CurseForge · Minecraft mod
Lucky Pixel
Lucky Block Pixelmon for Pixelmon Reforged 9.4.1/1.21.1
Quick answer
Which Lucky Pixel release should I use?
Lucky Pixel lucky-pixel-neoforge-1.21.1-2.0.0.jar targets 1.21.1 with Forge, NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Lucky Pixel required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Lucky Pixel lucky-pixel-neoforge-1.21.1-2.0.0.jar need?
lucky-pixel-neoforge-1.21.1-2.0.0.jar. Change the file and its required mods may change too.
Install Pixelmon first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Lucky Pixel without breaking your instance.
Built for Lucky Pixel lucky-pixel-neoforge-1.21.1-2.0.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use lucky-pixel-neoforge-1.21.1-2.0.0.jar. It targets 1.21.1 with Forge, NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Pixelmon first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside lucky-pixel-neoforge-1.21.1-2.0.0.jar. It opens that exact file at the source.
About this project
What does Lucky Pixel add?

🇺🇸
Lucky Pixel brings new surprises to your Pixelmon world.
Break special Lucky Blocks inspired by Poké Balls and get random outcomes from Legendary or Mythical Pokémon, temples, and Lucky Wells to rare items and unpredictable events.
Each block can completely change your adventure, adding mystery and variety to every opening.
Note: This mod may contain bugs or unexpected behavior.
Share your feedback in the comments and tell us what features or drops you’d like to see next!
Update:
2.0.0 New
- Rebuilt the mod as an independent Java project for Minecraft 1.21.1 and NeoForge. Updated compatibility to Pixelmon 9.4.1; requires NeoForge 21.1.248 or later in the 21.1 series and Java 21.
- Updated Lucky Pixel colors to red, black and white, and Master Pixel colors to purple, pink, black and white.
- Improved Alternative Pixel with a white base, black middle band and a detailed glitch-style top in cyan, magenta and violet.
- Replaced the automatic 2×2×2 fusion with Lucky Pixel Merged . Fill all nine crafting-table slots with regular Lucky Pixels to craft it. It occupies one block and produces nine reward rolls by default , using the no-structures drop table.
- Added a crafting-based luck system to regular Lucky Pixel and Lucky Pixel NS, ranging from −100 to +100 and influencing their drop chances. Master, Alternative and Merged do not use luck.
- Luck materials: Diamond +9 ; Diamond Block +81 ; Emerald +8 ; Emerald Block +72 ; Gold Ingot +6 ; Gold Block +54 ; Iron Ingot +3 ; Iron Block +27 ; Nether Star +100 ; Gunpowder −6 ; Rotten Flesh −5 ; Spider Eye −10 ; Fermented Spider Eye −20 .
- Luck is displayed in item tooltips and preserved when placing blocks, saving/loading worlds, using Pick Block and converting between regular Lucky Pixel and NS. Upgrades that would have no effect at the luck limit are rejected.
- Added an in-game drop editor with category toggles, weights, quantities, searchable Pokémon/item lists and probability previews.
- Drop settings are saved per world . Editing one world does not change other worlds or the defaults for new worlds. Single-player owners and server operators can save changes; other players can view them.
- Added general settings for luck strength, bonus-item chance, Merged reward count, structures and rare-reward animations. Open the editor through Mods → Lucky Pixel → Config or
/luckypixel config. - Added
/luckypixel exportand/luckypixel reloadfor exporting and applying the current world's drop settings through a world-local JSON file. - Redesigned Lucky Core as a 3D crafting item that cannot be placed as a block.
- Redesigned the Phone item in 3D and renewed its interface. It has three functions: heal your team, open the Pokémon PC and access your own Ender Chest. The configuration shortcut was removed from the phone.
- Lucky Wells now remember the original Lucky Pixel's luck, including after saving/loading. Negative luck gradually increases the chances of Rare Candy and Master Ball rewards.
- With original luck −100 , a well has 5% Rare Candy and 5% Master Ball chances. At zero or positive luck, their chances remain 2% and 1% . These percentages apply to the well's reward roll, after a well has been generated and activated.
- The well's increased rare-reward chances are balanced by reducing the potato outcome; other well outcome probabilities stay the same.
- Added a three-second reveal animation for Legendary and Mythical rewards from regular Lucky Pixel and NS: the block rises, spins around the Y axis , glows and releases particles before the Pokémon appears.
- Rare-reward animation is enabled by default and can be disabled in the current world's general settings for immediate Pokémon rewards. The selected reward and animation progress persist when saving/loading.
- Corrected invalid names and entries in the Pokémon/item lists, including Sandslash, Quilladin and Dragon Memory. Updated Poké Ball rewards to use Pixelmon 9.4.1 components.
- Optimized repeated drop processing and model geometry. Merged rewards are released gradually, and creative-mode block breaking does not produce rewards.
- Preserved existing content IDs for world compatibility. Old fused cubes convert to the single-block Merged form, and their auxiliary parts are cleaned up without extra rewards.
🇧🇷
Lucky Pixel adiciona novas surpresas ao seu mundo Pixelmon.
Quebre Lucky Blocks especiais inspirados em Poké Bolas e receba resultados aleatórios desde Pokémons Lendários ou Míticos, templos e poços da sorte até itens raros e eventos imprevisíveis.
Cada bloco pode mudar totalmente sua aventura, trazendo mistério e variedade a cada abertura.
Atenção: O mod pode conter alguns bugs ou comportamentos inesperados.
