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Regenerative Zones project artwork

CurseForge · Minecraft mod

Regenerative Zones

Allows gradual regeneration of structures/terrain inside a customizable zone to a saved state

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Regenerative Zones release should I use?

Updated 8 days ago
Latest stable file regenerative_zones-1.20.1-0.2.1.jar
Game version 1.20.1
Loader Forge

Regenerative Zones regenerative_zones-1.20.1-0.2.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Regenerative Zones required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Regenerative Zones regenerative_zones-1.20.1-0.2.1.jar need?

regenerative_zones-1.20.1-0.2.1.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Regenerative Zones without breaking your instance.

Built for Regenerative Zones regenerative_zones-1.20.1-0.2.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use regenerative_zones-1.20.1-0.2.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside regenerative_zones-1.20.1-0.2.1.jar. It opens that exact file at the source.

About this project

What does Regenerative Zones add?

Regenerative Zones is a protection mod that allows admins to preserve structures, terrain or anything else without setting artificial barriers or interfering with gameplay like disabling mining/destruction completely would.

With the /zone command admins can create zones of custom size anywere in the world and save them in their desired state.
If blocks inside the zone get destroyed, they will regenerate with customizable speed, slowly (or not) returning the zone into the desired state

Also supports some additional features, such as chest loot regeneration with or without custom loottables

I made this mod specifically to regenerate terrain/POIs on a warfare mod server, but there are other potential use cases such as ressource regeneration.

Command overview:

/zone create //creates zone
/zone remove //removes a zone
/zone save //saves the current zone
/zone start/stop //enables/disables regeneration
/zone config //configure zone specific options, such as regeneration speed
/zone list //lists all zones
/zone debug //debug tools

Project description from CurseForge.

Pick your setup

Regenerative Zones by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Regenerative Zones versions and loaders

3 of 3 releases match

Looking for an older file? The official CurseForge project page is in Resources.