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CurseForge · Minecraft mod

DaggerCrafting

DaggerCrafting introduces throwable daggers as a new weapon type, enabling fast-paced melee and ranged combat in Minecraft.

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Quick answer

Which DaggerCrafting release matches 1.21.5?

Updated 3 days ago
Best match for your filters daggercrafting-1.21.5-1.4.0.jar
Game version 1.21.5
Loader Fabric

daggercrafting-1.21.5-1.4.0.jar targets 1.21.5 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is DaggerCrafting required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does daggercrafting-1.21.5-1.4.0.jar need?

daggercrafting-1.21.5-1.4.0.jar on 1.21.5. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add DaggerCrafting without breaking your instance.

Built for daggercrafting-1.21.5-1.4.0.jar on 1.21.5. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use daggercrafting-1.21.5-1.4.0.jar. It targets 1.21.5 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside daggercrafting-1.21.5-1.4.0.jar. It opens that exact file at the source.

About this project

What does DaggerCrafting add?

DaggerCrafting

GITHUB

DaggerCrafting is a Minecraft mod that introduces throwable daggers as a new weapon type, blending fast-paced melee and ranged combat. Each dagger's stats and behavior are determined by its material, offering new strategic options. Also its a lot of fun!

Blended Combat: Redefining Your Playstyle

DaggerCrafting transcends traditional weapon types, offering a unique blended combat experience. Engage enemies up close with rapid melee strikes, then seamlessly transition to ranged assaults by precisely throwing your dagger. This dual functionality encourages dynamic combat strategies, allowing you to adapt on the fly whether clearing crowds or picking off distant foes.

Daggers

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Daggers are crafted using a stick and a piece of the corresponding material, placed diagonally in a crafting grid.

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Netherite Daggers are obtained just like other netherite items.

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Ranged Combat

When holding and releasing the right mouse button, the dagger will be thrown, similar to tridents.

  • The damage the dagger deals on impact and the speed with which the dagger is thrown are based on the dagger's material.
  • The dagger is thrown with a speed based on the material, its throwing speed enchantment and the draw/charge time.
  • The knockback: Knockback is essential for repeated attacks with a dagger, so Creepers etc. are kept at range. The force of a dagger's knockback is directly proportional to its velocity when it hits a target. This means daggers thrown with greater initial speed will send enemies flying further!

Melee Combat

When in the main hand, the dagger will work just like a sword, but with less damage and a faster attack speed.

Enchantments

Daggers support the following enchantments:

Custom enchantments

  • Throwing Speed
    • The Throwing Speed enchantment (Levels I-III) is a game-changer for ranged dagger combat. Each level significantly boosts your dagger's initial throwing velocity, leading to:
    • Extended Range: Hit targets from much further away.
    • Increased Knockback: Amplify the unique velocity-based knockback, sending foes reeling. This enchantment truly unlocks the full potential of daggers as a primary ranged weapon.
  • Restitution (Level I)
    • On a thrown hit against an entity, including a fully blocked hit, the dagger is put back in the thrower's inventory immediately. Misses and block-only landings do not return. Cannot be combined with Loyalty.

Vanilla

  • Loyalty (Levels I-III)
    • Unlike vanilla tridents, a dagger's Loyalty enchantment scales directly with its material's base throwing velocity! High-tier daggers, like Diamond, return significantly faster, enabling quicker follow-up throws and a fluid ranged combat experience. Essential for viability as a ranged weapon.
  • Fire Aspect (Levels I-II)
    • Works just like in vanilla. Sets the target on fire on melee attacks: I for 4 seconds, II for 8 seconds.
  • Flame (Level I)
    • Sets the thrown dagger on fire for 5 seconds. On a hit, the target is set on fire for 4 seconds, which is shorter than vanilla arrows (5 seconds). Ranged attacks only.

These enchantments work just like in vanilla. Their modifiers are applied on melee and ranged attacks.

  • Unbreaking (Levels I-III)
  • Sharpness (Levels I-V)
  • Smite (Levels I-V)
  • Bane of Arthropods (Levels I-V)
  • Mending (Level I) can be obtained via an anvil

Stats

Material Ranged Damage Ranged Velocity Durability Melee Damage Enchantability
Golden 4 1.7 20 2 25
Wooden 4 1.5 30 2 15
Stone 5 1.6 50 3 14
Copper 6 1.7 70 3 13
Iron 7 1.8 100 4 11
Diamond 8 2.0 250 5 10
Netherite 9 2.0 500 6 15

Project description from CurseForge.

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