CurseForge · Minecraft mod
Medic Additions
Adds a whole bunch of medkits, bandages, and adrenaline shots to Minecraft! These items are used to heal you and give you buffs, like speed and strength. This mod also adds some fun items!!
Quick answer
Which Medic Additions release should I use?
Medic Additions fabric-medmod-release-1.3.1.jar targets 1.21 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Medic Additions required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Medic Additions fabric-medmod-release-1.3.1.jar need?
fabric-medmod-release-1.3.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Medic Additions without breaking your instance.
Built for Medic Additions fabric-medmod-release-1.3.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use fabric-medmod-release-1.3.1.jar. It targets 1.21 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside fabric-medmod-release-1.3.1.jar. It opens that exact file at the source.
About this project
What does Medic Additions add?
IMPORTANT:
This Mod Now Supports Up To 10 Languages starting v1.3.1!! The list of languages is in the changelog!! ☕ Medic Additions (Version 1.3.0 – Cozy Consumables)
This is the biggest update yet for Medic Additions! Cozy up with a variety of warm drinks, sugary snacks, and a brand new utility block to spice up your survival experience. Whether you're roasting marshmallows over a campfire or grinding coffee in your new Grinder Block, there's something here for every cozy crafter.
🍫 New Consumables & Ingredients
- Espresso – Provides a quick Speed boost.
- Coffee – A plain ol’ cup of joe.
- Mocha – Chocolatey coffee blend.
- Hot Chocolate – Warm, creamy, and nostalgic.
- Can of Milk – Used in mochas and removes negative effects.
- Marshmello – Not haunted. Used in several recipes.
- Graham Cracker – Essential for s’mores.
- Chocolate Bar – Eaten as-is or used in recipes.
- Marshmello on a Stick – Roast it over the fire!
- Cooked Marshmello on a Stick – Golden brown goodness.
- Burnt Marshmello on a Stick – For those with… crispier tastes.
- Smore – Cooked to perfection.
- Burnt Smore – For the adventurous palate.
- Legendary Smore – A rare, powerful, enchanted-like food item.
- Ground Coffee – Used in espresso and coffee.
- Ground Chocolate – Used in hot chocolate and chocolate bars.
🪴 New Plants
Coffee Beans
➤ Can be planted on dirt to grow a Coffee Bush
➤ Naturally found in savanna and plains village house chests
➤ Harvest to grow your own bean supply
⚒️ New Blocks
Grinder Block
➤ A brand new utility block that doubles grinding output
➤ Converts items like coffee beans, chocolate, and heartbloom into ground forms more efficiently
➤ Crafted using standard survival materials
🧱 New Crafting Materials
- Small Ceramic Mug – Used in espresso recipes.
- Ceramic Mug – Used in coffee and hot chocolate.
- Ceramic Bricks – Used to craft mugs.
🛠️ General Changes & Fixes
- 📏 Sugar Cube texture made smaller
- ⚙️ Added grinder recipes for:
- Ground Heartbloom
- Ground Chocolate
- Ground Coffee
- 🗂️ Renamed the creative tab from "Foods" → "Edibles"
- 🌟 New creative tab icon: the Smore item
⚠️ Developer Note
This mod is made by a beginner coder! I’m learning as I go, so updates come out as quickly as I can make them. Not every feature will be huge, but I’m doing my best to make this mod worth downloading.
There are plans for a more polished version of this mod in the future, but for now, I’ll continue expanding this one. Some updates (like this one) will branch away from strictly medical content to include fun and cozy extras. Don’t worry—v1.4.0 is planned to return to more medicinal additions!
💬 Got feedback or bugs?
Drop your ideas, suggestions, or bug reports in the comments — your input helps shape the future of this mod!
Project description from CurseForge.
Pick your setup
Medic Additions by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Medic Additions versions and loaders
fabric-medmod-release-1.3.1.jar
medmod-1.3.1.jar
23 Aug 2025
fabric-medmod-release-1.3.0.jar
medmod-1.3.0.jar
18 Aug 2025
fabric-medmod-release-1.2.1.jar
medmod-1.2.1.jar
28 Jul 2025
fabric-medmod-release-1.2.0.jar
medmod-1.2.0.jar
26 Jul 2025
fabric-medmod-release-1.1.1.jar
medmod-1.1.1.jar
19 Jul 2025
fabric-medmod-release-1.1.0.jar
medmod-1.1.0.jar
13 Jul 2025
fabric-1.21-medmod-ALPHA-1.0.0.jar
medmod-1.0.0.jar
7 Jul 2025
Looking for an older file? The official CurseForge project page is in Resources.