CurseForge · Minecraft mod
Packet Capper
A lightweight mod that lets you configure packet limits and payload sizes, providing a controlled and more efficient alternative to mods that simply remove all limits.
Quick answer
Which Packet Capper release should I use?
Packet Capper PacketCapper-1.0.0.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Packet Capper required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Packet Capper PacketCapper-1.0.0.jar need?
PacketCapper-1.0.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Packet Capper without breaking your instance.
Built for Packet Capper PacketCapper-1.0.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use PacketCapper-1.0.0.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside PacketCapper-1.0.0.jar. It opens that exact file at the source.
About this project
What does Packet Capper add?
Packet Capper
Packet Capper is a lightweight and efficient networking utility mod for Minecraft.
Instead of removing packet limits entirely, which can cause severe performance issues, this mod introduces configurable controls that let you set both the maximum number of packets per tick and the maximum payload size.
This ensures smoother gameplay, prevents network overload, and provides a safer alternative to “infinite packet” mods.
Features
- Configurable packet cap: set the maximum number of packets per tick.
- Configurable payload size: control the maximum size of each packet’s data.
- Performance-friendly: avoids unnecessary strain on the client/server.
- Safer networking: prevents accidental or intentional network flooding.
- Lightweight design: minimal overhead, simple to configure.
Configuration
All limits are fully adjustable via the configuration file.
This allows you to fine-tune the balance between performance and flexibility, depending on your server or modpack needs.
Why use Packet Capper?
Other mods that simply remove packet limits can lead to:
- Excessive memory usage
- Lag spikes and degraded performance
- Potential crashes on servers
Packet Capper solves this by giving you control: you decide the limits, ensuring stability without sacrificing functionality.
Project description from CurseForge.
Pick your setup
Packet Capper by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Packet Capper versions and loaders
PacketCapper-1.0.0.jar
28 Aug 2025
Looking for an older file? The official CurseForge project page is in Resources.