CurseForge · Minecraft mod
Core Utilities
A futuristic tech-meets-automation mod for Minecraft, designed to expand the game’s core functionality with high-efficiency tools, modular machines, and directional logic systems.
Quick answer
Which Core Utilities release should I use?
Core Utilities 1.4.0 · neoforge · 26.2 targets 26.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Core Utilities required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Core Utilities 1.4.0 · neoforge · 26.2 need?
1.4.0 · neoforge · 26.2. Change the file and its required mods may change too.
Install Jauml first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Core Utilities without breaking your instance.
Built for Core Utilities 1.4.0 · neoforge · 26.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.4.0 · neoforge · 26.2. It targets 26.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Jauml first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.4.0 · neoforge · 26.2. It opens that exact file at the source.
About this project
What does Core Utilities add?


Core Utilities is a futuristic, tech-driven utility mod inspired by Extra Utilities and Dark Utilities. It expands Minecraft's automation, energy, logistics, storage, and mob-handling systems with functional machines, configurable blocks, and a clean Minecraft-faithful design.
Features
| Feature | Description |
|---|---|
| Vector Plates | Move entities with configurable speed and direction |
| Multiple Plate Speeds | Medium, fast, and very fast movement variants |
| Effect Plates | Apply effects such as regeneration, speed, poison, and more on contact |
| Filter Blocks | Control which filtered types are allowed to pass |
| Reversible Filters | Right-click with the Configuration Wrench to reverse filter behavior |
| Floating Block | Can be placed anywhere |
| Backpacks | Three portable storage tiers with 27, 54, and 100 slots |
| Mob Net | Catch and release mobs |
| Configuration Wrench | Configure supported machines and blocks |
| Solar Panel | Generates FE based on daylight |
| Energy Cables | Transfer FE energy at 64 FE/tick |
Video
Embed Removed: https://www.youtube-nocookie.com/embed/fpQbjT-qUbQ
Vector Plates
Vector Plates automatically move entities across their surface, making them useful for mob farms, transportation systems, automation setups, and custom machinery.
Available speed variants:
- Medium
- Fast
- Very Fast
Effect Plates
Effect Plates affect mobs and players when they come into contact with them.
Effects can include:
- Regeneration
- Speed
- Poison
- Other supported effects
Filter Blocks
Filter Blocks control which filtered types can pass through them.
Right-click a Filter Block with the Configuration Wrench to reverse its behavior.
Floating Block
The Floating Block can be placed anywhere, providing additional freedom for building utility and automation systems.
Backpacks
Core Utilities adds three backpack tiers:
| Tier | Storage |
|---|---|
| Backpack I | 27 slots |
| Backpack II | 54 slots |
| Backpack III | 100 slots |
Mob Net
The Mob Net lets players catch mobs and release them elsewhere, making entity relocation easier for farms, bases, and automation.
Configuration Wrench
The Configuration Wrench is used to configure supported machines and utility blocks, including reversing Filter Blocks.
Energy
Solar Panel
The Solar Panel generates FE based on daylight, providing a renewable energy source for compatible systems.
Cables
Core Utilities cables transfer:
64 FE/tick
They provide a straightforward way to connect energy generation and compatible machines.
Automation
Core Utilities provides modular systems that can be combined into larger automation builds:
- Vector Plates for entity movement
- Filter Blocks for routing
- Effect Plates for automatic effects
- Mob Nets for entity relocation
- Solar Panels for energy generation
- Cables for FE transfer
- Backpacks for portable storage
- Configuration Wrench for machine configuration
Why Choose Core Utilities?
- Automation Focused — Practical utilities for movement, filtering, energy, and entity handling.
- Modular Design — Use utilities independently or combine them into larger systems.
- Entity Logistics — Vector Plates and Filter Blocks provide more control over mob movement.
- Portable Storage — Three backpack tiers with up to 100 slots.
- Mob Handling — Catch and relocate mobs with the Mob Net.
- FE Energy — Generate energy with Solar Panels and transfer it through cables.
- Minecraft-Friendly Style — Functional technology with a clean, Minecraft-faithful aesthetic.
- Broad Version Support — Supports Minecraft 1.16.5 through 1.21.8.
Compatibility
Minecraft 1.16.5 → 1.21.8
Supported loaders:
- NeoForge
- Forge
Requirements
Core Utilities requires:
- A supported NeoForge or Forge installation
- JAUMl Library
Installation
- Install the supported NeoForge or Forge loader.
- Install JAUMl Library.
- Download the matching Core Utilities version.
- Place the required
.jarfiles inside yourmods/folder. - Start Minecraft.
Community & Support
- Discord: https://discord.gg/TJc3CxR4jK
- GitHub: https://github.com/MeherBenSalem
- Website: https://nightbeam.dev
- Store: https://nightbeam.dev/store
- CurseForge: https://www.curseforge.com/members/nightbeamstudio/projects
- Modrinth: https://modrinth.com/organization/nightbeam
- Documentation: https://nightbeam.gitbook.io/core-utils/
If you encounter a bug or have a feature request, please join the Discord community or report it through the appropriate project page.
Project description from CurseForge.
Pick your setup
Core Utilities by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
2 loader builds1.21.8
1 loader build1.21.5
1 loader build1.21.1
2 loader builds1.20.1
3 loader builds1.19.2
1 loader build1.18.2
1 loader build1.16.5
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Core Utilities versions and loaders
1.4.0 · neoforge · 26.2
core_utilities-neoforge-26.2-1.4.0.jar
2 Sept 2026
1.4.0 · neoforge · 1.21.1
core_utilities-neoforge-1.21.1-1.4.0.jar
2 Sept 2026
1.4.0 · forge · 1.20.1
core_utilities-forge-1.20.1-1.4.0.jar
2 Sept 2026
1.4.0 · fabric · 26.2
core_utilities-fabric-26.2-1.4.0.jar
2 Sept 2026
1.4.0 · fabric · 1.21.1
core_utilities-fabric-1.21.1-1.4.0.jar
2 Sept 2026
1.4.0 · fabric · 1.20.1
core_utilities-fabric-1.20.1-1.4.0.jar
2 Sept 2026
core_utilities-1.3.0-neoforge-1.21.8.jar
30 Nov 2025
core_utilities-1.3.0-neoforge-1.21.5.jar
30 Nov 2025
core_utilities-1.3.0-neoforge-1.21.1.jar
30 Nov 2025
core_utilities-1.3.0-forge-1.20.1.jar
30 Nov 2025
core_utilities-1.3.0-forge-1.19.2.jar
30 Nov 2025
core_utilities-1.3.0-forge-1.18.2.jar
30 Nov 2025
Looking for an older file? The official CurseForge project page is in Resources.

