CurseForge · Minecraft mod
Energy Evolution
an energy evolution tech tree mod
Quick answer
Which Energy Evolution release matches 1.21.8?
Energy Evolution energy_evolution-1.0.3-neoforge-1.21.8.jar targets 1.21.8 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Energy Evolution required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Energy Evolution energy_evolution-1.0.3-neoforge-1.21.8.jar need?
energy_evolution-1.0.3-neoforge-1.21.8.jar on 1.21.8. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Energy Evolution without breaking your instance.
Built for Energy Evolution energy_evolution-1.0.3-neoforge-1.21.8.jar on 1.21.8. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use energy_evolution-1.0.3-neoforge-1.21.8.jar. It targets 1.21.8 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside energy_evolution-1.0.3-neoforge-1.21.8.jar. It opens that exact file at the source.
About this project
What does Energy Evolution add?
this mod adds in an energy tech evolution tree that right now includes fission and fusion (more tiers will be added in the future potentially)
this mod is meant to be used with other energy/fluid mods but does not require them for functionality (but it does require them to be useful)
looking for a mod with good tech scaling and all that this mod is for you
a key element of the mod is a wrench how the wrecnh works is that all energy and fluid blocks in the mod including pipewire are by default inputs on all sides the wrench lets you set a particular side to output or back to input you can lshift click to check the status of a face of a block you can lctrl click to change the opposing face
Project description from CurseForge.
Pick your setup
Energy Evolution by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Energy Evolution versions and loaders
energy_evolution-1.0.3-neoforge-1.21.8.jar
energy_evolution-1.0.3-neoforge-1.21.8-added recipe unlock items.jar
26 Jan 2026
energy_evolution-1.0.2-neoforge-1.21.8.jar
21 Jan 2026
energy_evolution-1.0.1-neoforge-1.21.8.jar
31 Dec 2025
energy_evolution-1.0.0-neoforge-1.21.8.jar
31 Dec 2025
Looking for an older file? The official CurseForge project page is in Resources.