CurseForge · Minecraft mod
Twenty Five Twenty Five (2525) -The Future
The year is 2525... 500 years in the future. And the overworld is still recovering. Ruins, Robots, Drones... hidden technologies await you. My 2525 Modjam Mod!
Quick answer
Which Twenty Five Twenty Five (2525) -The Future release should I use?
Twenty Five Twenty Five (2525) -The Future twentyfivetwentyfive-1.0.0-neoforge-1.21.1.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Twenty Five Twenty Five (2525) -The Future required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Twenty Five Twenty Five (2525) -The Future twentyfivetwentyfive-1.0.0-neoforge-1.21.1.jar need?
twentyfivetwentyfive-1.0.0-neoforge-1.21.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Twenty Five Twenty Five (2525) -The Future without breaking your instance.
Built for Twenty Five Twenty Five (2525) -The Future twentyfivetwentyfive-1.0.0-neoforge-1.21.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use twentyfivetwentyfive-1.0.0-neoforge-1.21.1.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside twentyfivetwentyfive-1.0.0-neoforge-1.21.1.jar. It opens that exact file at the source.
About this project
What does Twenty Five Twenty Five (2525) -The Future add?

Some villages have survived. While some embrace the new technologies, others shun it. Regardless, all have evolved...





Salvage parts and use them in new technologies including a laser pistol, salvaged body armor, night vision goggles and more!
But the recipes must be FOUND in the form of DataChips, scattered across the ruins.

A set of Advancements will guide you along the way to creating new green energy solutions for you base! Seek out new ways to light your fortress and power your items with Solar power and Geothermal energy

The Data Station is your KEY to new technologies. If you find a DataChip, plug it into a Data Station to reveal the recipe it contains within.
(Okay now, enough of the flashy graphics... now for the simple explanation of what this mod is)
This Mod adds:
~Dozens of new structures to find, explore and loot!
~A new Urban Biome, dense with ruins, bots and more!
~A Total re-bot of vanilla Villages! These villages have all evolved over the years.
~A new Energy system. This is a purely visual based system. No confusing FE or master's degree needed to use.
~New mobs!
~New block and material sets including Aged Concrete, Mossy Concrete and Aged Wood. Includes standard recipes to convert to fences, slabs, etc...
~Several new rare food items
~New hidden recipes. These recipes are never given to the player, they MUST be found via Data Chips.
My Inspiration:
This is my official submission to the 2025 Modjam, themed "The Future"! The way I see the landscape here is that the world of Minecraft evolved. It grew, cities became mega cities, new technology emerged, robots and AI were harnessed... until it all went south sometime around the year 2390... after that, little remained, aside from the wreckage, and several villages that have since rebuilt after the great war.
I began working on this in mid-September of 2025 as soon as I heard about the mod jam. I'd love to take this mod so much further with more mobs, more powered blocks, and more locations to discover. As of now, this mod only affects the Overworld. But perhaps if folks give this mod enough love, and time permitting, I may update it to go even further. but for now, it felt very appropriate to just keep it as an overworld mod.
Modpacks:
I see this mod as a great starting post for any "future" mod that wants to add tech, robots, biomes and other "future" features. If you want to use this mod in a modpack, please feel free to do so. If you want to offer me a small bit of credit, I won't turn it down, but it is not required.
Dependancies: None!
Special Thanks to TinyTaru for their help in some coding, bouncing ideas off of and this sweet gif!

Project description from CurseForge.
Pick your setup
Twenty Five Twenty Five (2525) -The Future by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Twenty Five Twenty Five (2525) -The Future versions and loaders
twentyfivetwentyfive-1.0.0-neoforge-1.21.1.jar
14 Oct 2025
Looking for an older file? The official CurseForge project page is in Resources.