CurseForge · Minecraft mod
EntityGuardian
Prevents chunk-loading crashes by fixing ConcurrentModificationExceptions in entity management.
Quick answer
Which EntityGuardian release should I use?
entityguardian-1.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is EntityGuardian required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does entityguardian-1.0.jar need?
entityguardian-1.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add EntityGuardian without breaking your instance.
Built for entityguardian-1.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use entityguardian-1.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside entityguardian-1.0.jar. It opens that exact file at the source.
About this project
What does EntityGuardian add?
EntityGuardian is a lightweight stability mod that eliminates frustrating ConcurrentModificationException crashes during world ticking, specifically those occurring in Minecraft's entity management system. These crashes often happen when mods like Smoothchunk or server optimizers asynchronously modify entity data while the game is processing chunks.
Key Features:
🛡️ Crash Prevention - Patches PersistentEntitySectionManager to safely handle concurrent entity list modifications
⚙️ Zero Configuration - Works out-of-the-box without config files or user input
🔌 Wide Compatibility - Designed for Minecraft 1.21.1 (NeoForge) and compatible with most modpacks
⚡ Performance-Safe - Minimal overhead with efficient snapshot-based synchronization
How It Works
EntityGuardian uses targeted bytecode transformations to:
- Replace unsafe entity list iterations with thread-safe snapshots
- Prevent modification conflicts during chunk status updates
- Maintain vanilla behavior while adding crash protection
Intented to fix FTB Skies 2 CME crashes, but works for anything else.
Project description from CurseForge.
Pick your setup
EntityGuardian by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
EntityGuardian versions and loaders
entityguardian-1.0.jar
24 Jul 2025
Looking for an older file? The official CurseForge project page is in Resources.