CurseForge · Minecraft mod
Divinity Engine
Divinity Engine is a modular Minecraft framework that brings gods, blessings, curses, and divine favor into gameplay.
Quick answer
Which Divinity Engine release should I use?
Divinity Engine 1.12 - Forge 1.20.1 targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Divinity Engine required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Divinity Engine 1.12 - Forge 1.20.1 need?
Divinity Engine 1.12 - Forge 1.20.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Divinity Engine without breaking your instance.
Built for Divinity Engine 1.12 - Forge 1.20.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Divinity Engine 1.12 - Forge 1.20.1. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Divinity Engine 1.12 - Forge 1.20.1. It opens that exact file at the source.
About this project
What does Divinity Engine add?
Divinity Engine
Divinity Engine is a powerful and expandable Minecraft framework that brings an entire pantheon of gods, divine powers, trials, quests, stories, and consequences into the game.
Designed for both players and mod developers, Divinity Engine transforms Minecraft survival into a world shaped by faith, favor, divine relationships, and player choice.
Discover ancient shrines throughout the world, make contact with powerful gods, earn their favor, unlock divine blessings, undertake quests and trials, uncover their stories, and decide what kind of relationship you will build with the pantheon.
The gods are no longer simply sources of powers. They have their own domains, personalities, histories, expectations, trials, curses, dialogue, quests, and stories. Your interactions with them can shape how their content unfolds.
The Pantheon
Divinity Engine currently features 18 fully developed gods, each centered around a different divine domain and gameplay style:
Solarius — Light, Justice, and Day
Nashara — Poison, Deception, and Shadow
Grond — Mountains, Crafting, and Endurance
Varun — Animals, Instinct, and Wilderness
Dravak — Blood, Valor, and Strength
Elaris — Knowledge, Magic, and Insight
Voltira — Thunder, Chaos, and Sky
Vokar — Spirits, Shadows, and Finality
Nythea — Night, Illusion, and Calm
Kairoth — Time, Destiny, and Choice
Cryonis — Ice, Winter, and Stillness
Nerai — Water, Rain, and Weather
Zephra — Air, Movement, and Speed
Terra — Nature, Plants, and Earth
Lumen — Light, Order, and Purity
Mechanos — Metal, Crafting, and Golems
Ignar — Fire and Combat
Aethon — Stars, Vision, and the Cosmic
Every god has their own:
Shrine and statue
Divine domain
Personality and lore
Favor relationship
Blessings
Curse
Godly Trial
Quests and story content
Unique dialogue and interactions
Favor and Divine Relationships
Every god tracks their relationship with the player independently through the Favor System.
Favor is divided into six tiers:
Champion → Devoted → Favorable → Neutral → Displeased → Enemy
Players can build relationships with gods by interacting with their shrines, praying, making offerings, completing divine content, and performing actions connected to their domains.
Falling into disfavor may instead invoke the god's wrath and activate their unique curse.
Your relationship with one god does not prevent you from discovering or interacting with the rest of the pantheon.
Divine Shrines
Shrines are one of the primary ways players encounter and interact with the gods.
Each member of the pantheon has a dedicated shrine structure and matching divine statue.
Shrine interactions include:
First contact with a god
Prayer
Item offerings
Living-entity offerings
Worship interactions
Favor progression
Divine dialogue
Quest and story interactions
Access to Godly Trials
Shrines are distributed throughout different parts of the Minecraft world, encouraging players to explore in search of the pantheon.
There are currently 18 divine shrine structures, one for every god.
Blessings
Earn the favor of the gods to gain access to powerful Divine Blessings.
Divinity Engine currently contains 90 blessings, with each of the 18 gods possessing five unique powers.
Blessings range from passive effects and combat enhancements to mobility powers, defensive abilities, utility mechanics, supernatural movement, and large active attacks.
Players may equip a maximum of 3 blessings at once, forcing them to create their own divine loadouts rather than simply using every unlocked ability.
Active blessings use dedicated ability inputs and are integrated directly with the Divinity Engine combat and synchronization systems.
Future updates will continue expanding the blessing roster.
Divine Curses
Divine favor can fall just as easily as it can rise.
Every god possesses a unique curse that can punish players who fall far enough into their disfavor.
There are currently 18 divine curses, including effects such as:
Eclipse
Venom's Spite
Cracked Foundation
Scent of Prey
Coward's Brand
Lost Wisdom
Static Wrath
Wraith's Mark
Twilight Reversal
Fractured Fate
Frostbite
Drowned's Pull
Windlocked
Withered Roots
Blinded Grace
Null Process
Flame Reversal
Voidmarked
Curses are designed around each god's personality and domain rather than acting as simple generic debuffs.
Godly Trials
Each god possesses their own Godly Trial.
Trials are special challenges designed to test whether a player is worthy of progressing further with a deity.
Divinity Engine includes a dedicated Godly Trials dimension and a server-controlled trial system capable of managing:
Multiple trial phases
Timed objectives
Player progress
Failure conditions
Completion conditions
Arena setup
Arena cleanup
Server/client synchronization
Trial-specific mechanics
The dedicated Trial HUD displays:
God
Trial
Current phase
Timer
Objective
Progress
Failure state
Completion state
All 18 gods have their own trial, giving each deity a major gameplay challenge beyond simply earning favor.
Divine Quests and Stories
The gods now have their own quests and narrative content, allowing players to learn more about the pantheon through actual gameplay.
Divinity Engine's story system supports branching narratives, meaning a story does not always have to unfold the same way.
Player decisions can divide stories into different paths and lead to different events or results.
