CurseForge · Minecraft mod
SVWaypoint
Create HUD waypoints for players (static, follow and temp), toggle visibility, and guide them to event locations easily.
Quick answer
Which SVWaypoint release should I use?
svwaypoint-1.0.0.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is SVWaypoint required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does svwaypoint-1.0.0.jar need?
svwaypoint-1.0.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add SVWaypoint without breaking your instance.
Built for svwaypoint-1.0.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use svwaypoint-1.0.0.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside svwaypoint-1.0.0.jar. It opens that exact file at the source.
About this project
What does SVWaypoint add?
SVWaypoint is a lightweight utility/event mod that lets you send waypoints to specific players and show them on their HUD, without sharing coordinates in chat.
This is especially useful for events, minigames, roleplay servers, or staff-controlled experiences where players need to know “go here”, “protect this player”, or “attack this target”.
Main features:
• /waypoint create <targets> <x> <y> <z> <name> – sends a static waypoint to the selected players.
• /waypoint follow <targets> <entity> <name> – creates a waypoint that follows a player or entity (good for VIPs, bosses, runners, etc.).
• /waypoint temp – creates a temporary waypoint where the staff is looking (raycast), only visible to that player, and auto-expires.
• /waypoint list – shows the waypoints that belong to you.
• /waypoint visible <name> <enable|disable> – hide/show a waypoint from the HUD without deleting it.
• /waypoint clear <name|all> – delete a single waypoint or all your waypoints.
Why use it?
• Cleaner events: no more spamming coordinates.
• Per-player waypoints: each player can have their own markers.
• HUD-friendly: made to be visible but not annoying.
• Works great for content creators and organized events.
Developed by SV Studio & Santiivlog.
> 💬 Discord (SV Studio)
> 📘 **SVWaypoint Wiki: pronto
Project description from CurseForge.
Pick your setup
SVWaypoint by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
SVWaypoint versions and loaders
svwaypoint-1.0.0.jar
3 Nov 2025
Looking for an older file? The official CurseForge project page is in Resources.