CurseForge · Minecraft mod
Too Many Tinkers
Replaces the pre-baked rendering method for tools/tool parts in Tinker's Construct (TiC3) with a realtime GPU grayscale mapping. This reduces texture overhead when a large number of tools and materials are present.
Quick answer
Which Too Many Tinkers release should I use?
Too Many Tinkers TooManyTinkers-1.1.2-all.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.
Where it goes
Is Too Many Tinkers required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Too Many Tinkers TooManyTinkers-1.1.2-all.jar need?
TooManyTinkers-1.1.2-all.jar. Change the file and its required mods may change too.
Install Tinkers Construct, Mantle first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Too Many Tinkers without breaking your instance.
Built for Too Many Tinkers TooManyTinkers-1.1.2-all.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use TooManyTinkers-1.1.2-all.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Tinkers Construct, Mantle first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside TooManyTinkers-1.1.2-all.jar. It opens that exact file at the source.
About this project
What does Too Many Tinkers add?
This mod replaces the pre-baked rendering method for tools/tool parts in Tinker's Construct (TiC3) with a realtime GPU grayscale mapping. When you loaded tools and material from different mods, you will not have to generate textures for every toolpart-material combination to achieve a complete appearance.
This mod currently supports only tool and tool component items, with support for texture materials and dynamic materials. However, some distortion occurs with 32x texture materials (such as the Queen Slime). (Fixed in 0.3)
For those creators of large-scale Tinker's Construct mod packs that loads a large number of tools and materials, this mod can be integrated into your pack. Remove unnecessary generated textures from your resource pack, retaining only those requiring special adaptation and add these to this mod's exclusion list. In this way, you can simultaneously achieve both game performance and tool appearance.
此模组将匠魂3中的工具/工具部件的预烘焙纹理替换为实时GPU灰度映射。 当加载了来自不同模组的工具和材质时,您将无需为每种工具部件-材质的组合生成纹理也可让它们呈现完整材质。
该模组目前仅支持物品形式的工具和工具部件,支持纹理材质和动态材质。 但对于32x纹理的材质(如皇后史莱姆)存在一定失真。(已在0.3版本修复)
对于需加载大量工具与材质的大型匠魂3整合包的制作者,可通过安装本模组至整合包中。从资源包中移除不必要的生成的纹理,仅保留需要特殊适配的纹理并将其加入本模组的排除列表。从而同时保障游戏性能和工具外观的完整呈现。
Project description from CurseForge.
Pick your setup
Too Many Tinkers by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Too Many Tinkers versions and loaders
TooManyTinkers-1.1.2-all.jar
22 Jun 2026
TooManyTinkers-1.0.3-fix-all.jar
17 Apr 2026
TooManyTinkers-1.0.3-all.jar
15 Apr 2026
TooManyTinkers-0.3.0.jar
14 Feb 2026
TooManyTinkers-0.2.2.jar
19 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.