CurseForge · Minecraft mod
Marston's Fallen Stars
Procedurally generated meteor impact sites
Quick answer
Which Marston's Fallen Stars release should I use?
Marston's Fallen Stars - 1.0.0 targets 1.21.11 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Marston's Fallen Stars required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Marston's Fallen Stars - 1.0.0 need?
Marston's Fallen Stars - 1.0.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Marston's Fallen Stars without breaking your instance.
Built for Marston's Fallen Stars - 1.0.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Marston's Fallen Stars - 1.0.0. It targets 1.21.11 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Marston's Fallen Stars - 1.0.0. It opens that exact file at the source.
About this project
What does Marston's Fallen Stars add?
Marston's Fallen Stars
A NeoForge mod for Minecraft 1.21.1 that adds procedurally generated meteor impact sites throughout the Overworld.

Features
- Procedural Meteor Generation: Meteors spawn naturally as part of world generation across all Overworld biomes
- Layered Composition: Each meteor has a realistic layered structure:
- Core (inner 35%): Solid iron blocks
- Middle layer (35-60%): Obsidian with iron mixed in
- Outer shell (60-100%): Basalt and obsidian blend
Commands
All commands require operator level 2 permissions.
| Command | Description |
|---|---|
/fallenstars spawn |
Spawn a random-sized meteor at your location |
/fallenstars spawn {radius} |
Spawn a meteor with specific radius (2-5) |
/locate structure fallen_stars:meteor |
Find the nearest meteor |
Configuration
Meteor spawn frequency can be adjusted by modifying the structure set values in: data/fallen_stars/worldgen/structure_set/meteor.json
spacing: Minimum chunks between meteor spawn attempts (default: 24)separation: Additional random spacing (default: 8)
Project description from CurseForge.
Pick your setup
Marston's Fallen Stars by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Marston's Fallen Stars versions and loaders
Marston's Fallen Stars - 1.0.0
fallen_stars-1.0.0.jar
24 Jan 2026
Marston's Fallen Stars - 0.0.0
fallen_stars-0.0.0.jar
23 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.