CurseForge · Minecraft mod
Zeta Materials
adds new ores and ingots compatible with other mods
Quick answer
Which Zeta Materials release should I use?
Zeta Materials Zeta_Materials_v1.0.jar targets 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Zeta Materials required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Zeta Materials Zeta_Materials_v1.0.jar need?
Zeta_Materials_v1.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Zeta Materials without breaking your instance.
Built for Zeta Materials Zeta_Materials_v1.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Zeta_Materials_v1.0.jar. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Zeta_Materials_v1.0.jar. It opens that exact file at the source.
About this project
What does Zeta Materials add?
Zeta Materials is a mod that adds a wide variety of materials and minerals that are compatible with various mods and are also perfectly obtainable in survival. The purpose of this mod is to be an alternative to mods that implement these types of materials, but whose acquisition is very time-consuming.
The second purpose of this mod is to serve as a base for my mods and those of others, since it allows you to avoid scheduling minerals or materials.
This mod uses Forge tags, so you can automatically use these materials for your crafting as long as the tags are implemented in the mod you're using.
What materials does it add?
11 ingots
11 blocks
13 plates
8 ores
6 gears
10 dust
10 nuggets
4 weapon materials
Clusters
Clusters are a new ore directly based on the "TechGuns" mod, which functions as an infinite source of minerals. They come in 4 variants:
Common: Gives coal and, with a low chance, diamonds.
Rare: Gives metals such as iron, copper, lead, zinc, tin, and redstone.
Very rare: Gives diamond, gold, silver, and platinum.
Super rare: Rianium and titanium.
They can be mined directly or through mining. Therefore, with a TNT dispenser or a TNT duplicator, you can have an automatic mineral farm.
Project description from CurseForge.
Pick your setup
Zeta Materials by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Zeta Materials versions and loaders
Zeta_Materials_v1.0.jar
6 Aug 2025
Looking for an older file? The official CurseForge project page is in Resources.