CurseForge · Minecraft mod
Cobble Too Hot
CobbleTooHot makes nearby mons influence your Tough As Nails body temperature, so a Charizard can feel hotter than a Charmander. Configure per-mon/type
Quick answer
Which Cobble Too Hot release should I use?
Cobble Too Hot cobbletoohot-neoforge-1.0.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 4 required mods have matching files.
Where it goes
Is Cobble Too Hot required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Cobble Too Hot cobbletoohot-neoforge-1.0.0.jar need?
cobbletoohot-neoforge-1.0.0.jar. Change the file and its required mods may change too.
Install Tough As Nails, Cobblemon, GlitchCore, Kotlin for Forge first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Cobble Too Hot without breaking your instance.
Built for Cobble Too Hot cobbletoohot-neoforge-1.0.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use cobbletoohot-neoforge-1.0.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Tough As Nails, Cobblemon, GlitchCore, Kotlin for Forge first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside cobbletoohot-neoforge-1.0.0.jar. It opens that exact file at the source.
About this project
What does Cobble Too Hot add?
CobbleTooHot
CobbleTooHot is a tiny “bridge” mod that lets Cobblemon Pokémon affect Tough As Nails temperature when they’re near a player.
Want a Charizard to feel hotter than a Charmander? Or an Articuno to chill the air more than an Abomasnow? This mod allows you to do that with a simple configuration.
What It Does
- Scans for nearby Cobblemon
PokemonEntityaround each player. - Applies a temperature influence based on either:
- Per-species config (
perPokemon), or - Optional per-type fallback (
perType) if a species isn’t listed.
- Per-species config (
- Feeds into Tough As Nails’ player temperature modifiers system.
TAN temperature remains (ICY, COLD, NEUTRAL, WARM, HOT) and continues to change over time (TAN’s delays/configs still apply).
Requirements
- Minecraft
1.21.1 - Tough As Nails (required)
- Cobblemon (optional, but you’ll want it for… Pokémon)
Config
{ "enabled": true, "radiusBlocks": 8, "maxTotalShift": 4, "updateIntervalTicks": 20, "perPokemon": { "cobblemon:charizard": "HOT", "cobblemon:charmander": "WARM", "cobblemon:articuno": "ICY", "cobblemon:abomasnow": "COLD" }, "perType": { "fire": "HOT", "ice": "ICY" } }
Notes:
perPokemonvalues are TAN levels:ICY | COLD | NEUTRAL | WARM | HOTperTypeis optional. Keys are Cobblemon type showdown IDs (e.g.fire,ice,water).- Dual-types use an average between the two type deltas (so Fire+Ice tends toward neutral unless you tune your
perTypemapping). maxTotalShiftcaps how strong the combined effect can be (prevents “stack 30 Pokémon” situations).updateIntervalTicksthrottles scans (default20= once per second).
Color codes supported in messages:
- Legacy
&codes (ex:&a,&e,&l,&r) - Hex colors:
&#RRGGBB - Escape a literal ampersand with
&&
Commands
/cobbletoohot status- Shows your current TAN temperature and nearby configured Pokémon influences.
/cobbletoohot reload(perm 2)- Reloads
config.json+messages.json.
- Reloads
/cobbletoohot debug(perm 2)- Extra info for troubleshooting (registration, computed shifts, etc.).
Performance
This mod does an entity query in a radius around each player, then reflects species/type info from nearby Pokémon.
If you expect a lot of Pokémon around players, keep radiusBlocks modest and increase updateIntervalTicks (e.g., 20–40).
Project description from CurseForge.
Pick your setup
Cobble Too Hot by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Cobble Too Hot versions and loaders
cobbletoohot-neoforge-1.0.0.jar
5 Jan 2026
cobbletoohot-fabric-1.0.0.jar
cobbletoohot-1.0.0.jar
5 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.