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Smart Keep Inventory project artwork

CurseForge · Minecraft mod

Smart Keep Inventory

Configure when keep inventory should be enabled

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Smart Keep Inventory release should I use?

Updated 2 days ago
Latest stable file smart_keep_inventory-26.2-1.1.0-neoforge.jar
Game version 26.2
Loader NeoForge

Smart Keep Inventory smart_keep_inventory-26.2-1.1.0-neoforge.jar targets 26.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Smart Keep Inventory required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Smart Keep Inventory smart_keep_inventory-26.2-1.1.0-neoforge.jar need?

smart_keep_inventory-26.2-1.1.0-neoforge.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Smart Keep Inventory without breaking your instance.

Built for Smart Keep Inventory smart_keep_inventory-26.2-1.1.0-neoforge.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use smart_keep_inventory-26.2-1.1.0-neoforge.jar. It targets 26.2 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside smart_keep_inventory-26.2-1.1.0-neoforge.jar. It opens that exact file at the source.

About this project

What does Smart Keep Inventory add?

neoforge fabric

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Smart Keep Inventory

In vanilla you can only either have keep inventory enabled all time or not. Smart Keep Inventory allows you to decide under which conditions the players inventory should be kept upon death.

For example you can have it configured to only allow keep inventory if the player is killed by a specific mob.

By default this mod makes it so players will keep their inventory and experiences if they are killed by bosses (mobs tagged as c:bosses)

⚙️ Configuration

Configuration is done via a datapack.

Conditions are defined via a file under data/<namespace>/smart_keep_inventory/condition and have the following format:

{
  "player": <EntityPredicate>, // Optional. This is the player that died
  "killer": <EntityPredicate>, // Optional. This entity that killed the player. Directly or indirectly
  "damage": <DamageSourcePredicate>, // Optional. The damagesource that killed the player
  "keepExperience": <true | false>, // Default true. Whether to also keep the players experiences or not
  "disabled": <true | false> // Optional. Only used to disable an EXISTING condition with the same id
}

For more information about predicates check out the minecraft wiki under https://minecraft.wiki/w/Predicate

The mod also allows you to invert EntityPredicate. The syntax for that is as follow:

// Instead of just <EntityPredicate> wrap it like this
{
    "invert":true,
    "predicate": <EntityPredicate>
}

Example:

This allows the player to keep their inventories if they are killed by a zombie but not their xp.

{
  "killer": {
    "type": "minecraft:zombie"
  },
  "keepExperience": false
}

The following is the default configuration of the mod applying to bosses:

{
  "killer": {
    "type": "#c:bosses"
  }
}

Compability

This mod should support any mod adding inventories (Curios, Accessory etc.) provided they respected the gamerule already.

Gravestone mods should also be supported if they already check the gamerule. If a player keeps their inventory a grave should not be generated in that case.

Project description from CurseForge.

Pick your setup

Smart Keep Inventory by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

8 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Smart Keep Inventory versions and loaders

17 of 17 releases match

Looking for an older file? The official CurseForge project page is in Resources.