CurseForge · Minecraft mod
Uncanny
A psychological horror mod that breaks the fourth wall. Visual glitches, fake crashes, phantom players, and an entity born from a rendering error. Do not trust the system.
Quick answer
Which Uncanny release should I use?
Uncanny [Forge 1.20.1]Uncanny 0.1.0 targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Uncanny required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Uncanny [Forge 1.20.1]Uncanny 0.1.0 need?
[Forge 1.20.1]Uncanny 0.1.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Uncanny without breaking your instance.
Built for Uncanny [Forge 1.20.1]Uncanny 0.1.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use [Forge 1.20.1]Uncanny 0.1.0. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside [Forge 1.20.1]Uncanny 0.1.0. It opens that exact file at the source.
About this project
What does Uncanny add?
UNCANNY: System Integrity Compromised
Last Update:
- Version: 0.1.0 – First Anomaly
- Date: 2026-01-07
- Highlights: Initial release; Implemented The Watcher entity; Added "Crash Report" mechanic; Enabled global visual glitches and hallucinations.
- Status: BETA
Uncanny is not just a creature mod. It is a manifestation of broken code. The boundary between the game and your computer screen is dissolving. Are you sure you are playing alone?
The Anomalies
The world around you is degrading. Visual glitches, fake crashes, phantom players, and an entity born from a rendering error.
Detected Anomalies:
- Visual Glitches: Dead pixels on your screen, inverted controls, and corrupted UI elements.
- Paranoia: You will see chat messages from players who aren't on the server. You will hear footsteps behind you. Torches will extinguish for no reason.
- The Watcher: An entity resulting from a texture mapping error. It watches from a distance. If you get too close, your connection will be terminated.
The Crash Report
You may find an item called the Crash Report. Using it triggers a fatal system error simulation.
- Note: The mod does NOT actually crash your game client or damage your PC.
- It simulates a crash by kicking you from the world with a realistic error message
Configuration
All features are fully configurable via the config file. You can customize the experience to be a subtle psychological horror or a nightmare.
- Enable/Disable Jumpscares
- Configure fake player names
- Adjust glitch frequency
Requirements
- Minecraft 1.20.1 (Forge)
- No external dependencies required
License
MIT – free to fork, create addons, and include in modpacks.
Created for the brave. Do not trust your eyes.
Project description from CurseForge.
Pick your setup
Uncanny by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Uncanny versions and loaders
[Forge 1.20.1]Uncanny 0.1.0
uncanny-0.1.0.jar
7 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.