CurseForge · Minecraft mod
Poly's Juicy Ores
A Remake of Poly Ores adding new features.
Quick answer
Which Poly's Juicy Ores release should I use?
Poly's Juicy Ores polyjuicyores-2.5JF.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Poly's Juicy Ores required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Poly's Juicy Ores polyjuicyores-2.5JF.jar need?
polyjuicyores-2.5JF.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Poly's Juicy Ores without breaking your instance.
Built for Poly's Juicy Ores polyjuicyores-2.5JF.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use polyjuicyores-2.5JF.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside polyjuicyores-2.5JF.jar. It opens that exact file at the source.
About this project
What does Poly's Juicy Ores add?
⚠ WARNINGThis version includes a lot of changes. The mod was remade
from scratch in IntelliJ, so all items have new IDs: items
and blocks from older versions will not carry over. Back up
your world before updating. The armor sets will arrive in a
separate add-on.


Poly's Juicy Ores: is a remake of Poly's Ores by Polyvalord.
It adds seven ores, each with its own gem, tools, sword and
special ability, plus new effects, food contamination, a dye
system and a full in-game config.
Current version: 2.5 Creative Tab


Blazing Set 
• Blazing Tools
• Blazing Sword
Blazing Gem Info
Blazing ore drops Blazing Gems and generates in the Nether.
Blazing items set the target on fire: 4 seconds with tools
and 8 seconds with the sword. In soul conditions (Soul Sand
Valley, or standing on or inside Soul Sand or Soul Soil) the
fire lasts longer: 6 and 12 seconds.
• The Blazing pickaxe and sword work like flint and steel:
right click to set blocks on fire.
• Blocks mined with Blazing tools drop their smelted result.
• The Blazing sword leaves a trail of fire between you and
your target.

Frosted Set 
• Frosted Tools
• Frosted Sword
• Frosted Ice Cream and Ice Pop
Frosted Gem Info
Frosted ore drops Frosted Gems and generates in the
Overworld, in snowy and frozen biomes. Frosted items inflict
Frozen: 4 seconds with tools and 8 seconds with the sword,
and repeated hits add up. See "Freezing effect" below for
how it works.
Ice Cream and Ice Pop
Eating Frosted food grants 2 minutes of Chilled Out. You
take 25% less fire damage and 25% more freezing damage, and
any Slowness or Weakness you receive lasts 25% longer.

Toxic Set 
• Toxic Tools
• Toxic Sword
Toxic Gem Info
Toxic ore drops Toxic Gems and generates in the Overworld,
in swamps and mangrove swamps. Toxic items inflict Acid: 3
seconds with tools and 6 seconds with the sword. Acid is
similar to Poison, but much more lethal.

Levite Set 
• Levite Tools
• Levite Sword
Levite Gem Info
Levite ore drops Levite Gems and generates in the End,
between Y 10 and 70. Levite items inflict Levitation: 4
seconds with tools and 8 seconds with the sword, with a 4
second cooldown.
• Carrying Levite makes you lighter: every 16 Levite items
(gems in your hand plus Levite blocks in your inventory)
give you one more level of Slow Falling, up to level V.
• Holding 16 Levite blocks in your hand makes you levitate.
• Levite blocks can be dyed (see "Dye system" below).

Gravite Set 
• Gravite Tools
• Gravite Hammer
Gravite Gem Info
Gravite ore drops Gravite Gems and generates deep in the
Overworld, close to the bedrock layers (Y -64 to -40).
Gravite items launch the target up and forward, like a mix
of Knockback and the Iron Golem toss, with a 4 second
cooldown.
• Gravite items are heavy: they fall twice as fast, sink in
water and lava instead of floating, and barely travel or
slide when dropped.
• Dropped from a great height (8 blocks or more), they crack
the block where they land. The higher the drop and the more
items, the bigger the crack, and enough impacts break the
block. They cannot break blocks that need a higher mining
tier than Gravite, and the cracks heal on their own after
about 3 seconds without new impacts.

Holy Set 
• Holy Tools
• Holy Sword
Holy Gem Info
Holy ore drops Holy Gems and generates in the Overworld, in
sunflower plains and flower forests. Holy items deal extra
damage to skeletons, zombies and creepers (1.5 hearts) and
also apply 30 seconds of Weakness to them.
• Brew a Holy Gem into an Awkward Potion to make the
Divine Gurnet Potion (see "Contaminated food" below).

Obscure Set 
• Obscure Tools
• Obscure Sword
Obscure Gem Info
Obscure ore drops Obscure Gems and generates in the Nether,
in crimson forests, between Y 10 and 110. Obscure items
inflict Darkness and Slowness I: 4 seconds with tools and 8
seconds with the sword, with an 8 second cooldown on tools
and 15 seconds on the sword.
• The opposite of Holy: Obscure items deal 2 extra hearts to
passive creatures (mobs that are neither hostile nor
neutral).

Remake exclusives Glowing ores and tools

Every ore, gem block and tool can glow in the dark. Blazing
and Toxic glow by default; the rest can be switched on one
by one, or all at once, in the config.
Freezing effect

Frozen builds up with every Frosted hit. After 4 seconds of
it, player-sized targets are encased in a block of ice and
keep sliding with the momentum they had. While frozen they
cannot move, attack or use items, and a frozen player cannot
sleep.
• Players break the ice by jumping 3 times.
• Mobs thaw by themselves after a few seconds.
• Water and fire thaw anything instantly.
• Smaller and bigger entities are only slowed down.
• Every number of the effect (time to freeze, jumps, thaw
time, restrictions, durations…) is in the same config menu.
Blazing Soul Sand buff

In soul conditions Blazing fire lasts longer: 6 seconds with
tools and 12 with the sword.
Tintable Levite

Levite blocks can be dyed, and their particles take the
color of the dye.
Acid effect 
Similar to the Poison effect, but much more lethal and
dangerous.
Armed mobs
New zombies, skeletons and piglins can spawn carrying a tool
made of the ore of their biome (3% chance by default,
adjustable in the config).

