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Fluid Tick Structure Processor project artwork

CurseForge · Minecraft mod

Fluid Tick Structure Processor

Add structure processor to tick the fluid in the structure.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Fluid Tick Structure Processor release matches 1.21.1 Fabric?

Updated 1 year ago
Best match for your filters 0.1.0
Game version 1.21, 1.20.1, 1.21.1
Loader Fabric, NeoForge

Fluid Tick Structure Processor 0.1.0 targets 1.21, 1.20.1, 1.21.1 with Fabric, NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. 1 required mod needs a matching file.

Where it goes

Is Fluid Tick Structure Processor required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric, NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Fluid Tick Structure Processor 0.1.0 need?

0.1.0 on 1.21.1 Fabric. Every mod below is checked against that same setup.

1 required mod needs a matching file

Install Kotlin for Forge, Fabric Language Kotlin first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.

Kotlin for Forge Needed by Fluid Tick Structure Processor 0.1.0
required
No matching file
Fabric Language Kotlin Needed by Fluid Tick Structure Processor 0.1.0
required
Matching file found Matched file: Fabric Language Kotlin 1.14.2+kotlin.2.4.21

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Fluid Tick Structure Processor without breaking your instance.

Built for Fluid Tick Structure Processor 0.1.0 on 1.21.1 Fabric. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 0.1.0. It targets 1.21, 1.20.1, 1.21.1 with Fabric, NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Kotlin for Forge, Fabric Language Kotlin first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 0.1.0. It opens that exact file at the source.

About this project

What does Fluid Tick Structure Processor add?

Overview

Fluid Tick Structure Processor is a utility mod that ensures all fluids inside generated structures begin flowing immediately after generation.

By default, fluids placed in structures remain static until they receive a block update. This mod solves that issue by automatically ticking all fluid blocks inside the structure as soon as it is loaded.


Key Feature

  • Adds a new structure processor: fluid_tick_structure_processor:fluid_tick

Function

When a structure using this processor is placed in the world:

  1. The processor searches for all fluid blocks within the structure.
  2. Each fluid block is scheduled for a fluid tick.
  3. As a result, water, lava, and other modded fluids begin flowing right after generation.

Application

You can apply the processor to any structure through a datapack. Example usage:

{
  "elements": [
    {
      "weight": 1,
      "element": {
        "element_type": "minecraft:single_pool_element",
        "projection": "rigid",
        "location": "test:test",
        "processors": [
          {
            "processor_type": "fluid_tick_structure_processor:fluid_tick"
          }
        ]
      }
    }
  ],
  "fallback": "minecraft:empty"
}

Effects on Gameplay

  • Prevents “frozen” water or lava inside generated structures.
  • Makes structures with fluid features behave naturally.
  • Has no impact on gameplay beyond fluid behavior.
  • Fully data-driven and compatible with other structure or fluid mods.

Project description from CurseForge.

Pick your setup

Fluid Tick Structure Processor by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

7 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Fluid Tick Structure Processor versions and loaders

1 of 2 releases match
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Looking for an older file? The official CurseForge project page is in Resources.