Back to mods
Create: Hypertubes project artwork

CurseForge · Minecraft mod

Create: Hypertubes

Travel arround the world with tubes!

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Create: Hypertubes release should I use?

Updated 2 months ago
Latest stable file Hypertubes 0.6.0 NEOFORGE
Game version 1.21.1
Loader NeoForge

Create: Hypertubes Hypertubes 0.6.0 NEOFORGE targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Create: Hypertubes required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Create: Hypertubes Hypertubes 0.6.0 NEOFORGE need?

Hypertubes 0.6.0 NEOFORGE. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Create first. We found matching files for this game-version and loader setup.

Create Needed by Create: Hypertubes Hypertubes 0.6.0 NEOFORGE
required
Matching file found Matched file: Create 6.0.10 for mc1.21.1

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Create: Hypertubes without breaking your instance.

Built for Create: Hypertubes Hypertubes 0.6.0 NEOFORGE. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Hypertubes 0.6.0 NEOFORGE. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Create first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Hypertubes 0.6.0 NEOFORGE. It opens that exact file at the source.

About this project

What does Create: Hypertubes add?

Mod Title


Create: Hypertubes

This mod is currently in active development and is compatible with both Create 0.5.1 and 6.0.x. Features may change, and bugs are expected. Please report any issues on my GitHub!

Welcome to Create: Hypertubes!

Ever wanted to build a transportation network in Minecraft similar to ones in Satisfactory? Create: Hypertubes is an addon for the Create mod, inspired by Satisfactory Hypertubes, allowing you to construct intricate and seamless tube systems for moving players and entities with ease. Hypertubes offer a new way to travel in your Minecraft world.

With an intuitive building system, you can design elegant and fun hypertubes with many curves to travel through, or build long, efficient straightaway tubes to power your logistics network! The options are limitless.


TRAVELING

Traveling

Jump into a Hypertube Entrance and and be thrown across your world

(You can enable FPV in the config files)


PLACING TUBES

Placing Tubes

The components are designed to integrate smoothly into your existing Create progression, making it easy to get your Hypertube network up and running. Getting your network running is as simple as it gets: just power a Hypertube Entrance with a cogwheel and you're ready to go.


HYPERTUBE ENTRANCE MODES

Entrance Modes

You can modify the Hypertube Entrance with a wrench to select your preferred mode! If you're using Automatic Lock Mode, you can sneak to avoid being pulled into the tube


ENTITIES

Entities

Entities can now travel through the tubes! Just turn on Automatic Lock Mode and watch them go :)


VISUAL CUSTOMIZATION

Visual Customization

You can customize tube connections just by using a Wrench!

(This is just the first step toward the customization milestone, any suggestions or help are welcome!)


AUTOMATIZATION

Automatization

You can automatize tube behavior or detects travellers with Attachments!


Planned Features:

  • Colored tubes ands customizations
  • [ X ] Tube Collision
  • [ X ] Tube Accelerator
  • [ X ] Tube Splitter/Junction
  • [ X ] Hypertube Cannon (Ficsit aproves)
  • [ X ] Fish will be able to travel through the tubes 🦈
  • [ X ] Redstone Automation
  • [ X ] And the other mobs will be able too!

We Need Your Feedback!

This mod is a work in progress, and your feedback is crucial! If you encounter any bugs or have suggestions for new features, please let me know:

Want to support the project?

If you enjoyed this project and appreciate my work, feel free to support me, it really helps me keep going ❤️

If you have any questions, suggestions, or just want to show off your contraptions, you can find me in the Cafeteria Development guild!

Discord Invite

Project description from CurseForge.

Pick your setup

Create: Hypertubes by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

3 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Create: Hypertubes versions and loaders

49 of 49 releases match

Looking for an older file? The official CurseForge project page is in Resources.