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Take To The Skies project artwork

CurseForge · Minecraft mod

Take To The Skies

Take to the Skies reshapes crafting and progression for Tech to the Skies, removing 85 recipes and adding 100+. It enforces balanced automation and skyfaring growth, ensuring every craft fits the pack’s journey toward flight and advanced tech.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Take To The Skies release should I use?

Updated last month
Latest stable file taketotheskies-1.1.8.jar
Game version 1.21.1
Loader NeoForge

Take To The Skies taketotheskies-1.1.8.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Take To The Skies required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Take To The Skies taketotheskies-1.1.8.jar need?

taketotheskies-1.1.8.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Take To The Skies without breaking your instance.

Built for Take To The Skies taketotheskies-1.1.8.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use taketotheskies-1.1.8.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside taketotheskies-1.1.8.jar. It opens that exact file at the source.

About this project

What does Take To The Skies add?

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Take to the Skies – Core Progression Module

Take to the Skies is the core content mod built exclusively for the modpack Tech to the Skies. This mod reshapes Minecraft’s crafting ecosystem—streamlining early-game clutter, eliminating redundant recipes, and enforcing a deliberate, skyfaring progression. Every crafting decision feeds into a broader technological climb, where resources, automation, and flight must be earned step by step.

By rebalancing the recipe tree, Take to the Skies ensures that every achievement—from your first brass mechanism to your final airborne platform—feels earned, meaningful, and integrated into a cohesive journey.

This module is not a standalone experience. It is tightly bound to Tech to the Skies and designed for seamless integration within that pack’s balance and automation goals.


Key Adjustments

  • 85 vanilla and modded recipes voided:
    Removed redundant or progression-breaking crafts that allowed premature access to mid- and late-game components.
  • 101 new custom recipes added:
    Introduces tier-gated alternatives emphasizing Create-style mechanics, manual processing, and sky resource loops.
  • Automation pacing:
    Recipes have been realigned to make automation through Create, Immersive Engineering, and related tech mods a deliberate, incremental process.
  • Resource-driven discovery:
    Encourages exploration of alternate materials and processing chains—especially those that align with aerial survival and limited-ground resource play.
  • Integrated progression control:
    Balances all custom recipes with the Tech to the Skies unlock chain, ensuring that mod interdependencies never outpace the intended player tier.

In short:
Take to the Skies is the silent architect behind Tech to the Skies’ progression curve—redefining how players craft, build, and ascend. Every removed, replaced, or introduced recipe exists to reinforce the modpack’s central vision: turning the skies into your new frontier.

Project description from CurseForge.

Pick your setup

Take To The Skies by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Take To The Skies versions and loaders

8 of 8 releases match

Looking for an older file? The official CurseForge project page is in Resources.