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Create: Rubberworks project artwork

CurseForge · Minecraft mod

Create: Rubberworks

Replace dried kelp in Create with a tidy rubber factory

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Create: Rubberworks release should I use?

Updated yesterday
Latest stable file rubberworks-neoforge-1.21.1-1.1.4
Game version 1.21.1
Loader NeoForge

Create: Rubberworks rubberworks-neoforge-1.21.1-1.1.4 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.

Where it goes

Is Create: Rubberworks required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Create: Rubberworks rubberworks-neoforge-1.21.1-1.1.4 need?

rubberworks-neoforge-1.21.1-1.1.4. Change the file and its required mods may change too.

All 2 required mods have matching files

Install Create, Create first. We found matching files for this game-version and loader setup.

Create Needed by Create: Rubberworks rubberworks-neoforge-1.21.1-1.1.4
required
Matching file found Matched file: Create 6.0.10 for mc1.21.1
Create Needed by Create: Rubberworks rubberworks-neoforge-1.21.1-1.1.4
required
Matching file found Matched file: mc1.21.1-6.0.8

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Create: Rubberworks without breaking your instance.

Built for Create: Rubberworks rubberworks-neoforge-1.21.1-1.1.4. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use rubberworks-neoforge-1.21.1-1.1.4. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Create, Create first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside rubberworks-neoforge-1.21.1-1.1.4. It opens that exact file at the source.

About this project

What does Create: Rubberworks add?

This addon introduces a replacement for dry kelp recipes in Create, which is often seen as out of place, specially in modpacks.

The addon introduces 2 new machines that consume rotational energy:

The Sapper - extracts various fluids from many trees.

The Compressor - processes fluids into solid items, such as resin into rubber or lava into obsidian.

Modpack developers are free to include this mod without asking for permission

Compatibility:

  • Biomes o' Plenty
  • KubeJS - script demonstrated below

event.recipes.rubberworksSapping(Fluid.of("minecraft:milk", 40), ["minecraft:oak_log", "minecraft:oak_leaves"]) event.recipes.rubberworksCompressing(Item.of("minecraft:diamond", 2), Fluid.of("minecraft:water", 500)).heated()

Project description from CurseForge.

Pick your setup

Create: Rubberworks by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Create: Rubberworks versions and loaders

12 of 12 releases match

Looking for an older file? The official CurseForge project page is in Resources.