This allows the mythology of Divinity Engine to become something players actively participate in rather than simply reading through lore pages.
Choices can influence:
Story progression
Future events
Dialogue
Outcomes
Divine relationships
Lore discoveries
Different players can therefore experience different versions of the same divine story.
Gods That Feel Alive
The pantheon is designed to feel like a collection of actual divine beings rather than menus that distribute abilities.
Gods can respond to the player's progress, relationships, quests, trials, and story interactions through unique dialogue and presentation.
Their personalities and domains influence how they communicate with players and how their divine content is presented.
As Divinity Engine continues to grow, the pantheon will become increasingly interconnected through stories, lore, quests, and divine events.
Divine Codex
The Divine Codex acts as the player's guide to Divinity Engine.
It includes dedicated pages explaining major mechanics and concepts such as:
Welcome
Seeker of Power
Earning Favor
Blessings of the Divine
Shrines and Contact
The Known Pantheon
Using Your Powers
The Codex system is expandable, allowing additional content and addon-created pages to be registered.
Custom Dimensions
Divinity Engine currently adds two special dimensions:
Godly Trials
A controlled divine arena dimension used by the Godly Trial system.
Pocket Dimension
A personal supernatural space connected to Aethon's Pocket Dimension blessing.
Aethon's power allows the player to enter the Pocket Dimension and later return to their saved location.
The system also includes its own private pocket storage inventory.
Battle Aspects
Divinity Engine includes a collection of custom combat effects known as Battle Aspects:
Rend
Momentum
Sunderer
Overwhelm
Bulwark
Second Skin
Stoic Vigor
Enduring Spark
Venombrand
Soulflare
Frostbite
Thunderclash
These effects support the mod's blessings and combat mechanics while allowing divine abilities to behave differently from standard Minecraft potion effects.
Improved Interface and Rendering
Divinity Engine includes custom interfaces for its major systems, including:
Blessings Menu
Divine Codex
Godly Trial HUD
Pocket Dimension Inventory
The user interface and rendering systems have been redesigned and improved to provide clearer information, smoother interactions, and stronger visual identity throughout the mod.
Quality-of-life improvements have also been made across the divine systems to make managing blessings, favor, quests, and trials easier.
Performance
Divinity Engine contains numerous systems that continuously interact with players, gods, blessings, favor, curses, structures, and trials.
Recent versions include significant internal optimization work aimed at eliminating random lag spikes and reducing unnecessary processing.
Performance-sensitive systems have been reworked so the mod can support its growing amount of content without sacrificing normal gameplay performance.
Built for Addons
Divinity Engine is both a complete divine-content mod and an expandable framework for other mod developers.
Addon developers can already create their own divine content and integrate it directly into Divinity Engine's existing systems.
Developers can add:
Custom Gods — Create entirely new deities with their own identity, domains, colors, divine content, and progression.
Custom Blessings — Register new passive and active divine abilities for existing or addon-created gods.
Custom Godly Trials — Build new trials using Divinity Engine's trial framework, objectives, phases, progression, and completion systems.
Custom Stories — Create divine stories with dialogue, choices, branching paths, conditions, and different outcomes.
Custom Structures — Add shrines and other structures associated with addon gods and divine content.
Divine Codex Content — Register additional pages and information for addon content.
Addon gods can therefore have their own blessings, stories, trials, structures, lore, and progression while using Divinity Engine's existing systems for the underlying divine framework.
This allows developers to create anything from a single additional god to an entirely new addon pantheon without modifying Divinity Engine itself.
Divinity Engine is designed so its built-in 18 gods are only one pantheon that can exist within the framework—the system can continue expanding through addons created by other developers.
Commands
Divinity Engine provides development, administration, and testing commands under:
/divinity_engine
Available functions include:
Contact a god
Contact all gods
Lose faith with a god
Lose faith with all gods
Modify favor
Modify favor for all gods
List registered gods
Reset blessing cooldowns
Whether you choose to become a Champion of Solarius, hunt alongside Varun, manipulate fate with Kairoth, walk the veil with Vokar, command the storm with Voltira, or uncover the mysteries of Aethon, Divinity Engine gives you a world where your relationship with the divine becomes part of your Minecraft journey.
Faith shapes fate—and the gods are watching.
Project description from CurseForge.
Pick your setup
Divinity Engine by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.5
1 loader build1.20.4
1 loader build1.20.3
1 loader build1.20.2
1 loader build1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Divinity Engine versions and loaders
Divinity Engine 1.12 - Forge 1.20.1
divinity_engine-1.12-1.20.1.jar
17 Oct 2026
divinity_engine-1.11-1.20.1.jar
divinity_engine-1.9-1.20.1.jar
26 Sept 2026
divinity_engine-1.10-1.20.1.jar
17 Aug 2025
divinity_engine-1.9-1.20.1.jar
19 Jul 2025
divinity_engine-1.8-1.20.1.jar
17 Jul 2025
1.8-1.20.1
divinity_engine-1.8-1.20.1.jar
17 Jul 2025
divinity_engine-1.7-1.20.1.jar
7 Jul 2025
divinity_engine-1.6-1.20.1.jar
7 Jul 2025
divinity_engine-1.5-1.20.1.jar
7 Jul 2025
1.5-1.20.1
divinity_engine-1.5-1.20.1.jar
7 Jul 2025
divinity_engine-1.4-1.20.1.jar
7 Jul 2025
divinity_engine-1.3-1.20.1.jar
6 Jul 2025
Looking for an older file? The official CurseForge project page is in Resources.