CurseForge · Minecraft mod
Trials Chambers [Backport]
Blocks & Items backported from the Tricky Trials update for 1.20.1 where Trials Chambers are reimagined by me.
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Quick answer
Which Trials Chambers [Backport] release should I use?
Trials Chambers [Backport] vFinal targets 1.20.1 with Forge, NeoForge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. No extra mods listed for this file.
Where it goes
Is Trials Chambers [Backport] required on the client, server, or both?
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
The source does not explicitly classify this release as client-only or server-only.
What else does Trials Chambers [Backport] vFinal need?
Trials Chambers [Backport] vFinal. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Trials Chambers [Backport] without breaking your instance.
Built for Trials Chambers [Backport] vFinal. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Trials Chambers [Backport] vFinal. It targets 1.20.1 with Forge, NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside Trials Chambers [Backport] vFinal. It opens that exact file at the source.
About this project
What does Trials Chambers [Backport] add?
This mod has been discontinued.Trials Chambers
This mod adds the content from the Tricky Trials update to Neo/Forge 1.20.1 to reimagined the Trials Chambers in my own image. However, I didn't do the Breeze & Armadillo. These Trials Chambers spawns with a Central Chamber, which automatically connects to an Entrance/Exit Hallway and a large Hallway Chamber. From there, there is a "Boss Chamber" at the end of the Large Hallway Chamber, which houses either an Evoker, Illusion, or Iceologer (from Friends & Foes) with Illager specific Trial Spawners alongside with them. There is even a small chance for a Boss Room dedicated to Wroughtnaut from Mowzie's Mobs as well.
Beyond the main rooms though, everything else on the side path is completely randomized by generating from a large selection of chambers connected by hallways. A Trials Chamber could have anywhere from 6 additional Chambers to 20+ base on generation, and these Trials Chambers spawn anywhere undergroud in the Overworld starting at Deepslate level. Trial Spawners & Trial Vaults work as intended, with the Spawners being randomly picked based on the room type from a selection of options, and can be optionally increased in difficulty by using the Bad Omen effect. Vaults will pick between 3 to 6 rewards from a loot table, with the key items being new cosmeitcs & the Heavy Core, which can be used to craft the Mace weapon, as expected. On top of the new Trial related stuff, all new Tuff & Copper variations are actually craftable, with one new addition which is simply put a Polished Tuff variation of the Copper Bulb which is crafted first but can be turned into Copper Bulbs by adding copper ingots to them afterwards. Also, additional changes has been made, such as Raid Captains dropping Ominous Bottles, and no longer granting Bad Omen directly, brand new potion effects, and more.
Project description from CurseForge.
Pick your setup
Trials Chambers [Backport] by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Trials Chambers [Backport] versions and loaders
Trials Chambers [Backport] vFinal
Trials-Final.jar
1 Dec 2025
Looking for an older file? The official CurseForge project page is in Resources.