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Middle-Earth Additions: War project artwork

CurseForge · Minecraft mod

Middle-Earth Additions: War

A lightweight, feature-rich companion for your Middle Earth adventures. Lead hired troops, form armies, and launch coordinated invasions across the realms.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Middle-Earth Additions: War release should I use?

Updated yesterday
Latest stable file me-war-2.0.0+1.21.8.jar
Game version 1.21.8
Loader Fabric

Middle-Earth Additions: War me-war-2.0.0+1.21.8.jar targets 1.21.8 with Fabric. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. All 3 required mods have matching files.

Where it goes

Is Middle-Earth Additions: War required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Middle-Earth Additions: War me-war-2.0.0+1.21.8.jar need?

me-war-2.0.0+1.21.8.jar. Change the file and its required mods may change too.

All 3 required mods have matching files

Install Middle-earth, Seven Stars API, Of Beasts and Wild Things first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.

1 listed on this file 2 pulled in by those mods
Middle-earth Needed by Middle-Earth Additions: War me-war-2.0.0+1.21.8.jar
required
Matching file found Matched file: Middle-earth-1.0.1-1.21.8-beta.jar
Seven Stars API Needed by Middle-earth
pulled in
Matching file found Matched file: SevenStarsAPI-1.0.1-1.21.8-beta.jar
Of Beasts and Wild Things Needed by Middle-earth
pulled in
Matching file found Matched file: Of Beasts and Wild Things-1.0.1-1.21.8-beta.jar

2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Middle-Earth Additions: War without breaking your instance.

Built for Middle-Earth Additions: War me-war-2.0.0+1.21.8.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use me-war-2.0.0+1.21.8.jar. It targets 1.21.8 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Middle-earth, Seven Stars API, Of Beasts and Wild Things first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside me-war-2.0.0+1.21.8.jar. It opens that exact file at the source.

About this project

What does Middle-Earth Additions: War add?

Middle‑Earth Additions: War Mod

Minecraft Version Mod Loader License

📖 Overview

Middle‑Earth Additions: War Mod is a lightweight, commander‑focused addon for the Middle‑Earth mod. Hire soldiers, form squads with Army IDs, and launch synchronized invasions on demand. Your warband obeys Follow/Stay orders, defends you in a pinch, and can be rallied from distant, even unloaded lands.

✨ Features

🛡️ Hire & Command

  • Recruit faction‑aligned units with an intuitive Hiring screen
  • Toggle orders: Follow to escort/assist, or Stay to hold position like a sitting wolf
  • Units defend their commander, assist your current target, and safely teleport when left behind

⚔️ Armies & Invasions

  • Assign an Army ID (e.g., Rangers, Shieldwall) to organize your forces
  • Press I to open the War screen and hit Invade to summon:
    • All units in the entered Army ID, or
    • All your non‑army units if left blank
  • Invasions honor a short cooldown and only summon units you own (never other players’)
  • Persistent tracking recalls units from unloaded chunks or far‑off regions

🔥 Nemesis System (New)

🎲 Random Encounters (Every ~5 Minutes)

  • If you get killed by an Npc entity, that entity will now become your nemesis.
  • While you play, your personal nemesis can ambush you at random at roughly five-minute intervals of active play.

⬆️ Nemesis Upgrades

  • When a nemesis kills you, they are promoted and can return stronger next time.
  • Their rank and name/title are permanently stored; when they reappear or are summoned, you get the exact same individual (UUID, equipment, NBT, etc.).

✨ Special Traits & Titles

  • Nemeses can roll special titles that grant unique traits. Example:
    • The Poisonous — applies Poison for 2 seconds on hit.
  • Titles can also define extra drop tables and bonus experience rewards on death.
  • Title data is defined in data files (e.g., data/me-war/title/*.json), allowing content expansion without code changes.

💠 Drops & Bonus EXP

  • On killing a nemesis, their title-configured drops are rolled and spawned in the world.
  • Bonus EXP is also awarded when defined by the title.

📜 Bounty Menu

  • Open with: /nemesis bounties
  • Shows up to 9 nemeses in a compact grid (alive vs. completed).
  • Hover over an alive nemesis to preview their 3D model, name/title, and upgraded rank.
  • Hover over a completed bounty to see the rewards tooltip: Rewards:
    • me:gold_coin <1–3> (randomly assigned per bounty)
  • The coin amount is generated once (1–3) on completion and is saved; it persists across screen open/close and server/world restarts.
  • Click a completed bounty to claim the reward. Coins are added to your inventory; if it’s full, they’ll drop on the ground near you.

⌨️ Nemesis Commands

  • /nemesis list — Lists your current alive nemeses. Each entry shows an 8-char ID prefix and type, e.g., ab12cd34_orc.
  • /nemesis bounties — Opens the bounty screen.
  • /nemesis summon — Summons the exact nemesis instance saved for you (restored NBT, equipment, UUID). Use the shown 8-char prefix or full UUID.

🎮 How to Use

  • Open the Unit screen on a hired unit to view stats, issue Follow/Stay, and edit Army ID
  • Press I in‑game to open the War screen; enter an Army ID (optional) and click Invade

📋 Requirements

  • Minecraft: 1.21.1
  • Fabric Loader + Fabric API
  • Middle‑Earth Mod (compatible version)

🚀 Installation

  1. Install Fabric Loader and Fabric API
  2. Install the Middle‑Earth mod
  3. Drop this mod jar into your mods folder
  4. Launch the game and raise your banners

🧪 Highlights

  • Fabric‑ready, server‑friendly
  • Ownership safeguards (only your units answer your call)
  • Safe teleports near the commander
  • Army ID persistence on units

📄 License & Credits

  • License: see LICENSE
  • Thanks to the Middle‑Earth mod team and the Fabric community for the tools and world to fight for

Sharpen your swords, string your bows, and take command — your warband awaits in Middle‑earth!

Project description from CurseForge.

Pick your setup

Middle-Earth Additions: War by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Middle-Earth Additions: War versions and loaders

10 of 10 releases match

Looking for an older file? The official CurseForge project page is in Resources.