CurseForge · Minecraft mod
Escape The backrooms | Entity
A mod that adds 13 more entities from the original Escape the Backrooms game.
Quick answer
Which Escape The backrooms | Entity release matches 1.21.8 NeoForge?
Escape The backrooms | Entity escape_the_backrooms_entity-3.0-neoforge-1.21.8.jar targets 1.21.8 with NeoForge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. No extra mods listed for this file.
Where it goes
Is Escape The backrooms | Entity required on the client, server, or both?
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
The source does not explicitly classify this release as client-only or server-only.
What else does Escape The backrooms | Entity escape_the_backrooms_entity-3.0-neoforge-1.21.8.jar need?
escape_the_backrooms_entity-3.0-neoforge-1.21.8.jar on 1.21.8 NeoForge. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Escape The backrooms | Entity without breaking your instance.
Built for Escape The backrooms | Entity escape_the_backrooms_entity-3.0-neoforge-1.21.8.jar on 1.21.8 NeoForge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use escape_the_backrooms_entity-3.0-neoforge-1.21.8.jar. It targets 1.21.8 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside escape_the_backrooms_entity-3.0-neoforge-1.21.8.jar. It opens that exact file at the source.
About this project
What does Escape The backrooms | Entity add?
This one adds more creatures from our famous game, Escape the Backrooms! There are 12 creature types in total, including:
Howler

Skin Skiler

Smiler (Spider and Fog)


Hound

Partygoer (standing, walking, and slow-moving)

Scratcher (New and old models)

Animations

Level 7 Creature

Bone Skiler

Clump

Aranea Membri

Kitty

Vines
As well as blocks and items, such as:
You cheated on the level doors
Body
Knife

Toy
With the new Soundtrack levels release, examples like computer and other features have been added for this map. I've warned you that the mod for Java and PE will differ. Enjoy using my mod for all its possibilities!

Project description from CurseForge.
Pick your setup
Escape The backrooms | Entity by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Escape The backrooms | Entity versions and loaders
escape_the_backrooms_entity-3.0-neoforge-1.21.8.jar
1 Aug 2026
escape_the_backrooms_entity-2.0 patch 1.0-neoforge-1.21.8.jar
31 May 2026
escape_the_backrooms_entity-2.0-neoforge-1.21.8.jar
2 May 2026
escape_the_backrooms_entity-1.0.0-neoforge-1.21.8.jar
25 Dec 2025
Looking for an older file? The official CurseForge project page is in Resources.