Deixe seu feedback nos comentários e diga quais recursos ou drops você gostaria de ver nas próximas versões!
Atualização:
2.0.0 Novo
- Mod refeito como projeto Java independente para Minecraft 1.21.1 e NeoForge. Compatibilidade atualizada para Pixelmon 9.4.1; requer NeoForge 21.1.248 ou superior da série 21.1 e Java 21.
- Cores da Lucky Pixel ajustadas para vermelho, preto e branco; Master Pixel em roxo, rosa, preto e branco.
- Alternative Pixel aprimorada com base branca, faixa central preta e topo glitch mais detalhado em ciano, magenta e violeta.
- Fusão automática 2×2×2 substituída pela Lucky Pixel Merged . Preencha os nove espaços da bancada com Lucky Pixels comuns para criá-la. Ela ocupa um bloco e gera nove aberturas por padrão , usando a tabela sem estruturas.
- Adicionado sistema de sorte pelo crafting à Lucky Pixel comum e à Lucky Pixel NS, variando de −100 a +100 e influenciando as chances dos drops. Master, Alternative e Merged não usam sorte.
- Materiais de sorte: diamante +9 ; bloco de diamante +81 ; esmeralda +8 ; bloco de esmeralda +72 ; barra de ouro +6 ; bloco de ouro +54 ; barra de ferro +3 ; bloco de ferro +27 ; estrela do Nether +100 ; pólvora −6 ; carne podre −5 ; olho de aranha −10 ; olho de aranha fermentado −20 .
- Sorte exibida na descrição do item e preservada ao colocar o bloco, salvar/carregar, usar “pegar bloco” e converter entre a Lucky Pixel comum e a NS. Melhorias sem efeito no limite de sorte são recusadas.
- Adicionado editor de drops dentro do jogo, com ativação de categorias, pesos, quantidades, busca nas listas de Pokémon/itens e prévia das probabilidades.
- Configurações de drops salvas por mundo. Alterar um mundo não modifica os demais nem os padrões dos mundos novos. O dono do mundo solo e operadores do servidor podem salvar; os outros jogadores podem consultar.
- Adicionados ajustes gerais para influência da sorte, chance de item bônus, quantidade de aberturas da Merged, estruturas e animação de recompensas raras. Acesse por Mods → Lucky Pixel → Configurar ou
/luckypixel config. - Adicionados
/luckypixel exporte/luckypixel reloadpara exportar e aplicar as regras do mundo atual por um arquivo JSON dentro desse mundo. - Lucky Core redesenhado como item 3D de crafting, sem ser colocável como bloco.
- Telefone redesenhado em 3D e com interface renovada. Possui três funções: curar a equipe, abrir o PC Pokémon e acessar o próprio baú do Ender. O atalho de configurações foi removido do telefone.
- O poço agora guarda a sorte original da Lucky Pixel, inclusive após salvar/carregar. Sorte negativa aumenta gradualmente as chances de Rare Candy e Master Ball.
- Com sorte original −100, o poço possui 5% de Rare Candy e 5% de Master Ball. Em sorte zero ou positiva, permanecem 2% e 1%. Essas porcentagens valem para o resultado do poço, depois que ele foi gerado e ativado.
- O aumento das recompensas raras do poço é compensado pela redução do resultado de batatas; as chances dos outros resultados permanecem iguais.
- Adicionada animação de três segundos para Lendários e Místicos da Lucky Pixel comum e da NS: o bloco sobe, gira no eixo Y, brilha e emite partículas antes de liberar o Pokémon.
- Animação ativada por padrão, com opção de desativar nos ajustes gerais do mundo para receber o Pokémon imediatamente. A recompensa sorteada e o andamento da animação são preservados ao salvar/carregar.
- Corrigidos nomes e entradas inválidas nas listas de Pokémon/itens, incluindo Sandslash, Quilladin e Dragon Memory. Recompensas de Poké Bolas atualizadas para os componentes do Pixelmon 9.4.1.
- Otimizado o processamento repetido dos drops e a geometria dos modelos. As recompensas da Merged são liberadas gradualmente, e quebrar blocos no criativo não gera recompensas.
- IDs do conteúdo preservados para compatibilidade com mundos existentes. Cubos fundidos antigos passam para a Merged de um bloco, com limpeza das partes auxiliares sem recompensas extras.
Project description from CurseForge.
Pick your setup
Lucky Pixel by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Lucky Pixel versions and loaders
lucky-pixel-neoforge-1.21.1-2.0.0.jar
16 Oct 2026
lucky_pixel-1.1.92-neoforge-1.21.1.jar
5 Aug 2026
lucky_pixel-1.1.91-neoforge-1.21.1.jar
30 Apr 2026
lucky_pixel-1.1.9-neoforge-1.21.1.jar
11 Apr 2026
lucky_pixel-1.1.8-neoforge-1.21.1.jar
28 Mar 2026
lucky_pixel-1.1.7-neoforge-1.21.1.jar
21 Mar 2026
lucky_pixel-1.1.6-neoforge-1.21.1.jar
14 Mar 2026
lucky_pixel-1.1.5-neoforge-1.21.1.jar
14 Feb 2026
lucky_pixel-1.1.4-neoforge-1.21.1.jar
7 Feb 2026
lucky_pixel-1.1.31-neoforge-1.21.1.jar
24 Jan 2026
lucky_pixel-1.1.3-neoforge-1.21.1.jar
22 Jan 2026
lucky_pixel-1.1.2-neoforge-1.21.1.jar
11 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.