CurseForge · Minecraft mod
Final Epoch - A Time Traveling Mod
a mod about time traveling through the overworld's past & future
Quick answer
Which Final Epoch - A Time Traveling Mod release should I use?
Final Epoch - A Time Traveling Mod final_epoch-1.0.0.jar targets 1.21.8 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Final Epoch - A Time Traveling Mod required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Final Epoch - A Time Traveling Mod final_epoch-1.0.0.jar need?
final_epoch-1.0.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Final Epoch - A Time Traveling Mod without breaking your instance.
Built for Final Epoch - A Time Traveling Mod final_epoch-1.0.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use final_epoch-1.0.0.jar. It targets 1.21.8 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside final_epoch-1.0.0.jar. It opens that exact file at the source.
About this project
What does Final Epoch - A Time Traveling Mod add?
Final Epoch gives you the ability to time travel through 8 time periods using the time jumper, or just by using the /timetravel command.
AC = After Creation
BC = Before Creation
Time periods:
- Very far past (Hadean) 4B years BC
- Far Past (Cambrian) 500M years BC
- Past (Carboniferous) 350M years BC
- Near Past (Pleistocene) 124K BC
- Present (literally the current overworld)
- Near Future (2.7k years AC)
- Future (50M years AC)
- Far Future (4B years AC)
it's now in release but it might be buggy still but otherwise stable.
it hasn't been tested on multiplayer but it should work there.
time periods may not be 100% accurate to real-life.
planned features:
- volcanoes (yeah they got removed after 0.5.0 but will get readded)
- fast return device
- more biomes (and cave biomes ;) )
- and more...👀👀
Old description:
This mod allows you to time travel through the overworld's natural history.
The way you time travel is by either using a time jumper, which can be crafted from this recipe

or by using the command /timetravel, which can only be used in creative mode.
When you right-click the time jumper, it opens up a GUI which shows you the following time periods you can choose to travel to:
- Very Far Past (Hadean Eon)
- Far Past (Cambrian Era)
- Past (Pleistocene)
- Present
- Near Future (2070+ years)
- Future (50M+ years)
- Far Future (2B+ years)
The Very Far past is basically when the overworld was still forming.
Far past is the Cambrian Era, which is has just an ocean with stone islands, also it's populated with trilobites, which you can kill for scutes to make armour out of.
The Past is the Late Pleistocene Era (Specifically 124,000 Years ago), It has biomes such as the ancient plains, the Pleistocene forest, the boreal forest, the frozen plains, the primal shores and the ancient desert. The mobs that exist there are the Wild boar (Neutral pig with tusks), the auroch (neutral and extinct cattle), the dire wolf and the primitive villagers (basically Neanderthals). The wild boar is the only ancient mob that lives in the present, the auroch is an extinct ancestor of modern cows, the dire wolves are basically a more hostile, rugged version of wolves and the primitive villagers are unlike regular villagers you see today, they barter with flint and bones instead of emeralds, and they are also neutral.
The Near Future is the same as the present but with higher sea levels (roughly y79) and less cold biomes.
The Future has only two biomes, the Ashen wasteland and the overgrown forest.
The Far future is basically when the Overworld becomes uninhabitable
The mod also adds a scuba tank and mask, which basically allows you to explore the oceans and survive the very far past (yes, the Hadean has no oxygen).
It also adds anthracite, which generates in all dimensions and are basically 2x as better as coal.
Note
the mod is currently in beta, so don't be surprised if you find any bugs (if it has any)
it hasn't been tested on server or multiplayer but it should work
time periods may not be 100% accurate to real-life
planned features:
- synced block placement and breaking across periods.
- update to 1.21.8 (maybe 26.1x afterwards)
Project description from CurseForge.
Pick your setup
Final Epoch - A Time Traveling Mod by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.4
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Final Epoch - A Time Traveling Mod versions and loaders
final_epoch-1.0.0.jar
final_epoch-1.0.0-neoforge-1.21.8.jar
22 Jul 2026
final_epoch-0.9.9.jar
final_epoch-0.9.9-neoforge-1.21.8.jar
12 Jul 2026
Final Epoch 0.5.0
final_epoch-0.5.0-neoforge-1.21.4.jar
14 Sept 2025
Looking for an older file? The official CurseForge project page is in Resources.