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CurseForge · Minecraft mod

Logistics: Automation

A modern logistics and pipe mod with authentic in-pipe item motion, mod interoperability, and request/autocrafting systems.

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Which Logistics: Automation release matches 26.2?

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Best match for your filters Logistics v0.8.8 for neoforge 26.2
Game version 26.2
Loader NeoForge

Logistics: Automation Logistics v0.8.8 for neoforge 26.2 targets 26.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Logistics: Automation required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Logistics: Automation Logistics v0.8.8 for neoforge 26.2 need?

Logistics v0.8.8 for neoforge 26.2 on 26.2. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Logistics: Automation without breaking your instance.

Built for Logistics: Automation Logistics v0.8.8 for neoforge 26.2 on 26.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Logistics v0.8.8 for neoforge 26.2. It targets 26.2 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Logistics v0.8.8 for neoforge 26.2. It opens that exact file at the source.

About this project

What does Logistics: Automation add?

Logistics – Pipes, Routing & Automation

A modern, BuildCraft-inspired logistics system for Fabric Minecraft.

Logistics brings classic item transportation back to Minecraft — with visible in-pipe movement, tiered progression, and deep network automation. Inspired by BuildCraft and Logistics Pipes, the mod focuses on clear, physical systems that are easy to understand, fun to design, and powerful to scale.

Join the Discord — questions, support, and showing off your logistics systems.

Community Screenshots

Want to be featured? I’m looking for community screenshots to help refresh the Logistics mod pages. If you’ve built something cool with the mod — pipe networks, quarries, automation setups, survival bases, clean builds, or beautifully cursed spaghetti — share it in the Discord #showcase channel: https://discord.gg/94DP3CVNVt

🚚 Tier 1: Mechanical Pipes

Simple, dumb pipes that just move items. No item awareness — they do their job every time regardless of what's flowing through them.

  • Stone Transport Pipe – very slow backbone connectivity with random routing
  • Copper Transport Pipe – standard backbone with random routing
  • Item Extractor Pipe – pull items from adjacent inventories (wrench-configurable, requires power)
  • Item Merger Pipe – converge multiple inputs to a single output
  • Golden Transport Pipe – accelerate item transit when powered by redstone
  • Item Passthrough Pipe – connects only to pipes; bypasses inventories
  • Item Void Pipe – delete unwanted items

🧠 Tier 2: Smart Pipes

Item-aware pipes that inspect contents and make routing decisions.

  • Item Filter Pipe – route specific items to specific destinations
  • Item Insertion Pipe – prefer inventories with available space

🌐 Tier 3: Network Logistics

Your inventories become abstract resources. Pipes advertise contents, fulfill requests, and automate crafting across your entire network.

Pipes:

  • Basic Logistics Pipe – network backbone; accepts and deposits addressed items with optional filtering
  • Provider Logistics Pipe – connects to adjacent inventories and advertises their contents to the network
  • Requester Logistics Pipe – request specific items from the network on demand
  • Supplier Logistics Pipe – keep a target inventory stocked with configured items
  • Crafting Logistics Pipe – automate crafting recipes fulfilled by the network
  • Process Logistics Pipe – route in-progress crafting jobs to dedicated machines
  • Satellite Logistics Pipe – remote output point for routing items to distant destinations
  • Chassis Pipes (MkI–MkV) – modular pipes with swappable logistics module slots

Modules (slot into Chassis Pipes):

  • Provider Module (I–II) – advertise adjacent inventory contents at different tiers
  • Extractor Module (I–III) – pull items from inventories at increasing speeds
  • Passive / Active Supplier Module – push stock to requesters automatically
  • Crafter Module (I–III) – fulfill crafting requests at increasing speeds
  • Quicksort Module – route items by type to sorted destinations
  • Terminus Module – mark a pipe as a terminal endpoint
  • Sink / Polymorphic / Enchantment / Mod Sink Module – accept overflow with varying match rules

⚡ Power

RF energy generation and distribution using the Team Reborn Energy standard.

  • Redstone Engine – simple, safe, steady power; never overheats
  • Stirling Engine – fuel-powered with heat management; shuts down safely on overheat
  • Creative Engine – infinite power for testing and creative mode

🏭 Automation

  • Macerator – grind ores, gems, and materials into fine dusts for smelting and crafting
  • Kiln – RF-powered electric furnace for any vanilla smelting recipe
  • Laser Quarry – automated 16×16 mining with energy-scaled speed and automatic frame construction

🔧 Tools

  • Wrench – configure pipe connections and machine facing
  • Marking Fluid – color-code your pipe networks for visual organization

Compatibility

Works with any mod using Fabric's Transfer API (ItemStorage). JEI integration for recipe viewing.

Project description from CurseForge.

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