🍰 Contaminated food

Hold a Blazing, Frosted, Toxic or Levite gem in one hand and
any food in the other, then right click: the food is
contaminated, changes its look to the color of the ore and
applies the effect of the ore when eaten.
• Blazing sets you on fire, Frosted freezes you, Toxic gives
you Acid and Levite makes you levitate.
• Cakes too: contaminate a cake, place it, and every
slice you eat applies the effect. Blocks you add in the
config (like the cakes and pies of Farmer's Delight) work the
same way: eating from them gives you the effect, and
feast servings come out contaminated.
• Contaminated weapons apply the effect of the ore on hit.
• Crafting with contaminated ingredients passes the
contamination on to the result.
• Foods from other mods can be contaminated too: they are
recolored automatically from their own texture.
• Divine Gurnet Potion (Awkward Potion + Holy Gem): Divine
Palate for 4 minutes. Food feeds you 50% more, its good
effects last 50% longer, and contaminated food stops
hurting you.

🎨 Dye system
Levite can be dyed like shulker boxes: right click with a
dye in one hand and a Levite gem, ore, gem block or tool in
the other. The handle of the tools stays untouched.
• Dyed Levite shows up instantly, with dye-colored particles.
• A water bucket removes the dye.
• Crafting with dyed Levite inherits the most repeated color.
• Placed blocks, placed cakes and worn armor can be dyed too.
• Armor trims made of a dyed ore take the color of that dye.
• Experimental options: color mixing, Ore Mix (dyed variants
in the creative tab) and dyes for every ore, not only Levite.

**🪄 Food color blacklist
**
Pick the colors of any food that must keep their original
look when contaminated or dyed (the bowl of the stews is
blacklisted by default). The blacklist also applies to the
placed cake, and a live preview shows the result.

⚙ CONFIG
Open it from the Mods menu: Poly's Juicy Ores → Config.
Everything is saved to a single file, config/polyjuicyores.json,
which you can also edit (the old Frostbound file is imported
and removed automatically).
Models, registries and world generation load at startup, so
changes need a game restart. The config screen warns you and
offers a button to close the game. The freezing effect
settings apply right away, except the player's slowness.
Shine ores…
Turn the glow on or off for all ores with one switch, or for
each ore on its own: Blazing, Frosted, Toxic, Levite,
Gravite, Holy and Obscure. Blazing and Toxic are on by default.
Ores…
Disable an ore completely. A disabled ore does not exist: no
blocks, no items, no recipes, no generation. Do not disable
ores in a world that already uses them.
Ore stats…
For each ore: hardness, blast resistance, veins per chunk
(multiplier), and the minimum and maximum XP dropped.
Tool stats…
For each set of tools: mining tier, mining speed, and extra
attack damage and attack speed on top of the base values.
Freezing effect…
Same menu, own screen: who can be frozen, time to freeze,
jumps to break the ice, thaw rules, water, what a frozen
target cannot do, slowness, and the duration of every source.
Food colors…
Color blacklist per food, foods from other mods, and custom
blocks and items that can be contaminated and dyed.
Experimental…
Dye every ore, color mixing and Ore Mix.
Armed mobs
Chance, from 0 to 1, that a new zombie, skeleton or piglin
spawns with a tool. Default: 0.03.
Reset to defaults
Restores everything, or the stats of the ore or tool you are
editing.

🤝 COMPAT LIST
• Dye Depot or any dye mod that works like vanilla dyes (for
tintable Levite)
• Foods, cakes and blocks from other mods (Farmer's Delight
and others): recolored automatically
• Jade: shows ore requirements, dyes and contamination

COMMUNITY & SOCIALS

CREDITS
Original mod by Polyvalord
Some Frosted and Toxic mechanic ideas created by ElFrank

© 2026 Rudolph15. All rights reserved. You may share and
modify for non-commercial use with visible credit. See the
license file in the mod for the full terms.
Project description from CurseForge.
Pick your setup
Poly's Juicy Ores by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Poly's Juicy Ores versions and loaders
polyjuicyores-2.5JF.jar
14 Nov 2026
polyjuicyores-2.5.jar
14 Nov 2026
polyjuicyores-2.4.jar
27 Oct 2026
polyjuicyores-2.3-FABRIC.jar
4 Oct 2026
polyjuicyores-2.3.jar
2 Oct 2026
polyjuicyores-2.2-NEOFORGE.jar
20 Sept 2026
polyjuicyores-2.2FIX-FORGE.jar
polyjuicyores-2.2F.jar
19 Sept 2026
polyjuicyores-2.2-FORGE.jar
polyjuicyores-2.2.jar
19 Sept 2026
polyjuicyores-2.1.1-fabric.jar
15 Sept 2026
polyjuicyores-2.1.1.jar
15 Sept 2026
polyjuicyores-2.1-forge.jar
14 Sept 2026
polyjuicyores-2.1-fabric.jar
14 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.

