CurseForge · Minecraft mod
EverythingCore
A Library Mod for Everything Japanese and Everything Korean that holds all shared dependencies.
Quick answer
Which EverythingCore release should I use?
everythingcore-6.1.0.jar targets 26.1.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is EverythingCore required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does everythingcore-6.1.0.jar need?
everythingcore-6.1.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add EverythingCore without breaking your instance.
Built for everythingcore-6.1.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use everythingcore-6.1.0.jar. It targets 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside everythingcore-6.1.0.jar. It opens that exact file at the source.
About this project
What does EverythingCore add?
EverythingCore is the shared foundation library for the Everything series of mods (e.g. EverythingJapanese, EverythingKorean).
It provides:
Common libraries (e.g. LuaJ, shared Kotlin utilities, registries).
A stable API for cross-mod features.
Utilities and helper functions (e.g. item/recipe builders, GUI helpers).
A place to keep shared code so each Everything mod can work independently, but still integrate seamlessly when installed together.
Project description from CurseForge.
Pick your setup
EverythingCore by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.11
1 loader build1.21.10
1 loader build1.21.9
1 loader build1.21.8
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
EverythingCore versions and loaders
everythingcore-6.1.0.jar
6 Sept 2026
everythingcore-6.0.0.jar
10 May 2026
everythingcore-5.2.0.jar
20 Dec 2025
everythingcore-5.1.0.jar
16 Nov 2025
everythingcore-5.0.1.jar
14 Nov 2025
everythingcore-4.4.0.jar
18 Oct 2025
everythingcore-4.3.0.jar
13 Oct 2025
everythingcore-4.2.0.jar
13 Oct 2025
everythingcore-4.1.0.jar
12 Oct 2025
everythingcore-4.0.0.jar
12 Oct 2025
everythingcore-3.0.0.jar
1 Oct 2025
everythingcore-2.3.0.jar
28 Sept 2025
Looking for an older file? The official CurseForge project page is in Resources.