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CurseForge · Minecraft mod

Ragdollified

A mod that adds purely ragdolls for players and mobs to the game and toggleable other mechanics

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Ragdollified release matches 26.2?

Updated 4 days ago
Best match for your filters ragdollified-26.2-1.1.1-RELEASE.jar
Game version 26.2
Loader NeoForge

ragdollified-26.2-1.1.1-RELEASE.jar targets 26.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Ragdollified required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does ragdollified-26.2-1.1.1-RELEASE.jar need?

ragdollified-26.2-1.1.1-RELEASE.jar on 26.2. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

Visual Health Optional for ragdollified-26.2-1.1.1-RELEASE.jar
optional
Matching file found Matched file: Visual Health (NeoForge 26.2-2.0.3)
GeckoLib Optional for ragdollified-26.2-1.1.1-RELEASE.jar
optional
Matching file found Matched file: NeoForge 5.5.6
Curios API Optional for ragdollified-26.2-1.1.1-RELEASE.jar
optional
Matching file found Matched file: curios-neoforge-16.0.0+26.2.jar

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Ragdollified without breaking your instance.

Built for ragdollified-26.2-1.1.1-RELEASE.jar on 26.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use ragdollified-26.2-1.1.1-RELEASE.jar. It targets 26.2 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside ragdollified-26.2-1.1.1-RELEASE.jar. It opens that exact file at the source.

About this project

What does Ragdollified add?

# Thank you to AdInVas for letting me use Prototype: Physics as a base for these death ragdolls.

As of 1.0.0, Physics now runs on Jolt JNI with JBullet as a backup

This mod is currently in Beta; please expect bugs

No known incompatibilities (crashes)

Ragdollified is a mod that adds ragdolls to every vanilla entity and player, including the baby variant. Each update will attempt to improve performance or add to the API for future addons/mechanics

  • Compatible with EMF and ETF (Example: Tissou's Zombie Pack)
  • Compatible with curios items on ragdolls (even geckolib renders)
  • Compatible with almost every armor mod (that doesn't do custom rendering)
  • Compatible with, I believe, every mod that uses Geckolib armor
  • Compatible with Better Blood Overlay
  • Compatible with Visual Health
  • Compatible with Guard Villagers
  • Config for how many ragdolls exist per world and at once in general
  • Damage type-based damage (configurable)
  • Full customizability on how you want your physics to be (common config)
  • Corpse/gravestone mod for your ragdoll (configurable + curios compat)
  • Per-part impulse
  • TaCZ Support
  • All damage source impulses are configurable (TaCZ, explosions, etc.)

Report bugs or join for fun in the Zarra Studios Discord here: https://discord.gg/PVd6GNpvtW


Plans:

  • Slowly add more mobs
  • Gore system (amputation / blood)
  • Player revive / body dragging
  • Pick up animal ragdolls
  • Mob corpses for more immersive looting

Mob List:

  • Player + All Humanoids
  • Skeleton
  • Creeper
  • Cow + Mooshroom
  • Chicken
  • Sheep
  • Pig
  • Villagers + Pillagers + Witch
  • Bat
  • Cat
  • Bee
  • Fox
  • Wolf
  • Horse (Zombified and Skeleton) + Donkey + Mule
  • Panda
  • Iron Golem
  • Goat
  • Enderman
  • Turtle
  • Polar Bear
  • Turtle
  • Camel
  • Llama
  • Rabbit
  • Frog
  • Hoglin & Zoglin
  • Sniffer
  • Ravager
  • Phantom
  • Parrot
  • Slime & Magma Cube
  • Silverfish & Endermite
  • Allay
  • Strider
  • Snow Golem
  • Blaze
  • Spider & Cave Spider
  • Shulker
  • Ghast
  • Vex
  • Warden
  • Baby variant support for all above

A mod developed by Zarra Studios

Please report bugs to the Discord or GitHub.

Code will be open-sourced and is requestable (MIT)

Warning: A lot, if not everything, has been rewritten at this point from Prototype-physics; don't expect them to be as optimized or the same as Ragdollified at this point.

This mod originally used a mod by AdInVas as a base and I've continued to build it out, optimize it, and at some point hit a limit of the engine at least for ease of use. I have switched to Jolt-JNI and kept my use of JBullet as a backup.

Discord links Support

Project description from CurseForge.

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Ragdollified by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

6 available setups

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Ragdollified versions and loaders

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Looking for an older file? The official CurseForge project page is in Resources.