅ Mod Loader: Fabric
- 🧩 Minecraft Versions: Supports 1.20.1 and 1.20.4
- 📦 Dependencies: Fabric API
🔧 Use Cases
- 🎭 Roleplay servers needing to restrict player UI or chat during scenes
- 🎮 Minigames or custom events requiring temporary disabling of specific controls
- 🛡️ Servers aiming to control player input for balance or narrative reasons
📌 Notes
- Requires both client and server installation for full functionality.
- This mod does not modify vanilla keybind behavior outside the server lock state.
🌐 Source Code & Contributions
This mod is open-source and available on GitHub.
Contributions, bug reports, and feedback are welcome!
Project description from CurseForge.
Pick your setup
KeybindingLocker by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.4
1 loader build1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
KeybindingLocker versions and loaders
keybindinglocker-1.0.0+1.20.4.jar
25 May 2025
keybindinglocker-1.0.0+1.20.1.jar
25 May 2025
Looking for an older file? The official CurseForge project page is in Resources.